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e6faf3e2faaf3d5d4b8149394fdb89ecbeb6a9aa
sbox-public/engine/Sandbox.Engine/Scene/Components/Map
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sboxbot 86f6dbaa4b Fix Hammer physic_entity prop not applying MaterialGroup at runtime (#5501)
* fix skin not set to prop

* remove shit using added when i try body group

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Co-authored-by: dictateurfou <stevenhervy@gmail.com>
2026-07-30 13:55:03 +01:00
..
Button.cs
Include "Doo" in all names so there's no overlap with other variables… (#4791)
2026-05-19 07:27:14 -04:00
Door.cs
door: use pivot rotation as hinge axis (trapdoor support) (#5411)
2026-07-22 11:14:00 +01:00
EnvShake.cs
Make Inventory, BaseWeapon, AmmoResource, Screenshake first party (#5245)
2026-07-04 12:46:59 +01:00
HammerMesh.cs
Open source release
2025-11-24 09:05:18 +00:00
MapCollider.cs
Open source release
2025-11-24 09:05:18 +00:00
MapInstance.Collision.cs
force reload map physics after hammer compile so collision rebuilds (#5315)
2026-07-10 14:48:53 +01:00
MapInstance.cs
Fix Hammer physic_entity prop not applying MaterialGroup at runtime (#5501)
2026-07-30 13:55:03 +01:00
MapObjectComponent.cs
Open source release
2025-11-24 09:05:18 +00:00
MapSkybox3D.cs
Open source release
2025-11-24 09:05:18 +00:00
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