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f1d84c19f02f1b69417a84c09c44989a75caac2e
sbox-public/engine/Sandbox.Engine/Scene
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Garry Newman f1d84c19f0 Rename new inventory/weapon classes to avoid conflicts (#5291)
2026-07-08 13:47:22 +01:00
..
Components
Rename new inventory/weapon classes to avoid conflicts (#5291)
2026-07-08 13:47:22 +01:00
Events
Platform chat system (#4857)
2026-05-20 10:53:10 +00:00
GameObject
Revert "Switch xxhash3 to System.IO.Hashing (#5208)" (#5290)
2026-07-08 13:58:59 +02:00
GameObjectSystem
Optimize network sync allocations (#5132)
2026-06-22 09:33:29 +02:00
GameObjectSystems
Revert "Switch xxhash3 to System.IO.Hashing (#5208)" (#5290)
2026-07-08 13:58:59 +02:00
Networking
Revert "Switch xxhash3 to System.IO.Hashing (#5208)" (#5290)
2026-07-08 13:58:59 +02:00
Scene
Preserve survivor hierarchy during non-additive scene loads (#5287)
2026-07-08 08:10:33 +01:00
DamageInfo.cs
Open source release
2025-11-24 09:05:18 +00:00
SceneAnchor.cs
Make Inventory, BaseWeapon, AmmoResource, Screenshake first party (#5245)
2026-07-04 12:46:59 +01:00
SceneUtility.cs
No gravity when rendering icons
2026-03-24 16:29:32 +00:00
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