- Refactored the App component to enhance readability and maintainability, including adjustments to route handling and client initialization.
- Introduced QuickPreviewSyncer and QuickPreviewController components in the Explorer to optimize rendering and selection handling.
- Enhanced Column and ListView components with memoization to prevent unnecessary re-renders, improving performance during file selection and navigation.
- Updated event handling in the useNormalizedQuery hook to streamline query management and improve type safety.
- Adjusted various components to ensure consistent styling and behavior across the application.
- Introduced a new filesystem watcher service, replacing the previous location watcher with a more robust and platform-agnostic implementation.
- Updated the core context to include the new filesystem watcher and refactored related services for better integration.
- Added support for ephemeral event handling, allowing real-time updates for non-persistent locations.
- Integrated new sound effects for pairing operations in the UI, enhancing user experience during device pairing.
- Updated the File Operation Modal to support both copy and move operations with improved conflict resolution options.
- Refactored related components to ensure consistency and improved performance across the application.
- Update Kotlin version to 2.2.20
- Update sd-mobile-core with modern expo-modules API to successfully
compile on Android
- added android to build-mobile xtask
- updated CONTRIBUTING.md
- Added `openssl-sys` to sd-mobile-core as a workaround for native
Android builds
- Switched from deprecated @react-native-community/clipboard
* Update rspc, prisma-client-rust, axum and tanstack-query
- Deleted some unused examples and fully commented out frontend code
- Implement many changes required due to the updates
- Update most rust dependencies
* Re-enable p2p
* Fix server
* Auto format
* Fix injected script format
- Update some github actions
- Update pnpm lock file
* Fix devtools showing up when app opens
- Fix million complaining about Sparkles component
* Fix sd-server
* Fix and improve thumbnails rendering
- Fix core always saying a new thumbnail was generated even for files that it skiped thumbnail generation
- Rewrite FileThumb and improve related components
* Ignore tmp files when running prettier
* Improve FileThumb component performance
- Rework useExplorerDraggable and useExplorerItemData hooks due to reduce unecessary re-renders
* More fixes for thumb component
- A couple of minor performance improvements to frontend code
* auto format
* Fix Thumbnail and QuickPreview
* Fix logic for when to show 'fail to load original' error message in QuickPreview
- Updated prisma-client-rust, libp2p, tauri, tauri-specta, rspc and hyper
* Fix type checking
- Format scripts
* Add script prettier config
* Fix serde missing feature
- Use rust-libp2p spacedrive fork again
- Update rspc
* Autoformat + fix pnpm lock
* Fix thumbnail first load again
* Autoformat
* autoformat
* Fix rust-libp2p fork url again?
* Remove usePathsInfiniteQuery hook
* Update tauri 2.0.6
* Update to tauri 2.0.0 stable
- Update a some othe dependencies
- Autoformat rust and toml files
* Fix clippy complain
* Update tauri 2.0.1
- Update rspc
- Update some frontend files due changes in rspc
- Update some frontend build dependencies
* Revert babel update
* Fix code typing typing and style + a couple of bugs
* More type fixes
* Implement dowload of mobile native deps
- Add a spinner animation to `pnpm prep`
- Change abandoned dependency @iarna/toml with smol-toml
- Validate cargo config.toml after generating it from mustache template
- Disabled HTTP2 downloads with udici, it is very broken
* Initial ios native deps xcframework logic
* Remove logic for handling dynamic iOS libs, using static libs now
* Fix PATH in build-rust.sh
- Remove app.json
* Restore crates/images/src/pdf.rs
* minor fix .editorconfig
* Finally ios successfully compiles with ffmpeg enabled
- Change SDCore.podspec to add extra libraries required by ffmpeg
- Fix heif linking for ios in config.toml template
- Add symlink logic for extra libraries required to compile ios in build-rust.sh
* Remove deps-generator app
- It is broken for quite a while and not being used
* Remove unused code and unused deps
* auto format
* Restore incorrectly removed files
- Remove aws deps and test code using it
* Replace winapi-util with windows-rs
- Adjust some deps versions
* Autoformat
* Update rand, remove unused dep
* Fix image crate due to changes in pdf-renderer
- Dont use default features in reqwest
- Use native-tls tauri
* Remove incorrect notice about blake3
* Migrate to Tauri v2 Release Canidate
* Formatting
* Update pnpm
* Update all tauri deps (js and rust) to Release Candidate 2
- A lot of misc fixes due to changes in the new versions of tauri, rspc and specta
* Recreate pnpm-lock
* Fix pnpm-lock
* Formatting
* Use 10 chars SHA for git deps
- Update a couple of rust dependencies
- Add taplo for toml auto formatting
- Adjust some formatting configurations
- Updated prettier and its plugins
* Fix formatter settings
* Minor improvements to Cargo.toml format
---------
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
* First draft on task system usage, still missing job system
* Scan location roughly working, a ton of stuff to fix yet
* Updating some deps due to crashes and bugs
* Exposing non critical errors to frontend
* Getting active job reports from job system
* Using boxed opaque type to avoid a downcast issue with generics
* Task system issues discovered on race conditions
* Enable debug
* Fix job report in the job manager
* Fix race condition on steal tasks
* Fixed race condition on task suspend
* Some fixes on job progress reporting and save
* Fixed many race conditions and a hard deadlock
Also some progress report polishing
* Ignore .ts and .mts video files for now
* Some better logs
* bruh
* Internal deadlocks and excess of communication in the task system
- Also better logs
* Bunch of fixes and optimizations
* WIP at fixing file identifier
* Fixed file identifier job
- still need to work on its progress report frontend
* A bunch of polishing
* Fixed some bugs and did more polishing
* Cleanup
* Bridging old and new job systems
* A ton of fixes
* A bunch of bugs related to shutdown and resume
* Indexer and watcher bugs
* Log normalizing
* Fixing CI
* Change error! to warn! on non critical errors log
* Fix redirect to new location
* Type annotation
* Bogus merge resolution on cargo lock
* initial ffprobe commit
* Working slim down version ffprobe
* Auto format ffprobe and deps source
* Remove show_pixel_formats logic
- Fix do_bitexact incorrect check in main after last changes
- Fix some clangd warning
* Remove show_* and print_format options and their respective logic
* Rework ffprobe into simple_ffprobe
- Simplify ffprobe logic into a simple program that gather and print a media file metadata
* Reduce the amount of ffmpeg log messages while generating thumbnails
* Fix completly wrong comments
* mend
* Start modeling ffmpeg extracted metadata on schema
- Start porting ffprobe code to rust
- Rename some references to media_data to exif_data
* Finish modeling media info data
- Add MediaProgram, MediaStream, MediaCodec, MediaVideoProps, MediaAudioProps, MediaSubtitleProps to Schema
- Fix simple_ffproble to use its custom print_codec, instead of ffmpeg's impl
* Add relation between MediaInfo and FilePath
- Remove shared properties from MediaInfo and related structs
- Implement Iterator for FFmpegDict
* Fix and update schema
* Data models and start populating MediaInfo in rust
* Finish populating media info, chapters and program
* Improve FFmpegFormatContext data raw pointer access
- Implement stream data gathering
* Impl FFmpegCodecContext, retrieve codec information
- Improve some unsafe pointer uses
- Impl from FFmpegFormatContext to MediaInfo conversion
* Fix FFmpegDict Drop
* Fix some crago warnings
* Impl retrieval of video props
- Fix C char* to Rust String convertion
* Impl retrieval of audio and subtitle props
- Fill props for MediaCodec
* Remove simple_ffprobe now that the Rust impl is done
* Fix schema to match actually retrieved media info
- Fix import some FFmpeg constants instead of directly using values
* Rework movie_decoder
- Re-implement create_scale_string and add support anamorphic video
- Improve C pointer access for FFmpegFormatContext and FFmpegCodecContext
- Use newer FFmpeg abstractions in movie_decoder
* Fix incorrect props when initializing MovieDecoder
* Remove unecessary lifetimes
* Added more native wrappers for some FFmpeg native objects used in movie_decoder
* Remove FFmpegPacket
- Some more improvements to movie_decoder
* WIP
* Some small fixes
* More fixes
Rename movie_decoder to frame_decoder
Remove more references to film_strips
* fmt
* Fix duplicate migration for job error changes
* fix rebase
* Solving segfaults, fuck C lang
Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com>
* Update rust to version 1.77
- Pin rust version with rust-toolchain.toml
- Change from dtolnay/rust-toolchain to IronCoreLabs/rust-toolchain for rust-toolchain support
- Remove unused function and imports
- Replace most CString uses with new c literal string
* More segfault solving and other minor fixes
Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com>
* Fix ffmpeg rotation filter breaking portrait video thumbnails #2150
- Plus some other misc fixes
* Auto format
* Retrieve video/audio metadata on frontend
* Auto format
* First draft on ffmpeg data save on db
Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com>
* Fix some incorrect changes to prisma schema
* Some fixes for the FFmpegData schema
- Expand logic to save FFmpegData to db
* A ton of things
Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com>
* Integrating ffmpeg media data in jobs and API
* Rspc can't BigInt
* 🙄
* Add initial ffmpeg metadata entries to Inspector
- Fix ephemeral metadata api to match the files metadata api call
* Fix Inspector not showing ffmpeg metadata
* Add bitrate, start time and chapters video metadata to Inspector
- Fix backend BigInt conversion incorrectly using i32 instead of u32
- Change FFmpegFormatContext/FFmpegMetaData bit_rate to i64
- Rename byteSize to humanizeSize
- Expand humanizeSize logic to allow handling bits and Binary units
- Move capitalize to @sd/client utils
* Solving some issues
* Fix ffmpeg probe getting incorrect stream id and breaking database unique constraint
- Fix humanizeSize breaking when receiving floating numbers
- Fix incorrect equality in StatCard
- Fix unhandled error in Dialog when trying to remove an unknown dialog
* fmt
* small improvements
- Remove some unecessary recursion_limit directive
- Remove unused app_image releated functions
- Fix metadata query enabled flag
* Add migration for ffmpeg media data
* Fix cypress test
* Requested changes
* Implement feedback
- Update locale keys for all languages
- Add pnpm command to update all language keys
* Fix thumb reactivity in non indexed locations
---------
Co-authored-by: Ericson Soares <ericson.ds999@gmail.com>
Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com>
* Moving file-path-helper to a sub-crate on core
* Parallel walker tested and working
* Change inner core crate names to sd-core-* naming scheme
* Moving stuff around
* Save and Update tasks for the new indexer job
* Some initial drafts on the new job system
* More drafts on job system
* Changing walker task to a more explicit state machine
Also drafting more of job system
* More drafting on job resume
* Completed the draft on job system inner workings
* New job context abstraction to decouple library stuff from job system
* Properly use composition on task dispatcher
* First draft on indexer job
* Job serialization
* Handling ancestors in the distributed walker for indexer
* Saving computed directories sizes on a location to db
* Enable a way to check if jobs are running in a location
* Progress reporting on indexer job
* Reorganizing modules
* Shallow indexer
* Rust fmt
* Attempting windows CI fix
* Attempting windows CI fix again
* Attempting windows CI fix again
* wip for iDevices
* Working HardwareModel Info for iOS
* wip
* Merge 'main' into 'mob-hw-info-overview'
* Half-Working `get_volume()`
* Objective c bridge to talk to FS
* Working objc bridge
The bridge works now, and we can now access the iOS file system using the native objective-c APIs instead for proper values, including on the simulator.
* Isolate `icrate` for `ios` deployments only
* Working Stats for Android
* Clean Up + `pnpm format`
* Fix to FSInfoResult Type
Due to the RNFS fork change, I had to change the types to make it so it doesn't fail building and CI.
* iOS Device Name Fix
* version & microphonePermission text & eslint
* remove polyfill as hermes supports intl now
* why do we have solid on mobile?
* cleanup
* add solid back =_=
* pnpm lock
* we hate relative paths here
* android config
* open file logic
* visual tweaks
---------
Co-authored-by: ameer2468 <33054370+ameer2468@users.noreply.github.com>
* Update github actions due to nodejs 16 deprecation
- Replace archived actions-rs/clippy-check with maintained fork actions-rs-plus/clippy-check
- Replace redhat-actions/push-to-registry with updated fork Eusebiotrigo/push-to-registry
- Point redhat-actions/buildah-build and softprops/action-gh-release to current master to fix nodejs deprecation
* Build the correct ios core rust arch for CI runs
* Build ios app for the same arch as the host in Mobile CI
* Some changes to try and make cache-factory faster and avoid failing so much
* Add trigger to run cache-factory on pull requests when there are changes to itself
* Attempt to fix sed usage on macOS
* Don't treat warning as errors
* Fix windows
* Fix windows 2
* Use target ad cache key for rust to differentiate between macOS x86_64 and arm64
* Use faster/better linkers to compile for macOS, Linux and Windows
* Fix missing shell in action
* Fix typo
* Fix missing shell in action 2
* Fix mold download
- Replace bsdtar with plain tar
* Fix permission denied when extracting mold
* Remove zld
* Don't restore cache for rustfmt
- Remove target symlink to C:/ in an attempt to speed-up windows CI
* Fix typo
* Restore target symlink on windows
- Removing it didn't make CI faster
* Run Mobile on macos-14
* New Android Build Script
* Clean up + Works for CI now
* Simplify android build.sh
- Fix /var/home/vitor fallback for Linux systems
- Run a single cargo ndk for all targets (not parallel build, but a bit faster)
- Fix android target s/x86/x86_64/
- Format setup.sh
- Minor improvements to rust mobile targets installation step in setup.sh
* Add notice to CONTRIBUTING that only Java <= 17 is supported for building android
- Make prettier ignore some mobile build artifacts
* When in CI, Fix build android core for host architecture
---------
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
* fix: wait until libraries have loaded before checking the count
* fix: include new core version in lockfile
* fix: moved value
* fix: check the `libraries/` data dir manually
* Clear localstorage via localStoarge.clear() (#2040)
only clear localstorage in desktop using js
---------
Co-authored-by: Brendan Allan <brendonovich@outlook.com>