Commit Graph

21 Commits

Author SHA1 Message Date
Vítor Vasconcellos
cb6a356287 [ENG-1027] Fix build on Windows (#1271)
* Fix Vite relativeAliasResolver on Windows
 - Add Strawberry Perl installation to setup-system.ps1 (stop rust-analyzer from crashing on Windows)
 - Remove unused imports from desktop windows crate
 - Add todo for missing sync test match cases

* Use path.join instead of doing string concatenation with path.sep by hand
2023-08-30 03:26:13 +00:00
Omar Hamad
456a642a1f Check winget version and require update if necessary (#1087)
Added a check for the winget version to ensure it meets the minimum required version.
If the winget version is outdated, the script now exits with an appropriate error message.

Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
2023-07-11 19:55:33 +00:00
Vítor Vasconcellos
2d6228115c [ENG-748] Fix cache factory and libheif on Windows (#950)
* Attempt to fix cache factory

* Fix macOS/Windows failing to find libheif
 - Some clippy changes

* Discard changes to core/src/p2p/p2p_manager.rs

* Attempt fix libheif.lib not being built for windows

* Added missing libde265 to ffmpeg-windows Dockerfile
 - Build .lib file for libheif to fix compilation failing in windows

* Remove borked cmake option from libheif build script

* Fix .lib name

* Remove incorrect build option for libheif

* Add cargo to cache factory

* Cache factory is working, disable it on pull_request
2023-06-18 08:33:59 +00:00
Vítor Vasconcellos
4078c360b4 [ENG-594] Open With Windows + fixes (#945)
* Windows `Open With` WIP
 - Listing applications capable of hanling a file type is working
 - Openning a file with a selected application is failing with unspecified error HRESULT(0x80004005) for some reason

* Fix file not opening due to COM not being initialized
 - Fix `no apps available` style

* Remove unwrap

* Fix `Open With` due to changes in main

* Fix macOS `Open With`

* Fix Windows `Open With` due to changes in main
 - Sort linux `Open With` entries, to ensure consistent app order

* Fix macOS again

* Update core.ts

* Fix windows CI being rate limited

* Clippy

* Fix CoUninitialize not being called

* minor formatting

* Implement feedback
 - Improve performance of listing apps that can handle a certain file type in Linux

* Fix broken feedback change
 - Small perf improvement to windows crate

* Some improvements to windows crate
2023-06-17 05:23:45 +00:00
Vítor Vasconcellos
e6d0e6098c [ENG-593] Implement Open With for Linux (#939)
* Implement `Open With` for Linux

* Fix TS typechecker failing and Rust formatting

* Take args by ref

---------

Co-authored-by: Ericson Fogo Soares <ericson.ds999@gmail.com>
2023-06-14 00:54:43 +00:00
Vítor Vasconcellos
1c7855ded6 [ENG-630] Windows ffmpeg + libheif custom build (#871)
* Initial Windows ffmpeg + libheif custom build

* Add build steps for most of ffmpeg deps

* FFmpeg deps and libheif

* Fix libheif build

* Fix libvpx and dlfcn + attempt to fix rav1e

* Rework the whole ffmpeg-windows build system
 - New system based on https://github.com/BtbN/FFmpeg-Builds
 - Add new ffmpeg-windows workflow
 - Rename macos ffmpeg workflow
 - Adapt macos setupt script due to above name change

* Forgot to update update the workflow name

* Strip all libs from debug symbols

* Add docs

* Add libde265 deps, required by libheif
 - Make x265, svtav1 and dav1d as shared deps (used by both ffmpeg and libheif)

* Add missing libheif to Linux setup script

* Fix libx265 build script

* Forgot to point x265 ninja install to the correct directory

* Remove libaom and libsvt-av1
 - dav1d and rav1d are our default AV1 decoders/encoders
 - Quote subshell executions
 - Make libweb shared

* Forgot to remove libaom and libsvt-av1 build steps

* Fix typo

* Try force webp to link against static libs

* Revert libwebp to a static build

* Dumb typo

* Modify windows script to download our ffmpeg build (WIP)

* Fix dlls output folder structure

* Fix dumb mistake

* Remove unused ffbuild_enabled

* Enable core's heif feature on Windows
 - Fix windows ffmpeg build not including the headers
 - Fix windows setupt script incorrect download loagic
 - Implement build_arg to pass which repo ref to use when cloning

* Fix windows setup script

* Fix workflow artifact path
 - Make ffmpeg-windows dockerfile respect the FFMPEG_VERSION env

* Fix Windows setup script incorrect logic for downloading ffmpeg builds

* Error out when workflow_runs is empty

* Fix dumb mistake

* Manually define ffmpeg version for windows script

* Fix ffmpeg windows build extract logic

* Fix prop access in windows setup script

* Revert back to a web request because nightly.link does a redirect before serving the artifact content

* Fix windows setup script

* Do not use nightly.link in Github CI

* Fix windows setup script

* Should finally fix window setup script
 - Update ffmpeg-windows deps
 - Should fix ffmpeg-windows failing to build due to mingw changes in new base image

* Fix libxz failing to build due to doxygen

* Fix windows setup-script not executing till the end

* Fix LASTEXITCODE not defined

* Remove libjxl, deps are not being compiled

* Fix dll and lib copy logic

* Move final copy dll logic to external script

* Use main for libjxl

* Change brotli from stable to main
 - Attempt to fix libjxl

* Attempt fix lib copy again

* Split copy_dll logic to avoid cache burst in docker

* Missing file

* Change how to export build files from shared deps

* Replace rsync with cp

* Fix copy

* Fix dir not existing

* Fix pkgconfig

* Remove superflous files from exported ffmpeg for windows
 - Adjust dav1d to not build tools and examples
 - Adjust windows setup-script to point linker to the libs directory

* Fix dav1d meson config args

* Fix dumb mistake

* WORK PLZ

* Fix .lib file location
 - Strip all dlls

* Formatter
2023-06-10 15:23:37 +00:00
Vítor Vasconcellos
cf482f5621 [ENG-270, ENG-213] Stabilize release pipeline (#768)
* Attempt at building our own ffmpeg dylibs for macOS
 - Create dockerfile to setup osxcross and required host dependencies for cross-compiling ffmpeg for macOS
 - Create script to setup required macOS dependencies and build ffmpeg for both x86_64 and aarch64

* Improve dockerfile to better use docker's cache
 - Attempt at fixing arm64 build (still not there yet)

* ARM64 sucessfully compiles \o/
 - Use clang for everything (e.g. linker, assembler, ...)
 - Remove -lc++ because it is now handled internally thanks to a patch
 - Apply 3 open PRs to osxcross as external patches to solve some of our problems
 - PR 180 reduces the macports dependencies size by prefering non universal libs for x88
 - PR 314 adds the -lc++ flag for macOS SDKs >= 11.1
 - PR 379 fix macports pulling incorrects deps for SDK11 and adds support for SDK13 (future proofing, as it does nothing for us rigth now)

* Fix relink and copy logic in ffmpeg build script
 - Ensure ffmpeg and dependencies dylibs are correctly relinked and copied over to the output directory
 - Copy includes from ffmpeg and dependencies to allow for dev building against these dylibs
 - Set up symlinks for all dylibs to the common `lib` directory
 - Remove superfluous linker and compiler options
 - Add `-headerpad_max_install_names` linker option to accommodate the required relink changes
 - Remove `--disable-fft` for the arm64 build, as it doesn't seem to be required nowadays
 - Allow `swresample` and `avdevices` to be compiled as they seem to be expected to exist by `ffmpeg-sys-next`
 - Disable ffmpeg program compilation
 - Fix dylibs id to match their new expected location
 - Fix ffmpeg dylibs inter-linkage not being updated
 - Add custom patch for osxcross macports to load already downloaded files from cache
 - Remove the requirement for specifying the darwin version in the Dockerfile
 - Enable docker cache for macports
 - Move arm min macOS version ARG to the top

* Attempt at building ffmpeg with github actions
 - Split osxcross setup into it's own Dockerfile to allow exporting it as a image to Dockerhub
 - Create a github action to build ffmpeg
 - Add osxcross patch for PR 372 for future proofing (Add support for macOS SDK 13.1)

* Remove incompatible step name

* Change FFMPEG_VERSION to string to avoid yaml weird type casting

* Start to use our ffmpeg build in the macOS
 - Adjust the macOS setup script to download our ffmpeg build, also replace installing protobuf compiler from brew with grabbing it from it's own repository
 - Some misc improvement to the *nix setup script
 - Fix ffmpeg build script not copying static libs (for when we may want to statically link ffmpeg)
 - Fix ffmpeg build script not taking into acount possible libraries that are multiple paths deep in /lib
 - Update CI to actions/checkout@v3, v2 is deprecated
 - Update ffmpeg build CI to not xz the artifacts, as github already zips it anyway

* Fix macOS setup not finding the ffmpeg artifact due to a jq script mistake
 - Comment out embeeding static libs in ffmpeg artifact for now, as they take too much space
 - Remove incorrect dockerfile settings from editorconfig

* Fix protobuf download in macOS
 - Fix Framework directory creation not following script's dir but cwd
 - Improve download logic to avoid being rate limited on failures
 - Return to using xz for ffmpeg build, as it saves quite a bit of space

* Replace `OSTYPE` with `$(uname)` for a more standardized way to check which os is running
 - Fix mobile check using `==` instead of `=` in test command

* Fix syntax error in bash 3.x (which is the default in macOS)
 - Fix jq not downloading all deps and being placed in the incorrect directory

* Fix incorrect install_name_tool arguments
 - Remove leading './' when referencing ffmpeg libs during build

* Fix protoc not being executable
 - Fix some error messages

* jq throw input when it is invalid
 - Enable debug log in setup script when running in CI

* Add a dev.js build script for desktop app
 - Remove dll copy from setup-system.ps1, now done by dev.js
 - Minor rework to build.js to improve signals and stdio handling

* Configure cargo to use FFMPEG_DIR and PROTOC envvars on macOS

* Pass GITHUB_TOKEN to macOS setup script in CI

* Replace simple curl with gh_curl in github request

* Fix some ctrl+c/ctrl+v typos

* Add missing ffmpeg deps
 - Fix missing symlinks for ffmpeg libs in the output_dir/libs
 - Change arm64 minimum macOS target to 11.2 due to libbrotli only being available precompiled to this version
 - Add more options to ffmpeg configure in an attempt to reduce its size + improve performance

* Rework ffmpeg build script to create a FFMpeg.framework instead of loose dylibs
 - Disable unused postproc and enabled missing required protocols in ffmpeg configuration
 - Adjust Dockerfile and setup-script to handle the new FFMpeg.framework

* Fix setup script incorrect linking logic for FFMpeg.framework

* Forgot to remote the leading path in the lib/header linking logic for FFMpeg.framework

* Enable size optimization for ffmpeg
 - Remove Frameworks directory before setting it up in setup-system.sh

* Revert lib id to use `@executable_path/../Frameworks/` instead of `@rpath`
 - `@rpath` breaks dev builds
 - Add logic to create less versioned versions of dylibs in setup-system script, due to it being required for compiling ffmpeg-sys-next (not required during runtime, just for compilation)
 - Add scripts/deps to gitignore

* Fix ffmpeg build script not copying unversioned symlinks to FFMpeg.framework
 - Remove unecessary unversioned symlink logic from setup-system
 - Add new build scripts for dev and prod that setup the environment and tauri to correctly point to FFMpeg.framework
 - Rework windows setup-system script to follow the same logic as in macOS setup-system

* Attempt at fixing windows setup script
 - Add powershell editorconfig

* Attempt to fix Windows CI

* Fix some mistakes in the build scripts
 - Replace toml lib with something more used and maybe better?
 - Attempt to fix Windows CI

* Fix some more problems with the build script

* Another attempt at fixing windows CI

* Some more fixes for the windows setup script

* Add build.js step to release CI
 - Implement patch only mode for build.js when running under CI
 - Implement appeding extra env in cargo config in env.js
 - Only run windows dlls copy in dev in env.js
 - Another attempt at fixing windows CI

* Maybe this will make the windows CI happy?

* Windows CI why dont you work, whyyy?

* Try to apease the Windows CI Gods
 - Disable updater build in macOS, due to tauri-apps/tauri#3933

* Fix build.js extra env vars
 - Uncomment parts of setup-system.ps1 to check if it keeps working

* Uncomment another section and see if windows CI will complain

* uncomment some more of setup-system.ps1

* Use Start-Process for robocopy instead of executing it directly
 - Only raise an error if robocopy exists with a status code >=8
 - Revert build.js macOS specific bundles change
 - Disable updater for now

* Remove updater from cargo.toml

* Add -PassThru to Start-Process to ensure we get and Process obj back

* Comment out more of updater

* Improve documentation for both of the docker containers
 - Fix a harcoded install_name_tool call in the ffmpeg-build-macos.sh script

* Configure tauri to copy ffmpeg dlls to windows prod version
 - Fix windows dlls copy on dev
 - Stop replacing tauri.conf.json, except on CI, for prod builds and use a tauri.conf.patch.json for any required changes
 - Don't unset macOSPrivateApi on prod build, we need it for the transparent background
 - Fix dev.js not exiting when the spawned command was over

* Fix windows not find protoc
 - Fix missing import in env.js

* Fix Windows Dlls copy logic for prod build
 - Fix dev script failing due to missing env
 - Implement error handler to spawned process

* Format + Fix pnpm-lock

* Fix video thumb generation failing on Windows due to bad path to CString conversion logic

* Fix mobile build
 - Greatly improve windows setup-script error handling
 - Install LLVM with winget instead of downloading exe from github

* Improve CI a bit
 - Fix mobile CI not using github token to avoid being rate limited

* Fix pnpm not accesible to actions/setup-node

* Skip pnpm check on CI

* Fix pnpm skip not working
 - Fix pnpm cache check missing a step

* Only lock action to major versions

* CI really doesn't like running robocopy directly

* Attempt to build our own patched tauri bundler

* Trigger new workflow

* Fix attempt for patched tauri action tests
 - Disable cache for patched tauri action
 - Enable package publishing for patched tauri action

* Attempt fix patched tauri publish

* Remove commented code from patched tauri workflow
 - Replace deprecated `actions-rs/toolchain` with `dtolnay/rust-toolchain`

* Fix url patching logic for publishing step of patched tauri package

* Fix prepublishOnly command for patched tauri package

* Adjust patched tauri package package.json

* Also patch the specific os/arch sub packages

* Instruct napi to stop doing github releases

* Patch package.json befor build

* Re-enable updater
 - Patch tauri cli to workaround a tauri bug that prevented use from bundling frameworks in the updater
 - Update tauri/api to 1.3 and tauri/cli 1.3.1
 - Add target triple in the release artifacts name
 - Use ubuntu-20.04 instead of ubuntu-latest
 - Configure release workflow to build to all supported platforms
 - Replace `tauri-apps/tauri-action` with simply calling `pnpm desktop build`
 - Simplify tauri-patched-cli-js to only build the required macOS binaries
 - Unify build.js and dev.js in a tauri.js build script, which now acts as an all around wrapper for the tauri/cli

* Restore incorrectly removed step from `tauri-patched-cli-js`

* Disable auto-run of tauri-patched-cli-js
 - Update setup-system.sh with the latest tauri-patched-cli-js artifacts

* Forgot to mkdir bin

* Fix pnpm-lock.yaml not being up to date
 - Remove pnpm deps caching

* Fix variable name conflict

* Enable the updater build conditionally
 - Enable release workflow to test it

* Fix artifacts not being published
 - Change macOS on arm64 minimumSystemVersion to 11.2
 - Commented out rust cache to check if this is the culprit to the low memory problem on windows runner
 - Add some debug log to tauri.js

* Fix release workflow artifact uploading

* Specify which bundles to build on each platform
 - Attempt fix apple arm build
 - Don't include internal deb archives in linux updater artifact

* Attempt to fix apple arm build
 - Fix dmg background not applying

* Fix incorrect semver usage

* Patch swift-rs to see if that fix apple arm64 release build

* Update swift-rs submodule
 - Remove unused deps lodash.merge

* Configure so only release workflow runs without cache
 - Improve tauri.js logs

* Ignore `crates/swift-rs`

* Revert "Ignore `crates/swift-rs`"
- Remove `crates/swift-rs` before running `cargo fmt`

This reverts commit 851bd84373.

* Github CI input/output are always string
 - Attempt to fix Windows Clippy

* Fix CI syntax error

* Fix mobile CI
 - Disable pnpm deps caching
 - Disable rust targets caching on Windows
 - Configure cache factory to run for all targets

* Remove `crates/swift-rs`

* Attempt fix Mobile CI
 - Enable cache factory run in pull_request to test it
 - Specific more path for the CI run to ignore
 - Specify path that will trigger the cache factory run
 - Some cleanup in the setup-pnpm action

* Remove restore-cache options
 - Add prefix key to cache-factory
 - Fix LLVM cache-hit check
 - Add libheif to FFMpeg.framework

* Remove submodule clone from actions

* Add fake deps to ffmpeg build dockerfile
 - Fake install deps that aren't really necessary to build ffmpeg
 - Fail ffmpeg build script if it can't find a macports deps
 - Copy libheif headers to Framework

* Remove automatic trigger for relase and pull request trigger for cache-factory actions

* Remove pnpm setup from Cache factory
 - Cache factory is exclusivly for rust deps caching, no need to setup Node and pnpm with it

* Re-enabled fail-fast in Github CI
2023-05-15 18:02:56 +00:00
Utku
f2ff107de0 bump pnpm (#798)
* bump pnpm

* bump ci pnpm version

* almost forgot a pnpm ci lol

* Update pnpm version installed during windows setup-script

---------

Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
2023-05-05 22:14:49 +00:00
Vítor Vasconcellos
c7d182e12b Fix Windows CI + format (#767)
* Attempt to fix Windows CI:
- Ensure version 15 of LLVM is installed in Windows CI (due to` ffmpeg-sys-next`)
- Use `GITHUB_TOKEN` in setup-system.ps1 to avoid rate-limiting by github api in Windows CI
- Add `yaml` settings to `.editorconfig`
- Create a symbolic link from `.prettierignore` to `.eslintignore`
- Move `eslint` root to package root config
- Enable `fileNesting` to reduce dotfile clutter in vscode
- Pass `--strict` to apps/releases `lint` command to avoid making interactive queries and hanging `pnpm lint`
- Format with `prettier` and `eslint`
- Remove empty interface/hooks/useMediaQuery.ts

* Replace unmaintained `actions-rs/toolchain` with `dtolnay/rust-toolchain`
 - Change setup-system.ps1 to avoid installing pnpm in CI
 - Change `pnpm/action-setup` to lock only o major versions of the action
2023-04-27 07:32:15 +00:00
Vítor Vasconcellos
9dea149eea Fix for Windows setup script not working in non-Latin systems (#718)
Fix Windows setup script not working in non-Latin systems
 - Replace the system architecture check to use a method with a stable output
2023-04-18 18:36:04 +00:00
Vítor Vasconcellos
fd76705dd3 Improve Windows setup script (#673)
* Improve Windows setup script
 - Change LLVM install logic to use version 15 instead of the latest, due to incompatibilities of new LLVM (16) with `ffmpeg-sys-next` build script
 - Add check to ensure script is executed as administrator, due to chocolatey requiring admin privileges to install `protoc`
 - Update ffmpeg to 5.1.1 to match used `ffmpeg-sys-next` version
 - Don't attempt to reinstall LLVM when it is already installed

* Wait for key press before closing script

* Fix typo

* Choco install auto accept

* Specify PNPM version when installing on windows

* More logs

* Fix windows setup script not copying ffmpeg dlls to the correct location

* Better installation logic for llvm, protobuf, ffmpeg
 - Remove dependency in Chocolatey
 - Download ffmpeg version based on ffmpeg-sys-next version
 - Improve version checks
 - Install protobuf directly from github
 - Update rimraf so globbing works in Windows
 - Avoid dist/.gitignore being deleted by rimraf

* Fix bugs and handle errors in Windows setup script
- Check for connectivity with GitHub before proceeding with setup.
- Implement a workaround for pnpm bootstrap problems on Windows.
- Check if Cargo packages are up to date before parsing the metadata.
- Ensure that the FFMPEG_DIR environment variable is set.
- Use double quotes for rimraf arguments on Windows.

* Auto-install VisualBuildTools (C++) and Rust in Windows setup
 - Fix protoc envvars not being set in CI
 - Improve logs

* Install LLVM automatically
 - Remove sleeps
 - Uninstall any imcompatible LLVM version present
 - Ensure path is fresh after installing rust and cargo

* Fix system path not being set correctly in windows setup script
 - Install node with winget and pnpm with npm
 - Rewrite initial script message
 - Don't wait for user interaction when running in CI

* Improve environment check to ensure we are on Windows x64
 - Warn users if they have already installed incompatible versions of LLVM and pnpm instead of silently removing them

* Ensure Path and Env are correctly set and available in the windows setup script
 - Improve error handling
 - Improve logs

* Fix FFmpeg version parsing getting multiple version sometimes
- Fix some typos
2023-04-10 13:38:20 +00:00
Oscar Beaumont
d21a521cbe [ENG-407] Spacedrop backend (#598)
* format Rust

* Spacedrop a string

* Praise thee Clippy, lord of the Rust

* add protobuf to Mac and Linux CI

* plz GH Actions have Chocolatey
2023-03-09 11:27:45 +08:00
Brendan Allan
31df51501e CI Cache Factory (#593)
* introduce cache factory

run cache factory on all branches

add names

use single quotes

add setup and prisma generation

add pnpm install

don't install cargo-watch in ci

make composite setup script

use env var for windows ci

undo all powershell stuff

* better windows ci

* don't install cargo-watch in ci

* only run cache factory on main

* i'm silly

* debug only ci

* check runner instead of matrix in setup action

* don't save cache output most of the time

* no more os-specific features

* cache entire workspace

* only cache on main again

* test instead of buidl in cache factory

* smaller ci + testing

* don't individually test each crate

* remove unnecessary needs

* smaller formatting and more clippy

* undo rustfmt changes

* disable tests
2023-03-06 06:10:55 -08:00
Oscar Beaumont
c6455dd439 Add Cargo Watch to install scripts (#584) 2023-02-27 13:54:26 +08:00
Oscar Beaumont
ea92af57f8 Move Rust backend to rspc (#345)
* move Rust backend to rspc

* move server to Axum + remove parts of old bridge

* move frontend over to @rspc/client

* move core to rspc + update deps

* fix Typescript errors + upgrade deps

* document invalidate_query! macro

* general cleanup + upgrade to PCR 0.6.0

* prisma error handling

* upgrade to rspc 0.0.4

* update vite-plugin-ssr

* fix typescript

* fix builds

* put landing page app name back

* hardcode ffmpeg version on Windows

* rename 'command' to 'mutation' to line up with react-query terminology

* upgrade rspc to v0.0.5 + fix types

* use shared ffmpeg binaries

* general Typescript cleanup

* fix clippy workflow failing due to tauri proc-macro

Co-authored-by: Brendan Allan <brendonovich@outlook.com>
2022-08-03 08:36:03 -07:00
voletro
989cd58ac5 Add a close bracket (i'm dumb) 2022-07-06 12:33:23 +10:00
voletro
c635077c3c Remove Action for LLVM, use action that is already built in. Set GH env variables. 2022-07-06 12:28:28 +10:00
voletro
b56fc5cd86 Added headless mode, added LLVM installer to ci. 2022-07-05 11:21:42 +10:00
voletro
76d21b7847 Remove user input so it works with ci. 2022-07-01 10:38:41 +10:00
voletro
591a6c16cf Rewrite of setup-system.ps1
This is a full rewrite of setup-system.ps1 that sets up a users machine for Spacedrive development. The CONTRIBUTING.md also includes info on this file.
2022-06-30 11:44:14 +10:00
Oscar Beaumont
79fa96c3bd Fix CI (#242) 2022-06-14 22:27:03 +08:00