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* Check if we can instantiate WebGLRenderer in `hasWebGLContext` - Work-around broken webgl support * Instantiate WebGLRenderer manually, in Space background, so we can check if it fails - Try WebGL1Renderer if WebGLRenderer fails - Fallback to Bubbles background if no WebGL Renderer works - Update threejs, @react-three/drei, @react-three/fiber * Remove superfluous WebGLRenderer intantiation check