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- Fix humanizeSize returning value as original (which was simply plain wrong), replace it with the original bytes - Restore plural to humanizeSize, but only when converting object to string - Fix float number to BigInt conversion in humanizeSize possibly causing an error (now it truncates the value) - Remove unused profile.release from `apps/desktop/src-tauri/Cargo.toml`, repo's main Cargo.toml profile overrides it - Update `packageManager` and remove conflicting `engineStrict` entry from package.json - Remove `prefer-symlinked-executables` from `.npmrc`, linked bug was fixed
- Make sure to run
pnpm iif you make any change to thepackagemobile uses likeassets. - If iOS build fails with
node not founderror, runecho "export NODE_BINARY=$(command -v node)" >> .xcode.env.localonmobile/ios/directory. - If XCode can't find node, run
ln -s "$(which node)" /usr/local/bin/node - To view the logs from the Spacedrive Core API, run
xcrun simctl launch --console booted com.spacedrive.appwith the app built in debug mode. - If Rive Assets have been updated, run
pnpm mobile prebuildto import the latest version of the.rivfiles into the project.