mirror of
https://github.com/spacedriveapp/spacedrive.git
synced 2026-04-27 18:08:06 -04:00
* initial ffprobe commit * Working slim down version ffprobe * Auto format ffprobe and deps source * Remove show_pixel_formats logic - Fix do_bitexact incorrect check in main after last changes - Fix some clangd warning * Remove show_* and print_format options and their respective logic * Rework ffprobe into simple_ffprobe - Simplify ffprobe logic into a simple program that gather and print a media file metadata * Reduce the amount of ffmpeg log messages while generating thumbnails * Fix completly wrong comments * mend * Start modeling ffmpeg extracted metadata on schema - Start porting ffprobe code to rust - Rename some references to media_data to exif_data * Finish modeling media info data - Add MediaProgram, MediaStream, MediaCodec, MediaVideoProps, MediaAudioProps, MediaSubtitleProps to Schema - Fix simple_ffproble to use its custom print_codec, instead of ffmpeg's impl * Add relation between MediaInfo and FilePath - Remove shared properties from MediaInfo and related structs - Implement Iterator for FFmpegDict * Fix and update schema * Data models and start populating MediaInfo in rust * Finish populating media info, chapters and program * Improve FFmpegFormatContext data raw pointer access - Implement stream data gathering * Impl FFmpegCodecContext, retrieve codec information - Improve some unsafe pointer uses - Impl from FFmpegFormatContext to MediaInfo conversion * Fix FFmpegDict Drop * Fix some crago warnings * Impl retrieval of video props - Fix C char* to Rust String convertion * Impl retrieval of audio and subtitle props - Fill props for MediaCodec * Remove simple_ffprobe now that the Rust impl is done * Fix schema to match actually retrieved media info - Fix import some FFmpeg constants instead of directly using values * Rework movie_decoder - Re-implement create_scale_string and add support anamorphic video - Improve C pointer access for FFmpegFormatContext and FFmpegCodecContext - Use newer FFmpeg abstractions in movie_decoder * Fix incorrect props when initializing MovieDecoder * Remove unecessary lifetimes * Added more native wrappers for some FFmpeg native objects used in movie_decoder * Remove FFmpegPacket - Some more improvements to movie_decoder * WIP * Some small fixes * More fixes Rename movie_decoder to frame_decoder Remove more references to film_strips * fmt * Fix duplicate migration for job error changes * fix rebase * Solving segfaults, fuck C lang Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com> * Update rust to version 1.77 - Pin rust version with rust-toolchain.toml - Change from dtolnay/rust-toolchain to IronCoreLabs/rust-toolchain for rust-toolchain support - Remove unused function and imports - Replace most CString uses with new c literal string * More segfault solving and other minor fixes Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com> * Fix ffmpeg rotation filter breaking portrait video thumbnails #2150 - Plus some other misc fixes * Auto format * Retrieve video/audio metadata on frontend * Auto format * First draft on ffmpeg data save on db Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com> * Fix some incorrect changes to prisma schema * Some fixes for the FFmpegData schema - Expand logic to save FFmpegData to db * A ton of things Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com> * Integrating ffmpeg media data in jobs and API * Rspc can't BigInt * 🙄 * Add initial ffmpeg metadata entries to Inspector - Fix ephemeral metadata api to match the files metadata api call * Fix Inspector not showing ffmpeg metadata * Add bitrate, start time and chapters video metadata to Inspector - Fix backend BigInt conversion incorrectly using i32 instead of u32 - Change FFmpegFormatContext/FFmpegMetaData bit_rate to i64 - Rename byteSize to humanizeSize - Expand humanizeSize logic to allow handling bits and Binary units - Move capitalize to @sd/client utils * Solving some issues * Fix ffmpeg probe getting incorrect stream id and breaking database unique constraint - Fix humanizeSize breaking when receiving floating numbers - Fix incorrect equality in StatCard - Fix unhandled error in Dialog when trying to remove an unknown dialog * fmt * small improvements - Remove some unecessary recursion_limit directive - Remove unused app_image releated functions - Fix metadata query enabled flag * Add migration for ffmpeg media data * Fix cypress test * Requested changes * Implement feedback - Update locale keys for all languages - Add pnpm command to update all language keys * Fix thumb reactivity in non indexed locations --------- Co-authored-by: Ericson Soares <ericson.ds999@gmail.com> Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com>
1.2 KiB
1.2 KiB
Locales
This directory contains the translations for the application.
Adding a new language
To add a new language, create a new directory with the language code (e.g. es for Spanish) and copy the en directory into it. Then, translate the strings in the new directory.
To display the new language as an option in the application, add the language code to the LANGUAGE_OPTIONS array in interface/app/$libraryId/settings/client/appearance.tsx.
export const LANGUAGE_OPTIONS = [
{ value: 'en', label: 'English' },
{ value: 'es', label: 'Español' },
// The rest of the languages
];
Finally, add the new language code to the dayjsLocales object in interface/locales/index.ts. list of dayjs locales can be found here
const dayjsLocales: Record<string, any> = {
// Add the new language code and import statement here
// Example:
// es: () => import('dayjs/locale/es.js'),
en: () => import('dayjs/locale/en.js'),
de: () => import('dayjs/locale/de.js'),
// The rest of the languages
};
Syncing locales
This command will help you sync all locales with the source language (en) and update missing keys.
pnpm i18n:sync