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* correct types * remove optional override * handle group_directories properly * throw errors if is_dir is null * disable size ordering * usePathsInfiniteQuery * implement for objects too * cleanup
- Make sure to run
pnpm iif you make any change to thepackagemobile uses likeassets. - If iOS build fails with
node not founderror, runecho "export NODE_BINARY=$(command -v node)" >> .xcode.env.localonmobile/ios/directory. - If XCode can't find node, run
ln -s "$(which node)" /usr/local/bin/node