mirror of
https://github.com/spacedriveapp/spacedrive.git
synced 2026-02-20 07:37:26 -05:00
* Move postinstall script to a preprep script - Fix libheif crate failing to build with our libheif - Rework CI due to postinstall to preprep changes * Linux heif build script + Update webp * Fix ctrl+c/ctrl+v bug * Improve libheif linux script - Add support for linux aarch64 - Add CI workflow to build libheif for linux - Some other misc fixes * Fix libheif CI requires sudo * Fix wrong path for libheif build.rs override in Windows * Fix wrong path manipulations in libheif build script * 🤦 * Use ubuntu-latest in libheif action - Specify glib version in target triple to support old distros - Fix libheif artifact publishing * Fix artifact upload path again * Add musl support for libheif - Remove unused files from libheif artifact - Add setup logic for libheif in postinstall script * Build libheif for linux as a shared lib * Fix meson not building the correct arch - Add logic to get git branch from githubs CI env vars * libheif finnaly works on linux - Make spacedrive binary rpath point to where appimage and deb expects our libs to be - Add some logic to tauri.js to convince tauri to bundle our shared libs - Work-around appimage bundling step breaking sometimes - Add logic to handle sigint in tauri.js to ensure we clean up after ourselves - Rename postinstall.mjs to setup.mjs - Add logic to setup.mjs to point our dev build to our shared libs in linux * Fix windows dekstop dev - Rename setup.mjs to preprep.mjs * test cache-factory * Fix preprep script not parsing the cross compilation target triple and always using the host info to download dependencies - Fix action env vars not being correctly passed - Remove possibility to pass multiple targests to rust action * Don't compile mobile crates on desktop targets * Remove cache-factory pull_request trigger * remove patched tauri cli * Use git plumbing command to get remote branch name - Fallback to reading .git/HEAD if remote name was not retrieved * fix type --------- Co-authored-by: Brendan Allan <brendonovich@outlook.com>
FFMpeg DLLs for Windows
Build instructions
To build the FFMpeg DLLs a docker or podman installation is required.
It is recomended to enable BuildKit in docker.
Just run the following inside this directory:
$> docker build -o . .
or
$> podman build -o . .
After some time (it takes aroung 60min in Github CI) a directory named dlls will show up with the DLLs inside.
How does the build process work?
This is a modified Dockerfile generate by using https://github.com/BtbN/FFmpeg-Builds Thanks @BtbN for your great work