Files
spacedrive/apps/mobile
Oscar Beaumont ae4c3d0e6b Fix Android bridge + drop IOS and Android projects (#1336)
* Goodbye Android Project, you won't be missed

* fix ignore ignoring Kotlin code

* Backport IOS `Podfile` + move Rust crates into `modules/sd-core`

* Workaround for issue in OpenSSL build script

* Fix IOS

* Migrate IOS bridge into Expo Native Module

* Optimistic update for library creation

* useFrameworks static

* add key to infoplist

* more keys

* fix `Podfile`

* Remove IOS project from repo

* fix mobile ci

* woops wrong place

* clean package.json

* Make Android's Rust code build again

* Add back in `if_watch` patch for IOS

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Co-authored-by: Utku Bakir <74243531+utkubakir@users.noreply.github.com>
2023-09-13 10:07:26 +00:00
..
2023-08-25 21:40:07 +00:00
2022-08-08 20:29:14 -07:00
2022-09-05 00:30:34 +03:00
2023-01-11 14:39:19 +03:00
2023-04-03 08:12:28 +00:00

  • Make sure to run pnpm i if you make any change to the package mobile uses like assets.
  • If iOS build fails with node not found error, run echo "export NODE_BINARY=$(command -v node)" >> .xcode.env.local on mobile/ios/ directory.
  • If XCode can't find node, run ln -s "$(which node)" /usr/local/bin/node