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* first phase, basic sharding * improved API for sharding using a "thumbnailKey" * clean up param handling for custom_uri * added version manager with migrations for the thumbnail directory * remove redundant hash of a hash, silly * fix mobile * fix clippy --------- Co-authored-by: Utku Bakir <74243531+utkubakir@users.noreply.github.com>
- Make sure to run
pnpm iif you make any change to thepackagemobile uses likeassets. - If iOS build fails with
node not founderror, runecho "export NODE_BINARY=$(command -v node)" >> .xcode.env.localonmobile/ios/directory. - If XCode can't find node, run
ln -s "$(which node)" /usr/local/bin/node