lib/config: Move the bcrypt password hashing to GUIConfiguration (#8028)

What hash is used to store the password should ideally be an
implementation detail, so that every user of the GUIConfiguration
object automatically agrees on how to handle it.  That is currently
distribututed over the confighandler.go and api_auth.go files, plus
tests.

Add the SetHasedPassword() / CompareHashedPassword() API to keep the
hashing method encapsulated.  Add a separate test for it and adjust
other users and tests.  Remove all deprecated imports of the bcrypt
package.
This commit is contained in:
André Colomb
2021-11-08 13:32:04 +01:00
committed by GitHub
parent ec8a748514
commit dec6f80d2b
5 changed files with 64 additions and 31 deletions

View File

@@ -19,7 +19,6 @@ import (
"github.com/syncthing/syncthing/lib/events"
"github.com/syncthing/syncthing/lib/rand"
"github.com/syncthing/syncthing/lib/sync"
"golang.org/x/crypto/bcrypt"
)
var (
@@ -117,14 +116,12 @@ func auth(username string, password string, guiCfg config.GUIConfiguration, ldap
if guiCfg.AuthMode == config.AuthModeLDAP {
return authLDAP(username, password, ldapCfg)
} else {
return authStatic(username, password, guiCfg.User, guiCfg.Password)
return authStatic(username, password, guiCfg)
}
}
func authStatic(username string, password string, configUser string, configPassword string) bool {
configPasswordBytes := []byte(configPassword)
passwordBytes := []byte(password)
return bcrypt.CompareHashAndPassword(configPasswordBytes, passwordBytes) == nil && username == configUser
func authStatic(username string, password string, guiCfg config.GUIConfiguration) bool {
return guiCfg.CompareHashedPassword(password) == nil && username == guiCfg.User
}
func authLDAP(username string, password string, cfg config.LDAPConfiguration) bool {