Files
syncthing/internal/db/olddb/lowlevel.go
Jakob Borg 025905fcdf chore: switch database engine to sqlite (fixes #9954) (#9965)
Switch the database from LevelDB to SQLite, for greater stability and
simpler code.

Co-authored-by: Tommy van der Vorst <tommy@pixelspark.nl>
Co-authored-by: bt90 <btom1990@googlemail.com>
2025-03-29 13:50:08 +01:00

71 lines
2.0 KiB
Go

// Copyright (C) 2014 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at https://mozilla.org/MPL/2.0/.
package olddb
import (
"encoding/binary"
"time"
"github.com/syncthing/syncthing/internal/db/olddb/backend"
)
// deprecatedLowlevel is the lowest level database interface. It has a very simple
// purpose: hold the actual backend database, and the in-memory state
// that belong to that database. In the same way that a single on disk
// database can only be opened once, there should be only one deprecatedLowlevel for
// any given backend.
type deprecatedLowlevel struct {
backend.Backend
folderIdx *smallIndex
deviceIdx *smallIndex
keyer keyer
}
func NewLowlevel(backend backend.Backend) (*deprecatedLowlevel, error) {
// Only log restarts in debug mode.
db := &deprecatedLowlevel{
Backend: backend,
folderIdx: newSmallIndex(backend, []byte{KeyTypeFolderIdx}),
deviceIdx: newSmallIndex(backend, []byte{KeyTypeDeviceIdx}),
}
db.keyer = newDefaultKeyer(db.folderIdx, db.deviceIdx)
return db, nil
}
// ListFolders returns the list of folders currently in the database
func (db *deprecatedLowlevel) ListFolders() []string {
return db.folderIdx.Values()
}
func (db *deprecatedLowlevel) IterateMtimes(fn func(folder, name string, ondisk, virtual time.Time) error) error {
it, err := db.NewPrefixIterator([]byte{KeyTypeVirtualMtime})
if err != nil {
return err
}
defer it.Release()
for it.Next() {
key := it.Key()[1:]
folderID, ok := db.folderIdx.Val(binary.BigEndian.Uint32(key))
if !ok {
continue
}
name := key[4:]
val := it.Value()
var ondisk, virtual time.Time
if err := ondisk.UnmarshalBinary(val[:len(val)/2]); err != nil {
continue
}
if err := virtual.UnmarshalBinary(val[len(val)/2:]); err != nil {
continue
}
if err := fn(string(folderID), string(name), ondisk, virtual); err != nil {
return err
}
}
return it.Error()
}