Files
tailscale/ssh/tailssh/session.go
Brad Fitzpatrick 3e34e721e8 tsnet: add opt-in SSH support (Server.ListenSSH)
This adds tsnet.Server.ListenSSH which, if the SSH feature is linked,
returns a net.Listener whose Accept yields *tailssh.Session values (as
net.Conn). This lets tsnet apps accept incoming SSH connections to
implement custom TUI applications.

Basic apps can use net.Conn directly (Read/Write/Close). Rich apps
import ssh/tailssh and type-assert for peer identity, PTY, signals,
etc. If feature/ssh isn't imported, ListenSSH returns an error.

Includes a demo guess-the-number game in tsnet/example/ssh-game.

Updates tailscale/corp#37839

Change-Id: I4e7c3c96afb030cdf4da8f2d8b2253820628129a
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
2026-05-30 14:17:50 -07:00

211 lines
5.6 KiB
Go

// Copyright (c) Tailscale Inc & contributors
// SPDX-License-Identifier: BSD-3-Clause
//go:build (linux && !android) || (darwin && !ios) || freebsd || openbsd || plan9
package tailssh
import (
"context"
"errors"
"io"
"maps"
"net"
"sync"
"time"
gliderssh "github.com/tailscale/gliderssh"
"tailscale.com/tailcfg"
)
var errNoDeadline = errors.New("tailssh.Session: deadlines not supported")
// Signal represents an SSH signal (e.g. "INT", "TERM").
type Signal = gliderssh.Signal
// Pty represents a PTY request and configuration.
type Pty struct {
// Term is the TERM environment variable value.
Term string
// Window is the initial window size.
Window Window
// Modes are the RFC 4254 terminal modes as opcode/value pairs.
Modes map[uint8]uint32
}
// Window represents the size of a PTY window.
type Window struct {
Width int // columns
Height int // rows
WidthPixels int // width in pixels
HeightPixels int // height in pixels
}
// peerIdentity contains the Tailscale identity of the connecting SSH peer.
type peerIdentity struct {
Node tailcfg.NodeView // node connecting
UserProfile tailcfg.UserProfile
}
// Session wraps a gliderlabs gliderssh.Session with Tailscale peer identity
// information. It implements net.Conn so callers that only need Read/Write/Close
// can use it directly. Callers that need SSH-specific functionality can
// type-assert from the net.Conn returned by the listener's Accept.
type Session struct {
// sess is the underlying gliderlabs SSH session.
sess gliderssh.Session
// peer is the Tailscale identity of the remote peer.
peer peerIdentity
// done is closed when the session handler should return,
// unblocking the gliderlabs handler goroutine.
doneOnce sync.Once // guards close(done)
done chan struct{}
}
// newSession creates a new Session wrapping the given gliderlabs session and
// peer identity. The done channel is closed by the session consumer to signal
// that the handler goroutine may return.
func newSession(sess gliderssh.Session, peer peerIdentity, done chan struct{}) *Session {
return &Session{
sess: sess,
peer: peer,
done: done,
}
}
// Read reads from the SSH channel (stdin from the client).
func (s *Session) Read(p []byte) (int, error) {
return s.sess.Read(p)
}
// Write writes to the SSH channel (stdout to the client).
func (s *Session) Write(p []byte) (int, error) {
return s.sess.Write(p)
}
// Close signals the session handler to return and closes the underlying channel.
func (s *Session) Close() error {
s.doneOnce.Do(func() { close(s.done) })
return nil
}
// RemoteAddr returns the net.Addr of the client side of the connection.
func (s *Session) RemoteAddr() net.Addr {
return s.sess.RemoteAddr()
}
// LocalAddr returns the net.Addr of the server side of the connection.
func (s *Session) LocalAddr() net.Addr {
return s.sess.LocalAddr()
}
// SetDeadline is not supported and returns an error.
func (s *Session) SetDeadline(t time.Time) error {
return errNoDeadline
}
// SetReadDeadline is not supported and returns an error.
func (s *Session) SetReadDeadline(t time.Time) error {
return errNoDeadline
}
// SetWriteDeadline is not supported and returns an error.
func (s *Session) SetWriteDeadline(t time.Time) error {
return errNoDeadline
}
// User returns the SSH username.
func (s *Session) User() string {
return s.sess.User()
}
// Peer returns the Tailscale identity of the remote node.
func (s *Session) Peer() tailcfg.NodeView { return s.peer.Node }
// UserProfile returns the Tailscale user profile of the remote node.
//
// For tagged nodes, this is same sort of UserProfile that is returned by the
// LocalAPI WhoIs API.
func (s *Session) UserProfile() tailcfg.UserProfile { return s.peer.UserProfile }
// Environ returns a copy of the environment variables set by the client.
func (s *Session) Environ() []string {
return s.sess.Environ()
}
// RawCommand returns the exact command string provided by the client.
func (s *Session) RawCommand() string {
return s.sess.RawCommand()
}
// Subsystem returns the subsystem requested by the client.
func (s *Session) Subsystem() string {
return s.sess.Subsystem()
}
// Pty returns PTY information, a channel of window size changes, and whether a
// PTY was requested.
func (s *Session) Pty() (_ Pty, _ <-chan Window, ok bool) {
gPty, gWinCh, ok := s.sess.Pty()
if !ok {
return Pty{}, nil, false
}
p := Pty{
Term: gPty.Term,
Window: Window{
Width: gPty.Window.Width,
Height: gPty.Window.Height,
WidthPixels: gPty.Window.WidthPixels,
HeightPixels: gPty.Window.HeightPixels,
},
}
if gPty.Modes != nil {
p.Modes = make(map[uint8]uint32, len(gPty.Modes))
maps.Copy(p.Modes, gPty.Modes)
}
// Convert the gliderlabs Window channel to our Window type.
winCh := make(chan Window, 1)
go func() {
defer close(winCh)
for gw := range gWinCh {
winCh <- Window{
Width: gw.Width,
Height: gw.Height,
WidthPixels: gw.WidthPixels,
HeightPixels: gw.HeightPixels,
}
}
}()
return p, winCh, true
}
// Signals registers a channel to receive signals from the client.
// Pass nil to unregister.
func (s *Session) Signals(c chan<- Signal) {
s.sess.Signals(c)
}
// Exit sends an exit status to the client and closes the session.
func (s *Session) Exit(code int) error {
err := s.sess.Exit(code)
s.Close()
return err
}
// Stderr returns an io.Writer for the SSH stderr channel.
func (s *Session) Stderr() io.Writer {
return s.sess.Stderr()
}
// Context returns the session's context, which is canceled when the client
// disconnects.
func (s *Session) Context() context.Context {
return s.sess.Context()
}