Files
tailscale/util/cobs/example_test.go
T
Joe Tsai d2c5166298 util/cobs: add new package for frame encoding (#20371)
Package cobs implements Consistent Overhead Byte Stuffing (COBS),
a technique for reliable packet framing over serial byte streams.

This has future utility for storing a sequence of arbitrary log entries
on disk without needing to depend on intrinsic framing within
the log entries themselves (e.g., JSON or CBOR).

While more complicated, COBS is superior to offset-based framing
mechanisms as the null byte can be trivially used to demarcate
the boundaries of a frame. This makes COBS more resistant
against bit-corruption where a single corrupted offset
can make everything else in the file unreadable.
COBS makes it possible to resynchronize framing after a
corrupted section by simply searching for the next null.

Performance:

	Benchmark/EncodeForward/Zeros-32         	   16341	     76312 ns/op	13740.68 MB/s	       0 B/op	       0 allocs/op
	Benchmark/EncodeReverse/Zeros-32         	    6326	    188261 ns/op	5569.79 MB/s	       0 B/op	       0 allocs/op
	Benchmark/DecodeForward/Zeros-32         	   16461	     72140 ns/op	14535.28 MB/s	       0 B/op	       0 allocs/op

	Benchmark/EncodeForward/NonZeros-32      	   41797	     29155 ns/op	35965.56 MB/s	       0 B/op	       0 allocs/op
	Benchmark/EncodeReverse/NonZeros-32      	    4792	    248788 ns/op	4214.74 MB/s	       0 B/op	       0 allocs/op
	Benchmark/DecodeForward/NonZeros-32      	   35790	     34584 ns/op	30319.92 MB/s	       0 B/op	       0 allocs/op

	Benchmark/EncodeForward/Random-32        	   23042	     53727 ns/op	19516.64 MB/s	       0 B/op	       0 allocs/op
	Benchmark/EncodeReverse/Random-32        	    3164	    374590 ns/op	2799.26 MB/s	       0 B/op	       0 allocs/op
	Benchmark/DecodeForward/Random-32        	   27241	     58506 ns/op	17922.41 MB/s	       0 B/op	       0 allocs/op

EncodeReverse performance is notably slower than EncodeForward
because modern CPU architectures are not as optimized for
reading from memory in reverse.
However, reverse encoding is necessary if appending into
a dst buffer that is identical to the src buffer.
In such a case, the CPU performance hit is worth the benefit
of avoiding an intermediate allocation.
Speeds of GB/s is still plenty fast enough and
magnitudes faster than JSON or CBOR encoding.

Updates #17242
Updates tailscale/corp#21363

Signed-off-by: Joe Tsai <joetsai@digital-static.net>
2026-08-11 01:52:25 -07:00

63 lines
1.7 KiB
Go

// Copyright (c) Tailscale Inc & contributors
// SPDX-License-Identifier: BSD-3-Clause
package cobs
import (
"bytes"
"fmt"
"tailscale.com/util/must"
)
func Example() {
// Frames is a list of frames that may contain null bytes.
// Trivially joining the frames with a null byte would lead to
// ambiguity when parsing as null bytes within the frame itself
// cannot be distinguished from nulls used to mark frame boundaries.
frames := [][]byte{
[]byte("Hello world!"),
[]byte(""),
[]byte("\x00\x00\x00"),
[]byte("Fizz\x00Buzz"),
}
// COBS encoding ensures that each frame never contains null bytes.
for i, frame := range frames {
frames[i] = AppendEncode(frame[:0], frame)
}
// Since the COBS-encoded frame lacks null bytes,
// we can trivially join the frames together using a null byte.
stream := bytes.Join(frames, []byte("\x00"))
// Print out the COBS-encoded stream.
fmt.Printf("COBS-encoded stream:\n\t%q\n\n", stream)
// When decoding, the frame boundaries can be trivially detected
// by splitting upon the null byte.
frames = bytes.Split(stream, []byte("\x00"))
// However, each individual frame is still COBS-encoded,
// so we need to decode each one back to the original frame payload.
for i, frame := range frames {
frames[i] = must.Get(AppendDecode(frame[:0], frame))
}
// Print out each COBS-decoded frame to verify that it matches.
fmt.Println("COBS-decoded frames:")
for _, frame := range frames {
fmt.Printf("\t%q\n", frame)
}
// Output:
// COBS-encoded stream:
// "\rHello world!\x00\x01\x00\x01\x01\x01\x01\x00\x05Fizz\x05Buzz"
//
// COBS-decoded frames:
// "Hello world!"
// ""
// "\x00\x00\x00"
// "Fizz\x00Buzz"
}