Merge origin/master into feat/darwin-vllm-metal

Resolve includeDarwin conflict in backend-matrix.yml: keep both the vllm and
the newly-merged liquid-audio darwin entries (additive).

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:opus-4.8 [Claude Code]
This commit is contained in:
Ettore Di Giacinto
2026-06-24 22:15:55 +00:00
30 changed files with 814 additions and 117 deletions

View File

@@ -4981,6 +4981,9 @@ includeDarwin:
- backend: "vllm"
tag-suffix: "-metal-darwin-arm64-vllm"
build-type: "mps"
- backend: "liquid-audio"
tag-suffix: "-metal-darwin-arm64-liquid-audio"
build-type: "mps"
- backend: "piper"
tag-suffix: "-metal-darwin-arm64-piper"
build-type: "metal"
@@ -4997,6 +5000,10 @@ includeDarwin:
tag-suffix: "-metal-darwin-arm64-sherpa-onnx"
build-type: "metal"
lang: "go"
- backend: "supertonic"
tag-suffix: "-metal-darwin-arm64-supertonic"
build-type: "metal"
lang: "go"
- backend: "local-store"
tag-suffix: "-metal-darwin-arm64-local-store"
build-type: "metal"

View File

@@ -16,6 +16,7 @@ import (
"os"
"path/filepath"
"regexp"
"runtime"
"strings"
"time"
"unicode"
@@ -943,7 +944,13 @@ func InitializeONNXRuntime() error {
}
}
if libPath == "" {
libPath = "/usr/local/lib/libonnxruntime.so"
// LocalAI: default to the platform-native shared library
// extension when nothing else is found (dyld vs ld.so).
if runtime.GOOS == "darwin" {
libPath = "/usr/local/lib/libonnxruntime.dylib"
} else {
libPath = "/usr/local/lib/libonnxruntime.so"
}
}
}
ort.SetSharedLibraryPath(libPath)

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@@ -32,6 +32,10 @@ elif [ -f "/lib/ld-linux-aarch64.so.1" ]; then
cp -arfLv /lib/aarch64-linux-gnu/libdl.so.2 $CURDIR/package/lib/libdl.so.2
cp -arfLv /lib/aarch64-linux-gnu/librt.so.1 $CURDIR/package/lib/librt.so.1
cp -arfLv /lib/aarch64-linux-gnu/libpthread.so.0 $CURDIR/package/lib/libpthread.so.0
elif [ $(uname -s) = "Darwin" ]; then
# macOS: dyld resolves the bundled .dylib via DYLD_LIBRARY_PATH (set in
# run.sh); there is no ld.so loader nor glibc to bundle.
echo "Detected Darwin"
else
echo "Error: Could not detect architecture"
exit 1

View File

@@ -3,12 +3,19 @@ set -ex
CURDIR=$(dirname "$(realpath $0)")
export LD_LIBRARY_PATH=$CURDIR/lib:$LD_LIBRARY_PATH
export ONNXRUNTIME_LIB_PATH=$CURDIR/lib/libonnxruntime.so
if [ "$(uname)" = "Darwin" ]; then
# macOS uses dyld: there is no ld.so loader, and the search path env
# var is DYLD_LIBRARY_PATH. ONNX Runtime ships as a .dylib here.
export DYLD_LIBRARY_PATH=$CURDIR/lib:$DYLD_LIBRARY_PATH
export ONNXRUNTIME_LIB_PATH=$CURDIR/lib/libonnxruntime.dylib
else
export LD_LIBRARY_PATH=$CURDIR/lib:$LD_LIBRARY_PATH
export ONNXRUNTIME_LIB_PATH=$CURDIR/lib/libonnxruntime.so
if [ -f $CURDIR/lib/ld.so ]; then
echo "Using lib/ld.so"
exec $CURDIR/lib/ld.so $CURDIR/supertonic "$@"
if [ -f $CURDIR/lib/ld.so ]; then
echo "Using lib/ld.so"
exec $CURDIR/lib/ld.so $CURDIR/supertonic "$@"
fi
fi
exec $CURDIR/supertonic "$@"

View File

@@ -1285,6 +1285,7 @@
nvidia-cuda-13: "cuda13-liquid-audio"
nvidia-cuda-12: "cuda12-liquid-audio"
nvidia-l4t-cuda-13: "cuda13-nvidia-l4t-arm64-liquid-audio"
metal: "metal-liquid-audio"
icon: https://cdn-avatars.huggingface.co/v1/production/uploads/61b8e2ba285851687028d395/7_6D7rWrLxp2hb6OHSV1p.png
- &qwen-tts
urls:
@@ -1570,6 +1571,7 @@
- TTS
capabilities:
default: "cpu-supertonic"
metal: "metal-supertonic"
- !!merge <<: *neutts
name: "neutts-development"
capabilities:
@@ -4624,6 +4626,7 @@
nvidia-cuda-13: "cuda13-liquid-audio-development"
nvidia-cuda-12: "cuda12-liquid-audio-development"
nvidia-l4t-cuda-13: "cuda13-nvidia-l4t-arm64-liquid-audio-development"
metal: "metal-liquid-audio-development"
- !!merge <<: *liquid-audio
name: "cpu-liquid-audio"
uri: "quay.io/go-skynet/local-ai-backends:latest-cpu-liquid-audio"
@@ -4634,6 +4637,16 @@
uri: "quay.io/go-skynet/local-ai-backends:master-cpu-liquid-audio"
mirrors:
- localai/localai-backends:master-cpu-liquid-audio
- !!merge <<: *liquid-audio
name: "metal-liquid-audio"
uri: "quay.io/go-skynet/local-ai-backends:latest-metal-darwin-arm64-liquid-audio"
mirrors:
- localai/localai-backends:latest-metal-darwin-arm64-liquid-audio
- !!merge <<: *liquid-audio
name: "metal-liquid-audio-development"
uri: "quay.io/go-skynet/local-ai-backends:master-metal-darwin-arm64-liquid-audio"
mirrors:
- localai/localai-backends:master-metal-darwin-arm64-liquid-audio
- !!merge <<: *liquid-audio
name: "cuda12-liquid-audio"
uri: "quay.io/go-skynet/local-ai-backends:latest-gpu-nvidia-cuda-12-liquid-audio"
@@ -5496,6 +5509,7 @@
name: "supertonic-development"
capabilities:
default: "cpu-supertonic-development"
metal: "metal-supertonic-development"
- !!merge <<: *supertonic
name: "cpu-supertonic"
uri: "quay.io/go-skynet/local-ai-backends:latest-cpu-supertonic"
@@ -5506,3 +5520,13 @@
uri: "quay.io/go-skynet/local-ai-backends:master-cpu-supertonic"
mirrors:
- localai/localai-backends:master-cpu-supertonic
- !!merge <<: *supertonic
name: "metal-supertonic"
uri: "quay.io/go-skynet/local-ai-backends:latest-metal-darwin-arm64-supertonic"
mirrors:
- localai/localai-backends:latest-metal-darwin-arm64-supertonic
- !!merge <<: *supertonic
name: "metal-supertonic-development"
uri: "quay.io/go-skynet/local-ai-backends:master-metal-darwin-arm64-supertonic"
mirrors:
- localai/localai-backends:master-metal-darwin-arm64-supertonic

View File

@@ -14,5 +14,11 @@ else
fi
# liquid-audio's torch wheels are large; allow upgrades to satisfy transitive pins
EXTRA_PIP_INSTALL_FLAGS+=" --upgrade --index-strategy=unsafe-first-match"
EXTRA_PIP_INSTALL_FLAGS+=" --upgrade"
# --index-strategy is a uv-only flag. The darwin/MPS build installs with pip
# (USE_PIP=true in scripts/build/python-darwin.sh), which rejects it. Only add
# it on the uv path; Linux/CUDA resolution is unchanged.
if [ "x${USE_PIP:-}" != "xtrue" ]; then
EXTRA_PIP_INSTALL_FLAGS+=" --index-strategy=unsafe-first-match"
fi
installRequirements

View File

@@ -1,3 +1,4 @@
# MPS (Apple Silicon / Metal) build profile - installed by the darwin CI job.
torch>=2.8.0
torchaudio>=2.8.0
torchcodec>=0.9.1

View File

@@ -54,8 +54,35 @@ func (g GPU) IsNVIDIABlackwell() bool {
return maj >= 12
}
// Compute-buffer headroom guard for the raised physical batch.
//
// Raising n_ubatch grows the CUDA *compute buffer* (the scratch for the forward
// graph), which is allocated PER DEVICE — it does not benefit from a second GPU
// the way weights or KV (which are split across devices) do. The buffer scales
// ~linearly with n_ubatch * n_ctx, so a large context turns the GB10-tuned
// ub2048 into multi-GiB of extra scratch that must fit on a SINGLE card. On a
// 16 GiB consumer Blackwell with a 200k context that overflows (issue #10485),
// even though the GB10 it was measured on (128 GiB unified memory) had room.
//
// These constants size a conservative guard: only raise the batch when the
// extra scratch fits the per-device VRAM ceiling.
const (
// computeBufferBytesPerCell approximates the CUDA compute-buffer cost of one
// (n_ubatch * n_ctx) cell. Derived from an observed allocation (ub2048 *
// ctx204800 ~= 4.5 GiB => ~11 B/cell) and rounded up to 16 for margin, since
// the real cost also grows with model width (heads / embedding dim) which we
// don't know at config time.
computeBufferBytesPerCell = 16
// blackwellBatchHeadroomDivisor caps the extra compute buffer from raising the
// physical batch at VRAM/divisor. /4 keeps the bulk of a device for weights +
// KV, which already dominate VRAM use.
blackwellBatchHeadroomDivisor = 4
)
// PhysicalBatch returns the canonical physical batch (n_batch/n_ubatch) for the
// given hardware, used when the model config leaves batch unset.
// given hardware class, ignoring context/VRAM headroom. Use
// PhysicalBatchForContext when a model context and per-device VRAM are known
// (the load paths) so the raised batch can't overflow a single device.
func PhysicalBatch(g GPU) int {
if g.IsNVIDIABlackwell() {
return BlackwellPhysicalBatch
@@ -63,6 +90,32 @@ func PhysicalBatch(g GPU) int {
return DefaultPhysicalBatch
}
// PhysicalBatchForContext is PhysicalBatch gated on per-device VRAM headroom for
// the given context: it only raises the batch above the conservative default
// when the extra compute buffer (which is allocated on a single device and grows
// with n_ubatch * n_ctx) fits within blackwellBatchHeadroomDivisor of the GPU's
// VRAM. g.VRAM must be the PER-DEVICE ceiling (the smallest device on a
// multi-GPU host), not the summed total — the compute buffer can't be split.
//
// VRAM 0 (unknown) stays conservative rather than risk a per-device OOM; the
// GB10 / unified-memory path reports system RAM, so it still clears the guard.
func PhysicalBatchForContext(g GPU, ctx int) int {
if !g.IsNVIDIABlackwell() {
return DefaultPhysicalBatch
}
if ctx <= 0 {
ctx = DefaultContextSize
}
if g.VRAM == 0 {
return DefaultPhysicalBatch
}
extra := uint64(ctx) * uint64(BlackwellPhysicalBatch-DefaultPhysicalBatch) * computeBufferBytesPerCell
if extra <= g.VRAM/blackwellBatchHeadroomDivisor {
return BlackwellPhysicalBatch
}
return DefaultPhysicalBatch
}
// IsManagedPhysicalBatch reports whether n is a value PhysicalBatch assigns.
// Callers that re-tune a value chosen by an upstream host (the distributed
// router correcting the frontend's guess) use this to avoid clobbering an
@@ -122,7 +175,12 @@ func hasParallelOption(opts []string) bool {
// deterministic device — detection does a live nvidia-smi call.
var localGPU = func() GPU {
vendor, _ := xsysinfo.DetectGPUVendor()
vram, _ := xsysinfo.TotalAvailableVRAM()
// Use the SMALLEST device's VRAM, not the summed total: the parallel-slot
// tier and the batch headroom guard both reason about what fits on a single
// card, and per-device compute buffers can't be split across GPUs. Summing
// two 16 GiB cards into "32 GiB" is what over-provisioned multi-GPU hosts
// into OOM (issue #10485).
vram, _ := xsysinfo.MinPerGPUVRAM()
return GPU{
Vendor: vendor,
ComputeCapability: xsysinfo.NVIDIAComputeCapability(),
@@ -137,10 +195,20 @@ func ApplyHardwareDefaults(cfg *ModelConfig, gpu GPU) {
if cfg == nil {
return
}
if cfg.Batch == 0 && gpu.IsNVIDIABlackwell() {
cfg.Batch = BlackwellPhysicalBatch
xlog.Debug("[hardware_defaults] Blackwell GPU: defaulting physical batch",
"batch", cfg.Batch, "compute_cap", gpu.ComputeCapability)
// Raise the physical batch on Blackwell only when the resulting compute
// buffer fits the per-device VRAM at THIS model's context. Leaving Batch at 0
// (rather than writing the default 512) preserves the downstream single-pass
// sizing in core/backend.EffectiveBatchSize for embedding/score/rerank.
if cfg.Batch == 0 {
ctx := DefaultContextSize
if cfg.ContextSize != nil {
ctx = *cfg.ContextSize
}
if PhysicalBatchForContext(gpu, ctx) == BlackwellPhysicalBatch {
cfg.Batch = BlackwellPhysicalBatch
xlog.Debug("[hardware_defaults] Blackwell GPU: defaulting physical batch",
"batch", cfg.Batch, "compute_cap", gpu.ComputeCapability, "context", ctx, "vram_gib", gpu.VRAM>>30)
}
}
// Enable concurrent serving by default on a capable GPU: without this the

View File

@@ -9,26 +9,37 @@ import (
// GPU. The detection seam (localGPU) is injected so the path is deterministic
// without a real GPU.
var _ = Describe("SetDefaults hardware defaults (single-instance)", func() {
const gib = uint64(1) << 30
var orig func() GPU
BeforeEach(func() { orig = localGPU })
AfterEach(func() { localGPU = orig })
It("sets the physical batch on a local Blackwell GPU", func() {
localGPU = func() GPU { return GPU{ComputeCapability: "12.1"} }
It("sets the physical batch on a local Blackwell GPU with headroom", func() {
localGPU = func() GPU { return GPU{ComputeCapability: "12.1", VRAM: 119 * gib} }
cfg := &ModelConfig{}
cfg.SetDefaults()
Expect(cfg.Batch).To(Equal(BlackwellPhysicalBatch))
})
It("leaves batch unset when a large context would overflow the device", func() {
// Regression guard for issue #10485: 16 GiB consumer Blackwell + ~200k ctx.
localGPU = func() GPU { return GPU{ComputeCapability: "12.0", VRAM: 16 * gib} }
ctx := 204800
cfg := &ModelConfig{LLMConfig: LLMConfig{ContextSize: &ctx}}
cfg.SetDefaults()
Expect(cfg.Batch).To(Equal(0))
})
It("leaves batch unset on a non-Blackwell local GPU", func() {
localGPU = func() GPU { return GPU{ComputeCapability: "8.9"} }
localGPU = func() GPU { return GPU{ComputeCapability: "8.9", VRAM: 119 * gib} }
cfg := &ModelConfig{}
cfg.SetDefaults()
Expect(cfg.Batch).To(Equal(0))
})
It("never overrides an explicit batch", func() {
localGPU = func() GPU { return GPU{ComputeCapability: "12.1"} }
localGPU = func() GPU { return GPU{ComputeCapability: "12.1", VRAM: 119 * gib} }
cfg := &ModelConfig{}
cfg.Batch = 1024
cfg.SetDefaults()

View File

@@ -7,6 +7,8 @@ import (
)
var _ = Describe("Hardware-driven config defaults", func() {
const gib = uint64(1) << 30
DescribeTable("GPU.IsNVIDIABlackwell (sm_12x consumer family)",
func(cc string, want bool) {
Expect(GPU{ComputeCapability: cc}.IsNVIDIABlackwell()).To(Equal(want))
@@ -35,21 +37,54 @@ var _ = Describe("Hardware-driven config defaults", func() {
})
})
Describe("PhysicalBatchForContext (per-device VRAM headroom)", func() {
It("raises the batch when the compute buffer fits the device", func() {
// 16 GiB Blackwell with a small context: the extra scratch is tiny.
Expect(PhysicalBatchForContext(GPU{ComputeCapability: "12.0", VRAM: 16 * gib}, 8192)).
To(Equal(BlackwellPhysicalBatch))
})
It("keeps the default batch when a large context would overflow one device", func() {
// The issue #10485 case: 16 GiB consumer Blackwell, ~200k context.
Expect(PhysicalBatchForContext(GPU{ComputeCapability: "12.0", VRAM: 16 * gib}, 204800)).
To(Equal(DefaultPhysicalBatch))
})
It("still raises the batch on a large unified-memory device (GB10)", func() {
// GB10 reports system RAM (~119 GiB) as its single device's VRAM.
Expect(PhysicalBatchForContext(GPU{ComputeCapability: "12.1", VRAM: 119 * gib}, 204800)).
To(Equal(BlackwellPhysicalBatch))
})
It("stays conservative when VRAM is unknown", func() {
Expect(PhysicalBatchForContext(GPU{ComputeCapability: "12.1"}, 8192)).
To(Equal(DefaultPhysicalBatch))
})
It("never raises the batch on non-Blackwell", func() {
Expect(PhysicalBatchForContext(GPU{ComputeCapability: "9.0", VRAM: 80 * gib}, 8192)).
To(Equal(DefaultPhysicalBatch))
})
})
Describe("ApplyHardwareDefaults", func() {
It("raises an unset batch to 2048 on Blackwell", func() {
It("raises an unset batch to 2048 on Blackwell with headroom", func() {
cfg := &ModelConfig{}
ApplyHardwareDefaults(cfg, GPU{ComputeCapability: "12.1"})
ApplyHardwareDefaults(cfg, GPU{ComputeCapability: "12.1", VRAM: 119 * gib})
Expect(cfg.Batch).To(Equal(BlackwellPhysicalBatch))
})
It("leaves batch unset when a large context would overflow one device", func() {
// Regression guard for issue #10485: 16 GiB card + ~200k context.
ctx := 204800
cfg := &ModelConfig{LLMConfig: LLMConfig{ContextSize: &ctx}}
ApplyHardwareDefaults(cfg, GPU{ComputeCapability: "12.0", VRAM: 16 * gib})
Expect(cfg.Batch).To(Equal(0))
})
It("leaves batch unset on non-Blackwell", func() {
cfg := &ModelConfig{}
ApplyHardwareDefaults(cfg, GPU{ComputeCapability: "9.0"})
ApplyHardwareDefaults(cfg, GPU{ComputeCapability: "9.0", VRAM: 119 * gib})
Expect(cfg.Batch).To(Equal(0))
})
It("never overrides an explicit batch", func() {
cfg := &ModelConfig{}
cfg.Batch = 1024
ApplyHardwareDefaults(cfg, GPU{ComputeCapability: "12.1"})
ApplyHardwareDefaults(cfg, GPU{ComputeCapability: "12.1", VRAM: 119 * gib})
Expect(cfg.Batch).To(Equal(1024))
})
It("no-ops on nil", func() {
@@ -57,8 +92,6 @@ var _ = Describe("Hardware-driven config defaults", func() {
})
})
const gib = uint64(1) << 30
DescribeTable("DefaultParallelSlots (by VRAM)",
func(vramGiB uint64, want int) {
Expect(DefaultParallelSlots(GPU{VRAM: vramGiB * gib})).To(Equal(want))

View File

@@ -1204,11 +1204,6 @@ func (cfg *ModelConfig) SetDefaults(opts ...ConfigLoaderOption) {
// This ensures gallery-installed and runtime-loaded models get optimal parameters.
ApplyInferenceDefaults(cfg, cfg.Name, cfg.Model)
// Apply hardware-driven defaults (e.g. a larger physical batch on Blackwell).
// Uses the local GPU here; in distributed mode the router re-applies the same
// heuristics for the selected node's GPU before loading. Explicit config wins.
ApplyHardwareDefaults(cfg, localGPU())
// Apply serving-policy defaults (device-independent): cross-request prefix
// caching. Propagates to distributed nodes via the model options.
ApplyServingDefaults(cfg)
@@ -1247,6 +1242,16 @@ func (cfg *ModelConfig) SetDefaults(opts ...ConfigLoaderOption) {
cfg.ContextSize = &ctx
}
runBackendHooks(cfg, lo.modelPath)
// Apply hardware-driven defaults (e.g. a larger physical batch on Blackwell)
// LAST, after the context size is fully resolved (explicit config, LoadOptions,
// then the GGUF guess inside runBackendHooks): the Blackwell batch guard sizes
// the per-device compute buffer against this model's context, so it must see
// the final value, not a pre-guess nil. Uses the local GPU here; in distributed
// mode the router re-applies the same heuristics for the selected node's GPU
// before loading. Explicit config always wins.
ApplyHardwareDefaults(cfg, localGPU())
cfg.syncKnownUsecasesFromString()
}

View File

@@ -432,7 +432,7 @@ func loadSoundDetectionConfig(pipeline *config.Pipeline, cl *config.ModelConfigL
if pipeline.SoundDetection == "" {
return nil, nil
}
cfg, err := cl.LoadModelConfigFileByName(pipeline.SoundDetection, ml.ModelPath)
cfg, err := loadPipelineSubModel(cl, pipeline.SoundDetection, ml.ModelPath)
if err != nil {
return nil, fmt.Errorf("failed to load sound detection config: %w", err)
}
@@ -443,7 +443,7 @@ func loadSoundDetectionConfig(pipeline *config.Pipeline, cl *config.ModelConfigL
}
func newTranscriptionOnlyModel(pipeline *config.Pipeline, cl *config.ModelConfigLoader, ml *model.ModelLoader, appConfig *config.ApplicationConfig) (Model, *config.ModelConfig, error) {
cfgVAD, err := cl.LoadModelConfigFileByName(pipeline.VAD, ml.ModelPath)
cfgVAD, err := loadPipelineSubModel(cl, pipeline.VAD, ml.ModelPath)
if err != nil {
return nil, nil, fmt.Errorf("failed to load backend config: %w", err)
@@ -453,7 +453,7 @@ func newTranscriptionOnlyModel(pipeline *config.Pipeline, cl *config.ModelConfig
return nil, nil, fmt.Errorf("failed to validate config: %w", err)
}
cfgSST, err := cl.LoadModelConfigFileByName(pipeline.Transcription, ml.ModelPath)
cfgSST, err := loadPipelineSubModel(cl, pipeline.Transcription, ml.ModelPath)
if err != nil {
return nil, nil, fmt.Errorf("failed to load backend config: %w", err)
@@ -542,11 +542,30 @@ func buildRealtimeRoutingContext(a *application.Application, sessionID string) *
}
}
// loadPipelineSubModel loads a pipeline sub-model config by name and follows a
// single alias hop, so a pipeline that references an alias (e.g. `llm: default`)
// gets the alias target's full config (Backend, Model, ...) rather than the
// alias stub with an empty Backend. Without this the alias survives unresolved
// into model loading and fails downstream — notably in distributed mode with
// "backend name is empty". Mirrors the top-level alias resolution in
// core/http/middleware/request.go.
func loadPipelineSubModel(cl *config.ModelConfigLoader, name, modelPath string) (*config.ModelConfig, error) {
cfg, err := cl.LoadModelConfigFileByName(name, modelPath)
if err != nil {
return nil, err
}
resolved, _, err := cl.ResolveAlias(cfg)
if err != nil {
return nil, err
}
return resolved, nil
}
// returns and loads either a wrapped model or a model that support audio-to-audio
func newModel(pipeline *config.Pipeline, cl *config.ModelConfigLoader, ml *model.ModelLoader, appConfig *config.ApplicationConfig, evaluator *templates.Evaluator, routing *RealtimeRoutingContext) (Model, error) {
xlog.Debug("Creating new model pipeline model", "pipeline", pipeline)
cfgVAD, err := cl.LoadModelConfigFileByName(pipeline.VAD, ml.ModelPath)
cfgVAD, err := loadPipelineSubModel(cl, pipeline.VAD, ml.ModelPath)
if err != nil {
return nil, fmt.Errorf("failed to load backend config: %w", err)
@@ -557,7 +576,7 @@ func newModel(pipeline *config.Pipeline, cl *config.ModelConfigLoader, ml *model
}
// TODO: Do we always need a transcription model? It can be disabled. Note that any-to-any instruction following models don't transcribe as such, so if transcription is required it is a separate process
cfgSST, err := cl.LoadModelConfigFileByName(pipeline.Transcription, ml.ModelPath)
cfgSST, err := loadPipelineSubModel(cl, pipeline.Transcription, ml.ModelPath)
if err != nil {
return nil, fmt.Errorf("failed to load backend config: %w", err)
@@ -589,7 +608,7 @@ func newModel(pipeline *config.Pipeline, cl *config.ModelConfigLoader, ml *model
xlog.Debug("Loading a wrapped model")
// Otherwise we want to return a wrapped model, which is a "virtual" model that re-uses other models to perform operations
cfgLLM, err := cl.LoadModelConfigFileByName(pipeline.LLM, ml.ModelPath)
cfgLLM, err := loadPipelineSubModel(cl, pipeline.LLM, ml.ModelPath)
if err != nil {
return nil, fmt.Errorf("failed to load backend config: %w", err)
@@ -604,7 +623,7 @@ func newModel(pipeline *config.Pipeline, cl *config.ModelConfigLoader, ml *model
applyPipelineReasoning(cfgLLM, *pipeline)
applyPipelineThinking(cfgLLM, *pipeline)
cfgTTS, err := cl.LoadModelConfigFileByName(pipeline.TTS, ml.ModelPath)
cfgTTS, err := loadPipelineSubModel(cl, pipeline.TTS, ml.ModelPath)
if err != nil {
return nil, fmt.Errorf("failed to load backend config: %w", err)

View File

@@ -0,0 +1,52 @@
package openai
import (
"os"
"path/filepath"
. "github.com/onsi/ginkgo/v2"
. "github.com/onsi/gomega"
"github.com/mudler/LocalAI/core/config"
)
// loadPipelineSubModel must resolve a pipeline sub-model that references an
// alias (e.g. `llm: default`) one hop to the alias target's full config — so
// the effective backend is the target's backend, not the empty backend of the
// alias stub. This mirrors the top-level alias resolution done in
// core/http/middleware/request.go, which the realtime pipeline previously
// skipped (failing in distributed mode with "backend name is empty").
var _ = Describe("loadPipelineSubModel", func() {
It("resolves a sub-model alias one hop to the target's config", func() {
tmpDir := GinkgoT().TempDir()
// A real model config with a concrete backend.
realLLM := `name: real-llm
backend: llama-cpp
parameters:
model: real-llm.gguf
`
Expect(os.WriteFile(filepath.Join(tmpDir, "real-llm.yaml"), []byte(realLLM), 0644)).To(Succeed())
// An alias pointing at the real model.
aliasCfg := `name: default
alias: real-llm
`
Expect(os.WriteFile(filepath.Join(tmpDir, "default.yaml"), []byte(aliasCfg), 0644)).To(Succeed())
cl := config.NewModelConfigLoader(tmpDir)
Expect(cl.LoadModelConfigsFromPath(tmpDir)).To(Succeed())
// Resolving the alias must follow the hop to the target's full config.
resolved, err := loadPipelineSubModel(cl, "default", tmpDir)
Expect(err).NotTo(HaveOccurred())
Expect(resolved.IsAlias()).To(BeFalse())
Expect(resolved.Backend).To(Equal("llama-cpp"))
// A non-alias name must load unchanged.
direct, err := loadPipelineSubModel(cl, "real-llm", tmpDir)
Expect(err).NotTo(HaveOccurred())
Expect(direct.Backend).To(Equal("llama-cpp"))
Expect(direct.Name).To(Equal("real-llm"))
})
})

View File

@@ -86,6 +86,7 @@
"input": {
"placeholder": "Message...",
"attachFile": "Attach file",
"send": "Send message",
"stopGenerating": "Stop generating",
"canvasTitle": "Canvas — extract code blocks and media into a side panel for preview, copy, and download",
"canvasLabel": "Canvas",

View File

@@ -77,6 +77,20 @@
"noModelsTitle": "No Models Available",
"noModelsBody": "There are no models installed yet. Ask your administrator to set up models so you can start chatting."
},
"starters": {
"title": "Recommended for your hardware",
"tier": {
"cpu": "CPU-only",
"gpu-small": "GPU",
"gpu-large": "GPU"
},
"cpuNote": "No GPU detected — these small models stay responsive on CPU.",
"gpuNote": "Picked to fit your available VRAM with room for context.",
"install": "Install",
"installing": "Installing",
"installStarted": "Installing {{model}}…",
"installFailed": "Install failed: {{message}}"
},
"connect": {
"title": "One endpoint, every API",
"subtitle": "LocalAI serves its own full API — image & video generation, depth, object detection, reranking, audio, face & voice recognition, and realtime voice over WebRTC and WebSocket. On top of that, a drop-in compatibility layer lets any app built for OpenAI, Anthropic, Ollama or OpenAI Responses talk to it unchanged.",

View File

@@ -6363,6 +6363,59 @@ select.input {
justify-content: center;
}
/* ──────────────────── Home: hardware-aware starter models ──────────────────── */
.home-starters {
margin: var(--spacing-lg) 0;
padding: var(--spacing-lg);
}
.home-starters-head {
display: flex;
align-items: center;
justify-content: space-between;
gap: var(--spacing-md);
}
.home-starters-head strong {
font-size: 0.9375rem;
}
.home-starters-tier {
display: inline-flex;
align-items: center;
gap: var(--spacing-xs);
font-size: 0.75rem;
color: var(--color-text-muted);
}
.home-starters-sub {
margin: var(--spacing-xs) 0 var(--spacing-md);
font-size: 0.8125rem;
color: var(--color-text-secondary);
}
.home-starters-list {
list-style: none;
margin: 0;
padding: 0;
display: flex;
flex-direction: column;
gap: var(--spacing-xs);
}
.home-starters-item {
display: flex;
align-items: center;
gap: var(--spacing-md);
padding: var(--spacing-xs) 0;
}
.home-starters-name {
font-weight: 500;
font-size: 0.875rem;
word-break: break-all;
}
.home-starters-size {
margin-left: auto;
font-size: 0.75rem;
color: var(--color-text-muted);
white-space: nowrap;
}
/* ──────────────────── Home: drop-in endpoint / API compatibility ──────────────────── */
.home-connect {

View File

@@ -1,8 +1,25 @@
import { useEffect, useMemo } from 'react'
import { useEffect, useMemo, useCallback } from 'react'
import { useModels } from '../hooks/useModels'
import SearchableSelect from './SearchableSelect'
import { useTranslation } from 'react-i18next'
// Remember the last model the user picked, keyed by capability, so returning to
// a page (Home chat box, Image, TTS, Talk...) defaults to that model instead of
// whatever happens to sort first. Only persisted when a capability key exists —
// `externalOptions` callers pass no capability and get the old first-item
// behaviour. localStorage access is wrapped because private-browsing modes throw.
const LAST_MODEL_PREFIX = 'localai_last_model:'
function readLastModel(capability) {
if (!capability) return null
try { return localStorage.getItem(LAST_MODEL_PREFIX + capability) } catch { return null }
}
function writeLastModel(capability, model) {
if (!capability || !model) return
try { localStorage.setItem(LAST_MODEL_PREFIX + capability, model) } catch { /* ignore */ }
}
export default function ModelSelector({
value, onChange, capability, className = '',
options: externalOptions, loading: externalLoading,
@@ -19,16 +36,27 @@ export default function ModelSelector({
const isLoading = externalOptions ? (externalLoading || false) : hookLoading
const isDisabled = isLoading || (externalDisabled || false)
// Persist genuine selections so the next visit can restore them.
const handleChange = useCallback((next) => {
writeLastModel(capability, next)
onChange(next)
}, [capability, onChange])
useEffect(() => {
if (modelNames.length > 0 && (!value || !modelNames.includes(value))) {
onChange(modelNames[0])
// Prefer the remembered model when it's still available; otherwise fall
// back to the first option. Don't re-persist here — auto-select is not a
// user choice, and writing back the stored value would be a harmless but
// pointless round-trip.
const remembered = readLastModel(capability)
onChange(remembered && modelNames.includes(remembered) ? remembered : modelNames[0])
}
}, [modelNames, value, onChange])
}, [modelNames, value, onChange, capability])
return (
<SearchableSelect
value={value || ''}
onChange={onChange}
onChange={handleChange}
options={modelNames}
placeholder={isLoading ? t('selector.loading') : (modelNames.length === 0 ? t('selector.noModels') : t('selector.selectModel'))}
searchPlaceholder={searchPlaceholder || t('selector.searchPlaceholder')}

View File

@@ -0,0 +1,129 @@
import { useState, useEffect, useMemo } from 'react'
import { useTranslation } from 'react-i18next'
import { modelsApi } from '../utils/api'
import { useResources } from '../hooks/useResources'
// Curated, hardware-tiered starter models for the empty-state onboarding. Names
// are real gallery entries (gallery/index.yaml); we intersect them against the
// live gallery at render time so a custom/trimmed gallery degrades gracefully
// (unmatched entries simply don't render).
//
// The guiding rule the maintainer asked for: CPU-only machines should be
// steered to genuinely small models (1-4B, Q4) that stay responsive without a
// GPU. GPU tiers scale the suggestion up with available VRAM.
const SMALL = [
{ name: 'llama-3.2-1b-instruct:q4_k_m', size: '~0.8 GB' },
{ name: 'llama-3.2-3b-instruct:q4_k_m', size: '~2 GB' },
{ name: 'qwen3-1.7b', size: '~1.4 GB' },
{ name: 'gemma-3-1b-it', size: '~0.8 GB' },
]
const MID = [
{ name: 'qwen3-4b', size: '~2.5 GB' },
{ name: 'gemma-3-4b-it', size: '~3 GB' },
{ name: 'llama-3.2-3b-instruct:q4_k_m', size: '~2 GB' },
]
const LARGE = [
{ name: 'meta-llama-3.1-8b-instruct', size: '~5 GB' },
{ name: 'qwen3-4b', size: '~2.5 GB' },
{ name: 'mistral-7b-instruct-v0.3', size: '~4 GB' },
]
const GB = 1024 * 1024 * 1024
// Pick a tier from detected hardware. total_memory is GPU VRAM in bytes (0 when
// CPU-only). Thresholds are deliberately conservative so a suggestion that
// "fits" really does.
function pickTier(resources) {
const isGpu = resources?.type === 'gpu'
const vram = resources?.aggregate?.total_memory || 0
if (!isGpu || vram <= 0) return { id: 'cpu', list: SMALL }
if (vram < 8 * GB) return { id: 'gpu-small', list: MID }
return { id: 'gpu-large', list: LARGE }
}
export default function StarterModels({ addToast, onInstallStarted }) {
const { t } = useTranslation('home')
const { resources } = useResources()
const [available, setAvailable] = useState(null) // Set of gallery names, or null while loading
const [installing, setInstalling] = useState(() => new Set())
const tier = useMemo(() => pickTier(resources), [resources])
const candidates = tier.list
// Verify candidates exist in the live gallery. One search per name (the tier
// has at most a handful) keeps this resilient to gallery customization.
useEffect(() => {
let cancelled = false
const names = [...new Set(candidates.map(c => c.name))]
Promise.all(names.map(name =>
modelsApi.list({ search: name, page: 1 })
.then(data => (data?.models || []).some(m => (m.name || m.id) === name) ? name : null)
.catch(() => null)
)).then(found => {
if (cancelled) return
const hits = found.filter(Boolean)
// If verification yielded nothing (e.g. gallery unreachable), fall back to
// showing the curated list rather than an empty widget.
setAvailable(hits.length > 0 ? new Set(hits) : null)
})
return () => { cancelled = true }
}, [candidates])
const visible = available === null
? candidates
: candidates.filter(c => available.has(c.name))
if (visible.length === 0) return null
const install = async (name) => {
setInstalling(prev => new Set(prev).add(name))
try {
await modelsApi.install(name)
addToast?.(t('starters.installStarted', { model: name }), 'success')
onInstallStarted?.(name)
} catch (err) {
addToast?.(t('starters.installFailed', { message: err.message }), 'error')
setInstalling(prev => {
const next = new Set(prev)
next.delete(name)
return next
})
}
}
return (
<section className="home-starters card">
<div className="home-starters-head">
<strong>{t('starters.title')}</strong>
<span className="home-starters-tier">
<i className={`fas ${tier.id === 'cpu' ? 'fa-memory' : 'fa-microchip'}`} aria-hidden="true" />
{t(`starters.tier.${tier.id}`)}
</span>
</div>
<p className="home-starters-sub">
{tier.id === 'cpu' ? t('starters.cpuNote') : t('starters.gpuNote')}
</p>
<ul className="home-starters-list">
{visible.map(c => {
const busy = installing.has(c.name)
return (
<li key={c.name} className="home-starters-item">
<span className="home-starters-name">{c.name}</span>
<span className="home-starters-size">{c.size}</span>
<button
type="button"
className="btn btn-primary btn-sm"
disabled={busy}
onClick={() => install(c.name)}
>
{busy
? (<><i className="fas fa-spinner fa-spin" aria-hidden="true" /> {t('starters.installing')}</>)
: (<><i className="fas fa-download" aria-hidden="true" /> {t('starters.install')}</>)}
</button>
</li>
)
})}
</ul>
</section>
)
}

View File

@@ -0,0 +1,66 @@
import { useEffect, useRef, useCallback } from 'react'
// usePolling runs `fn` immediately and then on a fixed interval, with two
// behaviours every hand-rolled setInterval in this app was missing:
//
// 1. Visibility-aware: the timer pauses while the tab is hidden
// (document.hidden) and fires an immediate catch-up poll when the tab
// becomes visible again. A backgrounded dashboard no longer hammers the
// server every few seconds for data nobody is looking at.
// 2. Non-overlapping: if `fn` returns a promise that takes longer than the
// interval, the next tick waits for it instead of stacking requests.
//
// `enabled: false` stops polling entirely (one-shot or gated polls). The
// returned `refetch` runs `fn` on demand and is stable across renders.
export function usePolling(fn, intervalMs = 5000, { enabled = true, immediate = true } = {}) {
const fnRef = useRef(fn)
fnRef.current = fn
const runningRef = useRef(false)
const refetch = useCallback(async () => {
// Guard against overlap: a slow poll shouldn't pile up behind a fast timer.
if (runningRef.current) return
runningRef.current = true
try {
return await fnRef.current()
} finally {
runningRef.current = false
}
}, [])
useEffect(() => {
if (!enabled) return
let timer = null
const tick = () => { refetch() }
const start = () => {
if (timer != null) return
timer = setInterval(tick, intervalMs)
}
const stop = () => {
if (timer != null) { clearInterval(timer); timer = null }
}
const onVisibility = () => {
if (document.hidden) {
stop()
} else {
// Catch up immediately on return, then resume the cadence.
tick()
start()
}
}
if (immediate) tick()
if (!document.hidden) start()
document.addEventListener('visibilitychange', onVisibility)
return () => {
stop()
document.removeEventListener('visibilitychange', onVisibility)
}
}, [enabled, intervalMs, immediate, refetch])
return { refetch }
}

View File

@@ -1,11 +1,11 @@
import { useState, useEffect, useCallback, useRef } from 'react'
import { useState, useCallback } from 'react'
import { resourcesApi } from '../utils/api'
import { usePolling } from './usePolling'
export function useResources(pollInterval = 5000) {
const [resources, setResources] = useState(null)
const [loading, setLoading] = useState(true)
const [error, setError] = useState(null)
const intervalRef = useRef(null)
const fetchResources = useCallback(async () => {
try {
@@ -19,13 +19,10 @@ export function useResources(pollInterval = 5000) {
}
}, [])
useEffect(() => {
fetchResources()
intervalRef.current = setInterval(fetchResources, pollInterval)
return () => {
if (intervalRef.current) clearInterval(intervalRef.current)
}
}, [fetchResources, pollInterval])
// Visibility-aware polling: pauses while the tab is hidden and catches up on
// return (see usePolling). Resource stats are pure dashboard data, so there's
// no reason to keep fetching them for a backgrounded tab.
const { refetch } = usePolling(fetchResources, pollInterval)
return { resources, loading, error, refetch: fetchResources }
return { resources, loading, error, refetch }
}

View File

@@ -765,8 +765,10 @@ export default function AgentChat() {
className="chat-send-btn"
onClick={handleSend}
disabled={processing || !input.trim()}
aria-label="Send message"
title="Send message"
>
<i className="fas fa-paper-plane" />
<i className="fas fa-paper-plane" aria-hidden="true" />
</button>
</div>
</div>

View File

@@ -1427,8 +1427,10 @@ export default function Chat() {
className="chat-send-btn"
onClick={handleSend}
disabled={!input.trim() && files.length === 0}
aria-label={t('input.send')}
title={t('input.send')}
>
<i className="fas fa-paper-plane" />
<i className="fas fa-paper-plane" aria-hidden="true" />
</button>
)}
</div>

View File

@@ -10,6 +10,7 @@ import UnifiedMCPDropdown from '../components/UnifiedMCPDropdown'
import ConfirmDialog from '../components/ConfirmDialog'
import HomeConnect from '../components/HomeConnect'
import { useResources } from '../hooks/useResources'
import { usePolling } from '../hooks/usePolling'
import { fileToBase64, backendControlApi, systemApi, modelsApi, mcpApi, nodesApi } from '../utils/api'
import { API_CONFIG } from '../utils/config'
import { greetingKey } from '../utils/greeting'
@@ -17,6 +18,7 @@ import StatusPill from '../components/StatusPill'
import Skeleton from '../components/Skeleton'
import SectionHeading from '../components/SectionHeading'
import EmptyState from '../components/EmptyState'
import StarterModels from '../components/StarterModels'
import { staggerStyle } from '../hooks/useStagger'
export default function Home() {
@@ -68,40 +70,36 @@ export default function Home() {
.catch(() => {})
}, [])
// Poll cluster node data in distributed mode
useEffect(() => {
if (!distributedMode) return
const fetchCluster = async () => {
try {
const data = await nodesApi.list()
const nodes = Array.isArray(data) ? data : []
const backendNodes = nodes.filter(n => !n.node_type || n.node_type === 'backend')
const totalVRAM = backendNodes.reduce((sum, n) => sum + (n.total_vram || 0), 0)
const usedVRAM = backendNodes.reduce((sum, n) => {
if (n.total_vram && n.available_vram != null) return sum + (n.total_vram - n.available_vram)
return sum
}, 0)
const totalRAM = backendNodes.reduce((sum, n) => sum + (n.total_ram || 0), 0)
const usedRAM = backendNodes.reduce((sum, n) => {
if (n.total_ram && n.available_ram != null) return sum + (n.total_ram - n.available_ram)
return sum
}, 0)
const isGPU = totalVRAM > 0
const healthyCount = backendNodes.filter(n => n.status === 'healthy').length
const totalCount = backendNodes.length
setClusterData({
totalMem: isGPU ? totalVRAM : totalRAM,
usedMem: isGPU ? usedVRAM : usedRAM,
isGPU,
healthyCount,
totalCount,
})
} catch { setClusterData(null) }
}
fetchCluster()
const interval = setInterval(fetchCluster, 5000)
return () => clearInterval(interval)
}, [distributedMode])
// Poll cluster node data in distributed mode. Visibility-aware + gated on
// distributedMode so a non-distributed or backgrounded tab makes no calls.
const fetchCluster = useCallback(async () => {
try {
const data = await nodesApi.list()
const nodes = Array.isArray(data) ? data : []
const backendNodes = nodes.filter(n => !n.node_type || n.node_type === 'backend')
const totalVRAM = backendNodes.reduce((sum, n) => sum + (n.total_vram || 0), 0)
const usedVRAM = backendNodes.reduce((sum, n) => {
if (n.total_vram && n.available_vram != null) return sum + (n.total_vram - n.available_vram)
return sum
}, 0)
const totalRAM = backendNodes.reduce((sum, n) => sum + (n.total_ram || 0), 0)
const usedRAM = backendNodes.reduce((sum, n) => {
if (n.total_ram && n.available_ram != null) return sum + (n.total_ram - n.available_ram)
return sum
}, 0)
const isGPU = totalVRAM > 0
const healthyCount = backendNodes.filter(n => n.status === 'healthy').length
const totalCount = backendNodes.length
setClusterData({
totalMem: isGPU ? totalVRAM : totalRAM,
usedMem: isGPU ? usedVRAM : usedRAM,
isGPU,
healthyCount,
totalCount,
})
} catch { setClusterData(null) }
}, [])
usePolling(fetchCluster, 5000, { enabled: distributedMode })
// Fetch configured models (to know if any exist) and loaded models (currently running)
const fetchSystemInfo = useCallback(async () => {
@@ -123,11 +121,7 @@ export default function Home() {
}
}, [])
useEffect(() => {
fetchSystemInfo()
const interval = setInterval(fetchSystemInfo, 5000)
return () => clearInterval(interval)
}, [fetchSystemInfo])
usePolling(fetchSystemInfo, 5000)
// Check MCP availability when selected model changes
useEffect(() => {
@@ -523,6 +517,8 @@ export default function Home() {
</div>
</div>
<StarterModels addToast={addToast} onInstallStarted={fetchSystemInfo} />
<div className="home-wizard-actions">
<button className="btn btn-primary" onClick={() => navigate('/app/models')}>
<i className="fas fa-store" /> {t('wizard.browseGallery')}

View File

@@ -24,7 +24,37 @@ function formatNumber(n) {
return String(n)
}
function StatCard({ icon, label, value, muted }) {
// Opt-in token pricing. LocalAI is self-hosted and has no inherent monetary
// cost, but multi-user deployments use estimated cost for chargeback/budgeting.
// Prices are admin-supplied $ per 1M tokens, stored locally (per-browser), and
// the whole cost surface stays hidden until a non-zero price is set.
const TOKEN_PRICING_KEY = 'localai_token_pricing'
function loadPricing() {
try {
const p = JSON.parse(localStorage.getItem(TOKEN_PRICING_KEY) || '{}')
return { prompt: Number(p.prompt) || 0, completion: Number(p.completion) || 0 }
} catch { return { prompt: 0, completion: 0 } }
}
function savePricing(p) {
try { localStorage.setItem(TOKEN_PRICING_KEY, JSON.stringify(p)) } catch { /* ignore */ }
}
function pricingEnabled(p) { return (p?.prompt || 0) > 0 || (p?.completion || 0) > 0 }
function costOf(row, p) {
return (row.prompt_tokens / 1_000_000) * (p.prompt || 0)
+ (row.completion_tokens / 1_000_000) * (p.completion || 0)
}
function formatCost(n) {
if (!n) return '$0.00'
if (n < 0.01) return '<$0.01'
return '$' + n.toFixed(2)
}
function StatCard({ icon, label, value, muted, text }) {
return (
<div className="card" style={{ padding: 'var(--spacing-sm) var(--spacing-md)', flex: '1 1 0', minWidth: 120, opacity: muted ? 0.7 : 1 }}>
<div style={{ display: 'flex', alignItems: 'center', gap: 6, marginBottom: 2 }}>
@@ -32,7 +62,7 @@ function StatCard({ icon, label, value, muted }) {
<span style={{ fontSize: '0.6875rem', color: 'var(--color-text-muted)', fontWeight: 500, textTransform: 'uppercase', letterSpacing: '0.03em' }}>{label}</span>
</div>
<div style={{ fontSize: '1.375rem', fontWeight: 700, fontFamily: 'var(--font-mono)', color: muted ? 'var(--color-text-secondary)' : 'var(--color-text-primary)' }}>
{muted ? '~' : ''}{formatNumber(value)}
{text != null ? text : `${muted ? '~' : ''}${formatNumber(value)}`}
</div>
</div>
)
@@ -642,6 +672,10 @@ export default function Usage() {
const [activeTab, setActiveTab] = useState('models')
const [quotas, setQuotas] = useState([])
const [selectedUserId, setSelectedUserId] = useState(null)
const [pricing, setPricingState] = useState(loadPricing)
const [showPricing, setShowPricing] = useState(false)
const setPricing = (p) => { setPricingState(p); savePricing(p) }
const costEnabled = pricingEnabled(pricing)
const fetchUsage = useCallback(async () => {
setLoading(true)
@@ -743,11 +777,50 @@ export default function Usage() {
<i className="fas fa-key" style={{ fontSize: '0.7rem' }} /> {t('usage.sources.tab')}
</button>
<div style={{ flex: 1 }} />
<button
className={`btn btn-sm ${costEnabled ? 'btn-primary' : 'btn-secondary'}`}
onClick={() => setShowPricing(v => !v)}
style={{ gap: 4 }}
title="Set token pricing to estimate cost"
>
<i className="fas fa-dollar-sign" /> {costEnabled ? 'Pricing' : 'Set pricing'}
</button>
<button className="btn btn-secondary btn-sm" onClick={fetchUsage} disabled={loading} style={{ gap: 4 }}>
<i className={`fas fa-rotate${loading ? ' fa-spin' : ''}`} /> Refresh
</button>
</div>
{showPricing && (
<div className="card" style={{ display: 'flex', alignItems: 'flex-end', gap: 'var(--spacing-md)', flexWrap: 'wrap', padding: 'var(--spacing-md)', marginBottom: 'var(--spacing-md)' }}>
<div style={{ display: 'flex', flexDirection: 'column', gap: 2 }}>
<label style={{ fontSize: '0.6875rem', color: 'var(--color-text-muted)', textTransform: 'uppercase', letterSpacing: '0.03em' }}>Prompt $/1M tokens</label>
<input
className="input" type="number" min="0" step="0.01" style={{ width: 140 }}
value={pricing.prompt || ''}
placeholder="0.00"
onChange={e => setPricing({ ...pricing, prompt: Number(e.target.value) || 0 })}
/>
</div>
<div style={{ display: 'flex', flexDirection: 'column', gap: 2 }}>
<label style={{ fontSize: '0.6875rem', color: 'var(--color-text-muted)', textTransform: 'uppercase', letterSpacing: '0.03em' }}>Completion $/1M tokens</label>
<input
className="input" type="number" min="0" step="0.01" style={{ width: 140 }}
value={pricing.completion || ''}
placeholder="0.00"
onChange={e => setPricing({ ...pricing, completion: Number(e.target.value) || 0 })}
/>
</div>
{costEnabled && (
<button className="btn btn-secondary btn-sm" onClick={() => setPricing({ prompt: 0, completion: 0 })} style={{ gap: 4 }}>
<i className="fas fa-times" /> Clear
</button>
)}
<span style={{ fontSize: '0.75rem', color: 'var(--color-text-muted)', flex: '1 1 200px' }}>
Estimated cost only. Prices are stored in this browser and applied to recorded token counts.
</span>
</div>
)}
{loading ? (
<div style={{ display: 'flex', justifyContent: 'center', padding: 'var(--spacing-xl)' }}>
<LoadingSpinner size="lg" />
@@ -760,6 +833,9 @@ export default function Usage() {
<StatCard icon="fas fa-arrow-up" label="Prompt" value={displayTotals.prompt_tokens} />
<StatCard icon="fas fa-arrow-down" label="Completion" value={displayTotals.completion_tokens} />
<StatCard icon="fas fa-coins" label="Total" value={displayTotals.total_tokens} />
{costEnabled && (
<StatCard icon="fas fa-dollar-sign" label="Est. Cost" text={formatCost(costOf(displayTotals, pricing))} />
)}
</div>
{/* Predictions */}
@@ -789,6 +865,7 @@ export default function Usage() {
<th style={{ width: 110 }}>Prompt</th>
<th style={{ width: 110 }}>Completion</th>
<th style={{ width: 110 }}>Total</th>
{costEnabled && <th style={{ width: 100 }}>Est. Cost</th>}
<th style={{ width: 140 }}></th>
</tr>
</thead>
@@ -800,6 +877,7 @@ export default function Usage() {
<td style={monoCell}>{formatNumber(row.prompt_tokens)}</td>
<td style={monoCell}>{formatNumber(row.completion_tokens)}</td>
<td style={{ ...monoCell, fontWeight: 600 }}>{formatNumber(row.total_tokens)}</td>
{costEnabled && <td style={monoCell}>{formatCost(costOf(row, pricing))}</td>}
<td><UsageBar value={row.total_tokens} max={maxTokens} /></td>
</tr>
))}
@@ -827,6 +905,7 @@ export default function Usage() {
<th style={{ width: 110 }}>Prompt</th>
<th style={{ width: 110 }}>Completion</th>
<th style={{ width: 110 }}>Total</th>
{costEnabled && <th style={{ width: 100 }}>Est. Cost</th>}
<th style={{ width: 110 }}>Proj. Total</th>
<th style={{ width: 140 }}></th>
</tr>
@@ -849,6 +928,7 @@ export default function Usage() {
<td style={monoCell}>{formatNumber(row.prompt_tokens)}</td>
<td style={monoCell}>{formatNumber(row.completion_tokens)}</td>
<td style={{ ...monoCell, fontWeight: 600 }}>{formatNumber(row.total_tokens)}</td>
{costEnabled && <td style={monoCell}>{formatCost(costOf(row, pricing))}</td>}
<td style={{ ...monoCell, color: 'var(--color-text-muted)', fontStyle: 'italic' }}>
{up?.predictions ? `~${formatNumber(up.predictions.projectedTotals.total_tokens)}` : '-'}
</td>
@@ -856,7 +936,7 @@ export default function Usage() {
</tr>
{isExpanded && up && (
<tr>
<td colSpan={8} style={{ padding: 0, background: 'var(--color-bg-secondary)' }}>
<td colSpan={costEnabled ? 9 : 8} style={{ padding: 0, background: 'var(--color-bg-secondary)' }}>
<div style={{ padding: 'var(--spacing-md)' }}>
{up.predictions && (
<div style={{ display: 'grid', gridTemplateColumns: 'repeat(auto-fit, minmax(100px, 1fr))', gap: 'var(--spacing-xs)', marginBottom: 'var(--spacing-sm)' }}>

View File

@@ -156,7 +156,10 @@ func applyNodeHardwareDefaults(opts *pb.ModelOptions, node *BackendNode) {
VRAM: node.TotalVRAM,
}
if config.IsManagedPhysicalBatch(int(opts.NBatch)) {
opts.NBatch = int32(config.PhysicalBatch(gpu))
// Gate the raised batch on the selected node's per-device VRAM at this
// model's context, so a large context can't overflow the node's compute
// buffer (issue #10485). node.TotalVRAM is the node's reported ceiling.
opts.NBatch = int32(config.PhysicalBatchForContext(gpu, int(opts.ContextSize)))
}
// Default concurrent serving for the selected node (the frontend that built
// the options may have no GPU). Only adds when no parallel option is set.

View File

@@ -8,12 +8,19 @@ import (
)
var _ = Describe("applyNodeHardwareDefaults", func() {
It("raises a managed default batch on a Blackwell node", func() {
opts := &pb.ModelOptions{NBatch: config.DefaultPhysicalBatch}
applyNodeHardwareDefaults(opts, &BackendNode{GPUComputeCapability: "12.1"})
It("raises a managed default batch on a Blackwell node with headroom", func() {
opts := &pb.ModelOptions{NBatch: config.DefaultPhysicalBatch, ContextSize: 8192}
applyNodeHardwareDefaults(opts, &BackendNode{GPUComputeCapability: "12.1", TotalVRAM: 119 << 30})
Expect(opts.NBatch).To(BeEquivalentTo(config.BlackwellPhysicalBatch))
})
It("keeps the default batch when a large context would overflow the node", func() {
// Regression guard for issue #10485 on the distributed path.
opts := &pb.ModelOptions{NBatch: config.DefaultPhysicalBatch, ContextSize: 204800}
applyNodeHardwareDefaults(opts, &BackendNode{GPUComputeCapability: "12.0", TotalVRAM: 16 << 30})
Expect(opts.NBatch).To(BeEquivalentTo(config.DefaultPhysicalBatch))
})
It("resets a Blackwell guess on a non-Blackwell node", func() {
// frontend (Blackwell) guessed high, but the selected node is not Blackwell
opts := &pb.ModelOptions{NBatch: config.BlackwellPhysicalBatch}

View File

@@ -1,3 +1,3 @@
{
"version": "v4.4.3"
"version": "v4.5.0"
}

View File

@@ -3,24 +3,7 @@
url: "github:mudler/LocalAI/gallery/virtual.yaml@master"
urls:
- https://huggingface.co/LiquidAI/LFM2.5-1.2B-Instruct-GGUF
description: |
Try LFM • Docs • LEAP • Discord
# LFM2.5-1.2B-Instruct
LFM2.5 is a new family of hybrid models designed for **on-device deployment**. It builds on the LFM2 architecture with extended pre-training and reinforcement learning.
- **Best-in-class performance**: A 1.2B model rivaling much larger models, bringing high-quality AI to your pocket.
- **Fast edge inference**: 239 tok/s decode on AMD CPU, 82 tok/s on mobile NPU. Runs under 1GB of memory with day-one support for llama.cpp, MLX, and vLLM.
- **Scaled training**: Extended pre-training from 10T to 28T tokens and large-scale multi-stage reinforcement learning.
Find more information about LFM2.5 in our blog post.
## 🗒️ Model Details
LFM2.5-1.2B-Instruct is a general-purpose text-only model with the following features:
...
description: "Try LFM • Docs • LEAP • Discord\n\n# LFM2.5-1.2B-Instruct\n\nLFM2.5 is a new family of hybrid models designed for **on-device deployment**. It builds on the LFM2 architecture with extended pre-training and reinforcement learning.\n\n - **Best-in-class performance**: A 1.2B model rivaling much larger models, bringing high-quality AI to your pocket.\n - **Fast edge inference**: 239 tok/s decode on AMD CPU, 82 tok/s on mobile NPU. Runs under 1GB of memory with day-one support for llama.cpp, MLX, and vLLM.\n - **Scaled training**: Extended pre-training from 10T to 28T tokens and large-scale multi-stage reinforcement learning.\n\nFind more information about LFM2.5 in our blog post.\n\n## \U0001F5D2 Model Details\n\nLFM2.5-1.2B-Instruct is a general-purpose text-only model with the following features:\n\n...\n"
license: "other"
tags:
- llm
@@ -842,8 +825,8 @@
use_tokenizer_template: true
files:
- filename: llama-cpp/models/Qwopus3.6-27B-Coder-MTP-GGUF/Qwopus3.6-27B-Coder-MTP-Q4_K_M.gguf
sha256: b2898667ed7b2388f0ab7691393833ae777f247492bbe62fdb4b2bd3e3cf3f79
uri: https://huggingface.co/Jackrong/Qwopus3.6-27B-Coder-MTP-GGUF/resolve/main/Qwopus3.6-27B-Coder-MTP-Q4_K_M.gguf
sha256: b2b9180093496da2e00439e3fa23227c591355901bfa579bc6897bbc01b755ef
- filename: llama-cpp/mmproj/Qwopus3.6-27B-Coder-MTP-GGUF/mmproj-F32.gguf
sha256: 32f7ea0600c07272547da401d460f8abbd980f3a57b69d6df87be0e2505e0b9c
uri: https://huggingface.co/Jackrong/Qwopus3.6-27B-Coder-MTP-GGUF/resolve/main/mmproj-F32.gguf

View File

@@ -129,6 +129,61 @@ func TotalAvailableVRAM() (uint64, error) {
return 0, nil
}
// MinPerGPUVRAM returns the total VRAM of the SMALLEST GPU on the host (in
// bytes), or 0 when no per-device VRAM is known. Unlike TotalAvailableVRAM
// (which sums across devices) this reports a single device's ceiling, which is
// the right figure for decisions about what must fit on one card: the compute
// buffer (sized by n_ubatch) and the parallel-slot tier. Summing a multi-GPU
// host's VRAM over-provisions those into a per-device OOM (issue #10485).
//
// Unified-memory devices (GB10, Apple) report system RAM as their single
// device's VRAM, so they are unaffected.
func MinPerGPUVRAM() (uint64, error) {
// Prefer per-device binary detection (nvidia-smi/rocm-smi report true
// per-card VRAM); ghw's per-card memory can reflect NUMA node RAM on some
// hosts, which is why TotalAvailableVRAM treats it as a sum.
if infos := GetGPUMemoryUsage(); len(infos) > 0 {
if v := minNonZeroVRAM(infos); v > 0 {
return v, nil
}
}
// Fallback: ghw per-card memory, taking the minimum non-zero card.
if gpus, err := GPUs(); err == nil {
var min uint64
for _, gpu := range gpus {
if gpu == nil || gpu.Node == nil || gpu.Node.Memory == nil {
continue
}
if b := gpu.Node.Memory.TotalUsableBytes; b > 0 {
if u := uint64(b); min == 0 || u < min {
min = u
}
}
}
if min > 0 {
return min, nil
}
}
return 0, nil
}
// minNonZeroVRAM returns the smallest non-zero TotalVRAM across the given GPUs,
// or 0 when none report VRAM.
func minNonZeroVRAM(infos []GPUMemoryInfo) uint64 {
var min uint64
for _, g := range infos {
if g.TotalVRAM == 0 {
continue
}
if min == 0 || g.TotalVRAM < min {
min = g.TotalVRAM
}
}
return min
}
func HasGPU(vendor string) bool {
gpus, err := GPUs()
if err != nil {

View File

@@ -0,0 +1,37 @@
package xsysinfo
import (
. "github.com/onsi/ginkgo/v2"
. "github.com/onsi/gomega"
)
var _ = Describe("minNonZeroVRAM", func() {
const gib = uint64(1) << 30
It("returns the smallest device on a multi-GPU host", func() {
// Two unequal cards (e.g. RTX 5070 Ti + 5060 Ti, both 16 GiB, or a
// mixed pair): the smallest device is the per-card allocation ceiling.
infos := []GPUMemoryInfo{
{TotalVRAM: 16 * gib},
{TotalVRAM: 12 * gib},
}
Expect(minNonZeroVRAM(infos)).To(Equal(12 * gib))
})
It("ignores devices that report zero VRAM", func() {
infos := []GPUMemoryInfo{
{TotalVRAM: 0},
{TotalVRAM: 24 * gib},
}
Expect(minNonZeroVRAM(infos)).To(Equal(24 * gib))
})
It("returns the single device's VRAM on a one-GPU host", func() {
Expect(minNonZeroVRAM([]GPUMemoryInfo{{TotalVRAM: 16 * gib}})).To(Equal(16 * gib))
})
It("returns 0 when no device reports VRAM", func() {
Expect(minNonZeroVRAM([]GPUMemoryInfo{{TotalVRAM: 0}})).To(BeZero())
Expect(minNonZeroVRAM(nil)).To(BeZero())
})
})