docs(blog): new DeepSeek and Laguna numbers, visuals, humanizer pass (#11369)

* docs(blog): new DeepSeek and Laguna numbers, visuals, humanizer pass

vllm.cpp master moved 26 commits past what the post was written against,
and two results changed enough to matter. Both came from the same lever:
staging weights device-resident at load instead of reading them from the
GGUF mmap over unified memory, which the GB10 reads about 20% slower per
GEMV than device memory.

- DeepSeek-V4-Flash against DwarfStar: 0.997x parity becomes 1.144x
  ahead, 18.69 vs 16.33 tok/s decode, same generated tokens.
- Laguna-XS-2.1 against vLLM: 87% becomes 1.03x, 44.46 vs 43.10 tok/s.
  New row in the scoreboard.

Adds three visuals. A chart of throughput against every reference engine,
which is worth having now that the spread is 0.976 to 1.144 rather than a
flat line at parity. The Activity page with four installs running, and the
model detail pane with all four pocket-35b variants. Both screenshots were
recaptured on 2026-08-04 because #11288, #11305, #11307 and #11222 had all
changed those pages since the earlier set.

llama.cpp is deliberately absent from the chart: its 1.18x is a prefill
ratio, and putting it on the same axis as throughput ratios would be
comparing two different measurements.

Also carries the media the release notes embed, since a GitHub release
body needs URLs that survive publishing and drag-and-drop has no CLI.
Supersedes #11364.

Humanizer pass on the prose. The post had collected five exactness idioms
in one section (token-for-token, byte-exact twice, byte-identical,
token-identical). One is precision, five is a tic, so the 27B row keeps
its "token-for-token identical" where identical output is the actual
claim and the rest say what they mean. That also fixed a hyphen in
predicate position ("is token-identical").

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude Code:claude-opus-5 [Read] [Edit] [Bash]

* docs(blog): redraw the benchmark chart as a branded card

The Flint bar chart was generic: default palette, no brand, and drawn
from zero, which made five ratios between 0.976 and 1.144 look like five
bars of roughly equal length.

Redrawn in the style of recorder-for-agents' render-card.sh cards, the
same shape as the vllm.cpp README GIF. Palette taken from the two logos
rather than invented (LocalAI navy #0E2632 and teal #469AAF, vllm.cpp
teal #3AB4CA), SVG generated by a small JS loop so the geometry is exact
at any scale, headless Chrome to PNG at 2x.

The substantive change is that bars now run from the 1.00 parity line
instead of from zero. Deviation is what the data is about, so DeepSeek's
+14.4% and MLX-LM's -2.4% are both legible, and the one row that is
behind is the one row in amber. Each bar carries its ratio and the raw
measurement under it.

Keeps the .html source next to the .png so the chart is editable later:
change a number, re-run render-card.sh.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude Code:claude-opus-5 [Read] [Edit] [Bash]

---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
This commit is contained in:
mudler's LocalAI [bot]andEttore Di Giacinto authored and GitHub committed 2026-08-05 09:14:51 +02:00
1 parent 0332e9729f
commit c61b6f2286
7 files changed
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@@ -36,6 +36,11 @@ The third one was `/api/traces` returning a 21 MB unpaginated blob that the UI p
## One gallery entry, several builds
<figure>
<img src="/media/v4-8-0-ui-model-variants.png" alt="The model detail pane listing every variant">
<figcaption>One entry, four builds. LocalAI picks the largest that fits and marks it auto-selected.</figcaption>
</figure>
Installing a model no longer means reading a list of quantizations and guessing which one your card will hold. A gallery entry can now declare `variants:`, a list of references to other entries that are alternative builds of the same weights:
```yaml
@@ -63,6 +68,11 @@ It has grown features vLLM does not have, which is most of the reason the port e
Tool calling is at llama.cpp parity by construction, because chat deliberately reuses the same autoparser path: full minja chat templates, `tool_choice: auto` lowered to a lazy structural-tag decode constraint, 30 tool dialects, 7 reasoning parsers, and streamed `ChatDelta` and `ToolCallDelta`.
<figure>
<img src="/media/v4-8-0-vllm-cpp-scoreboard.png" alt="Throughput of vllm.cpp relative to each reference engine, drawn as deviation from parity">
<figcaption>llama.cpp is left out because its 1.18x is a prefill ratio, and putting that on the same axis as throughput would compare two different measurements.</figcaption>
</figure>
Numbers from the project's own [scoreboard](https://github.com/mudler/vllm.cpp/blob/master/docs/BENCHMARKS.md), which calls ties ties and losses losses. Above 1.0 means vllm.cpp is ahead:
<div class="tw">
@@ -73,16 +83,19 @@ Numbers from the project's own [scoreboard](https://github.com/mudler/vllm.cpp/b
<tr><td>vLLM</td><td>Qwen3.6-35B-A3B NVFP4, GB10</td><td>1.010x at c16 and 1.013x at c32, behind from c1 to c8 (0.817x at c1)</td></tr>
<tr><td>llama.cpp</td><td>Qwen3.5-2B GGUF, CPU aarch64</td><td>prefill 1.18x, decode a tie, memory parity</td></tr>
<tr><td>MLX-LM</td><td>Qwen3-0.6B, Apple M4</td><td>97.6% of warm total, prefill ahead</td></tr>
<tr><td>DwarfStar (ds4)</td><td>DeepSeek-V4-Flash IQ2_XXS, one DGX Spark</td><td>16.28 vs 16.33 tok/s decode, 0.997x, a parity result</td></tr>
<tr><td>DwarfStar (ds4)</td><td>DeepSeek-V4-Flash IQ2_XXS, one DGX Spark</td><td>18.69 vs 16.33 tok/s decode, <b>1.144x</b>, same output</td></tr>
<tr><td>vLLM</td><td>Laguna-XS-2.1 NVFP4, GB10</td><td>44.46 vs 43.10 tok/s, <b>1.03x</b>, same output</td></tr>
</tbody>
</table>
</div>
The upstream page is careful about its own noise: on the 27B grid the run-to-run spread is 0.5% and c2 through c32 land between 0.7% and 1.7%, so it calls those five ties rather than wins. The concurrency-1 result is the one it stands behind.
The DeepSeek-V4-Flash row is the one that shows how far this has moved from being a vLLM port. It runs DeepSeek-V4-Flash at roughly 2-bit (IQ2_XXS mixed, about 80 GB) on a single DGX Spark, decoding at 16.28 tok/s against DwarfStar's 16.33. At 300B+ total parameters even a 4-bit checkpoint is 156 GB or more, so a 2-bit GGUF is what fits inside the Spark's 119 GiB unified pool, and reading GGUF is what makes that possible.
The DeepSeek-V4-Flash row is the one that shows how far this has moved from being a vLLM port. It runs DeepSeek-V4-Flash at roughly 2-bit (IQ2_XXS mixed, about 80 GB) on a single DGX Spark, decoding at 18.69 tok/s against DwarfStar's 16.33. At 300B+ total parameters even a 4-bit checkpoint is 156 GB or more, so a 2-bit GGUF is what fits inside the Spark's 119 GiB unified pool, and reading GGUF is what makes that possible.
Speculative decoding is in similar shape: MTP on Qwen3.6-27B NVFP4 is token-identical to vLLM's MTP and about 4% faster at concurrency 1.
That number moved twice in a week, and the second move came from one lever. The dense Q8_0 projection tower was being read from the GGUF mmap over unified memory, which the GB10 reads about 20% slower per-GEMV than device memory. Staging that 6 GiB tower device-resident once at load, same bytes and same kernels, took decode from 16.23 to 18.69, generating the same tokens and using no more peak memory. The same change took Laguna-XS-2.1 from 87% of vLLM to 1.03x ahead of it.
Speculative decoding is in similar shape: MTP on Qwen3.6-27B NVFP4 generates the same tokens as vLLM's MTP and runs about 4% faster at concurrency 1.
Configuration is a normal backend install:
@@ -168,6 +181,11 @@ The `bonsai` backend serves the 1-bit (Q1_0) and ternary (Q2_0) Bonsai quantizat
## The operations bar became a page
<figure>
<img src="/media/v4-8-0-ui-activity.png" alt="The Activity page with four installs running">
<figcaption>Four backend installs in flight, and the record of what already finished.</figcaption>
</figure>
The old operations bar rendered one row per in-flight operation above every page. Queue four model installs and a backend and it took most of the viewport, on every route, until the last one finished. It was doing two jobs at once. A global "something is happening" signal only needs one line, and the detail of what is happening needs a page of its own.
The strip is now one line, permanently, showing a failure first and otherwise the least-advanced running operation, with a `+N more` pill. Its `✕` hides the strip and no longer cancels anything. That is a deliberate behavior change worth knowing about before you click it out of habit: the same glyph used to cancel a 17 GB download in one row and dismiss a message in the next. Cancelling moved to the new page, behind a button that says so.
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@@ -0,0 +1,100 @@
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<style>
/* palette lifted from the two logos:
LocalAI #0E2632 navy, #385360 slate, #469AAF teal, #90A8AE haze
vllm.cpp #3AB4CA teal, #95C4D1 light */
:root{
--bg:#0b1c25; --ink:#e8f1f4; --dim:#90a8ae; --faint:#5d757f;
--teal:#3ab4ca; --teal-hi:#7fd4e2; --amber:#e0a944; --rule:#1d3440;
}
*{margin:0;padding:0;box-sizing:border-box}
html,body{width:1600px;height:900px}
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h1{font-size:56px;line-height:1.06;font-weight:760;margin:16px 0 6px;letter-spacing:-.02em}
h1 .grad{background:linear-gradient(92deg,var(--teal),var(--teal-hi));
-webkit-background-clip:text;background-clip:text;color:transparent}
.sub{color:var(--dim);font-size:23px;margin-bottom:14px}
svg{width:100%;height:auto;display:block}
.foot{position:absolute;left:84px;right:84px;bottom:40px;display:flex;
justify-content:space-between;align-items:center;color:var(--faint);
font-size:21px;border-top:1px solid var(--rule);padding-top:16px}
.foot .link{color:var(--ink);font-weight:600}
</style>
</head>
<body>
<div class="eyebrow"><span class="dot"></span>vllm.cpp &middot; throughput vs the reference engine</div>
<h1>Measured against <span class="grad">what each workload actually runs on</span></h1>
<div class="sub">Throughput relative to the reference. 1.00 is parity, bars run from it. Higher is faster.</div>
<svg id="c" viewBox="0 0 1432 585"></svg>
<div class="foot">
<span class="link">github.com/mudler/vllm.cpp</span>
<span>GB10 unless noted &middot; greedy, reference in its own production config &middot; docs/BENCHMARKS.md</span>
</div>
<script>
const rows = [
{ref:'DwarfStar (ds4)', work:'DeepSeek-V4-Flash IQ2_XXS', v:1.144, note:'18.69 vs 16.33 tok/s'},
{ref:'vLLM', work:'Qwen3.6-27B NVFP4, c1', v:1.045, note:'86.05 vs 82.32 tok/s'},
{ref:'vLLM', work:'Laguna-XS-2.1 NVFP4', v:1.030, note:'44.46 vs 43.10 tok/s'},
{ref:'vLLM', work:'Qwen3.6-35B-A3B, c32', v:1.013, note:'3030.5 vs 2993.0 tok/s'},
{ref:'MLX-LM', work:'Qwen3-0.6B, Apple M4', v:0.976, note:'97.6% of warm total'},
];
const W=1432, H=585;
const AX=64; // axis strip reserved at the bottom
const LBL=470; // left label gutter
const R=150; // right gutter for the value
const lo=-0.055, hi=0.165; // deviation domain around parity
const pw=W-LBL-R;
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const zero = x(0);
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const barH = 46;
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// value, then the raw measurement under it
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g+=`<text x="${vx}" y="${cy+1}" fill="${col}" font-size="27" font-weight="700"
font-variant-numeric="tabular-nums">${r.v.toFixed(3)}&times;</text>`;
g+=`<text x="${vx}" y="${cy+23}" fill="#5d757f" font-size="17">${r.note}</text>`;
});
document.getElementById('c').innerHTML=g;
</script>
</body>
</html>
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