Richard Palethorpe 4443250756 chore: add golangci-lint with new-from-merge-base baseline (#9603)
* chore: add golangci-lint with new-from-merge-base baseline

Configure golangci-lint v2 with the standard linter set (errcheck, govet,
ineffassign, unused) plus forbidigo, which enforces the Ginkgo/Gomega-only
test convention from .agents/coding-style.md by rejecting stdlib testing
calls (t.Errorf, t.Fatalf, t.Run, ...). staticcheck is disabled — the
codebase has many pre-existing QF-style suggestions not worth gating on.

issues.new-from-merge-base = master makes the lint job a gate for new
issues only; the ~1300 pre-existing baseline stays visible via
'make lint-all' for incremental cleanup. CI runs 'make lint'.

Backends needing C/C++ headers we don't install in the lint runner are
excluded via a deny list in the Makefile (backend/go/{piper,silero-vad,
llm}, cmd/launcher). Discovery still flows through 'go list ./...', so
new packages are scanned automatically.

To make backend/go/{sam3-cpp,stablediffusion-ggml,whisper} typecheckable,
move their .cpp/.h sources into cpp/ subdirs (matching qwen3-tts-cpp /
acestep-cpp). Without this 'go list' rejects the package because Go does
not allow .cpp alongside .go without cgo.

Fix two real bugs found by lint in tests/integration/ (run only via
'make test-stores', not default CI): a stale zerolog reference left over
from the slog migration (c37785b7) and an unused 'os' import.

Assisted-by: Claude Code:Opus 4.7 (1M) [Bash] [Read] [Edit] [Write]
Signed-off-by: Richard Palethorpe <io@richiejp.com>

* ci(lint): generate proto sources and fetch full history

The lint job was failing for two reasons:

- pkg/grpc/proto/*.go is generated, not checked in. Several packages
  import it, so without 'make protogen-go' typecheck fails project-wide
  with "no required module provides package github.com/mudler/LocalAI/
  pkg/grpc/proto".

- golangci-lint's new-from-merge-base needs to git-merge-base the PR
  against master, but actions/checkout's default shallow clone doesn't
  fetch master. fetch-depth: 0 brings full history; the config now
  references origin/master (the remote-tracking branch that survives
  the shallow checkout) instead of bare master (which doesn't exist
  locally after checkout).

Assisted-by: Claude Code:Opus 4.7 (1M) [Bash] [Read] [Edit] [Write]
Signed-off-by: Richard Palethorpe <io@richiejp.com>

* ci(lint): stub react-ui/dist for go:embed glob

core/http/app.go has //go:embed react-ui/dist/*. The glob must match at
least one non-hidden entry or typecheck fails the whole core/http
package. We don't need the real React bundle to lint Go code, so just
touch an empty index.html to satisfy the embed.

Assisted-by: Claude Code:Opus 4.7 (1M) [Bash] [Read] [Edit] [Write]
Signed-off-by: Richard Palethorpe <io@richiejp.com>

---------

Signed-off-by: Richard Palethorpe <io@richiejp.com>
2026-04-28 22:07:44 +02:00
2026-04-08 19:23:16 +02:00
2025-02-15 18:17:15 +01:00
2023-05-04 15:01:29 +02:00




LocalAI stars LocalAI License

Follow LocalAI_API Join LocalAI Discord Community

mudler%2FLocalAI | Trendshift

LocalAI is the open-source AI engine. Run any model - LLMs, vision, voice, image, video - on any hardware. No GPU required.

  • Drop-in API compatibility — OpenAI, Anthropic, ElevenLabs APIs
  • 36+ backends — llama.cpp, vLLM, transformers, whisper, diffusers, MLX...
  • Any hardware — NVIDIA, AMD, Intel, Apple Silicon, Vulkan, or CPU-only
  • Multi-user ready — API key auth, user quotas, role-based access
  • Built-in AI agents — autonomous agents with tool use, RAG, MCP, and skills
  • Privacy-first — your data never leaves your infrastructure

Created and maintained by Ettore Di Giacinto.

📖 Documentation | 💬 Discord | 💻 Quickstart | 🖼️ Models | FAQ

Guided tour

https://github.com/user-attachments/assets/08cbb692-57da-48f7-963d-2e7b43883c18

Click to see more!

User and auth

https://github.com/user-attachments/assets/228fa9ad-81a3-4d43-bfb9-31557e14a36c

Agents

https://github.com/user-attachments/assets/6270b331-e21d-4087-a540-6290006b381a

Usage metrics per user

https://github.com/user-attachments/assets/cbb03379-23b4-4e3d-bd26-d152f057007f

Fine-tuning and Quantization

https://github.com/user-attachments/assets/5ba4ace9-d3df-4795-b7d4-b0b404ea71ee

WebRTC

https://github.com/user-attachments/assets/ed88e34c-fed3-4b83-8a67-4716a9feeb7b

Quickstart

macOS

Download LocalAI for macOS

Note: The DMG is not signed by Apple. After installing, run: sudo xattr -d com.apple.quarantine /Applications/LocalAI.app. See #6268 for details.

Containers (Docker, podman, ...)

Already ran LocalAI before? Use docker start -i local-ai to restart an existing container.

CPU only:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest

NVIDIA GPU:

# CUDA 13
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-13

# CUDA 12
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-12

# NVIDIA Jetson ARM64 (CUDA 12, for AGX Orin and similar)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64

# NVIDIA Jetson ARM64 (CUDA 13, for DGX Spark)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64-cuda-13

AMD GPU (ROCm):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/kfd --device=/dev/dri --group-add=video localai/localai:latest-gpu-hipblas

Intel GPU (oneAPI):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/dri/card1 --device=/dev/dri/renderD128 localai/localai:latest-gpu-intel

Vulkan GPU:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest-gpu-vulkan

Loading models

# From the model gallery (see available models with `local-ai models list` or at https://models.localai.io)
local-ai run llama-3.2-1b-instruct:q4_k_m
# From Huggingface
local-ai run huggingface://TheBloke/phi-2-GGUF/phi-2.Q8_0.gguf
# From the Ollama OCI registry
local-ai run ollama://gemma:2b
# From a YAML config
local-ai run https://gist.githubusercontent.com/.../phi-2.yaml
# From a standard OCI registry (e.g., Docker Hub)
local-ai run oci://localai/phi-2:latest

Automatic Backend Detection: LocalAI automatically detects your GPU capabilities and downloads the appropriate backend. For advanced options, see GPU Acceleration.

For more details, see the Getting Started guide.

Latest News

For older news and full release notes, see GitHub Releases and the News page.

Features

Supported Backends & Acceleration

LocalAI supports 36+ backends including llama.cpp, vLLM, transformers, whisper.cpp, diffusers, MLX, MLX-VLM, and many more. Hardware acceleration is available for NVIDIA (CUDA 12/13), AMD (ROCm), Intel (oneAPI/SYCL), Apple Silicon (Metal), Vulkan, and NVIDIA Jetson (L4T). All backends can be installed on-the-fly from the Backend Gallery.

See the full Backend & Model Compatibility Table and GPU Acceleration guide.

Resources

Autonomous Development Team

LocalAI is helped being maintained by a team of autonomous AI agents led by an AI Scrum Master.

Citation

If you utilize this repository, data in a downstream project, please consider citing it with:

@misc{localai,
  author = {Ettore Di Giacinto},
  title = {LocalAI: The free, Open source OpenAI alternative},
  year = {2023},
  publisher = {GitHub},
  journal = {GitHub repository},
  howpublished = {\url{https://github.com/go-skynet/LocalAI}},

Sponsors

Do you find LocalAI useful?

Support the project by becoming a backer or sponsor. Your logo will show up here with a link to your website.

A huge thank you to our generous sponsors who support this project covering CI expenses, and our Sponsor list:


Individual sponsors

A special thanks to individual sponsors, a full list is on GitHub and buymeacoffee. Special shout out to drikster80 for being generous. Thank you everyone!

Star history

LocalAI Star history Chart

License

LocalAI is a community-driven project created by Ettore Di Giacinto.

MIT - Author Ettore Di Giacinto mudler@localai.io

Acknowledgements

LocalAI couldn't have been built without the help of great software already available from the community. Thank you!

Contributors

This is a community project, a special thanks to our contributors!

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