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Add the localai-org/localai-realtime-demo Go client to the README Examples list and to the realtime docs (integrations + realtime feature page). Refresh the Latest News section with June 2026 highlights pulled from history since v4.3.0: realtime pipeline streaming, the parakeet.cpp and CrispASR speech work, new backends (locate-anything.cpp, Ideogram4, llama.cpp video input), and distributed-mode hardening. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Assisted-by: Claude:claude-opus-4-8 [Claude Code]
144 lines
7.2 KiB
Markdown
144 lines
7.2 KiB
Markdown
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---
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title: "Realtime API"
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weight: 60
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---
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LocalAI supports the [OpenAI Realtime API](https://platform.openai.com/docs/guides/realtime) which enables low-latency, multi-modal conversations (voice and text) over WebSocket.
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To use the Realtime API, you need to configure a pipeline model that defines the components for Voice Activity Detection (VAD), Transcription (STT), Language Model (LLM), and Text-to-Speech (TTS).
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## Configuration
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Create a model configuration file (e.g., `gpt-realtime.yaml`) in your models directory. For a complete reference of configuration options, see [Model Configuration]({{%relref "advanced/model-configuration" %}}).
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```yaml
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name: gpt-realtime
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pipeline:
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vad: silero-vad-ggml
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transcription: whisper-large-turbo
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llm: qwen3-4b
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tts: tts-1
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```
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This configuration links the following components:
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- **vad**: The Voice Activity Detection model (e.g., `silero-vad-ggml`) to detect when the user is speaking.
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- **transcription**: The Speech-to-Text model (e.g., `whisper-large-turbo`) to transcribe user audio.
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- **llm**: The Large Language Model (e.g., `qwen3-4b`) to generate responses.
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- **tts**: The Text-to-Speech model (e.g., `tts-1`) to synthesize the audio response.
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Make sure all referenced models (`silero-vad-ggml`, `whisper-large-turbo`, `qwen3-4b`, `tts-1`) are also installed or defined in your LocalAI instance.
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### Streaming the pipeline
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By default each stage runs to completion before the next begins: the whole utterance is transcribed, the full LLM reply is generated, then it is synthesized. Each stage can instead be streamed incrementally, which lowers the time-to-first-audio of a turn:
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```yaml
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name: gpt-realtime
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pipeline:
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vad: silero-vad-ggml
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transcription: whisper-large-turbo
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llm: qwen3-4b
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tts: tts-1
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streaming:
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llm: true # stream LLM tokens as transcript deltas
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tts: true # emit audio deltas per synthesized chunk
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transcription: true # stream transcript text deltas of the user's speech
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clause_chunking: true # synthesize each clause as soon as it completes
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```
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- **streaming.tts**: emit a `response.output_audio.delta` per audio chunk the TTS backend produces (requires a backend that supports streaming synthesis), instead of one delta for the whole utterance. Falls back to a single unary delta otherwise.
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- **streaming.transcription**: stream `conversation.item.input_audio_transcription.delta` events as the transcript is produced (requires a transcription backend that supports streaming).
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- **streaming.llm**: stream the LLM reply token-by-token as `response.output_audio_transcript.delta` events. The full reply is buffered and synthesized once it is complete — streamed as audio chunks when `streaming.tts` is enabled (and the TTS backend supports it), otherwise as a single unary delta. Reasoning/thinking is always stripped from the spoken transcript. Tool calls are supported while streaming when the LLM uses its tokenizer template (`use_tokenizer_template: true`): the backend's autoparser then delivers content and tool calls separately, so the spoken transcript never leaks tool-call tokens. Grammar-based function calling keeps the buffered path.
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- **streaming.clause_chunking**: instead of buffering the whole reply before TTS, split it into speakable clauses and synthesize each as soon as it completes, lowering the time-to-first-audio. The splitter is script-aware: it uses Unicode sentence segmentation (so it handles CJK `。!?` with no whitespace), CJK clause punctuation (`,、;:`), and Thai/Lao spaces — it does **not** rely on whitespace sentence boundaries, so it works for languages such as Chinese, Japanese and Thai where the old per-sentence approach degraded to whole-message buffering. Requires `streaming.llm`; scripts that genuinely need a dictionary (e.g. Khmer, Burmese) simply stay buffered until a space or end-of-message. Off by default.
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All streaming flags are off by default, so existing pipelines are unaffected.
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### Disabling thinking
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For reasoning models, you can force the pipeline LLM's thinking off without editing the LLM model config:
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```yaml
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pipeline:
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llm: qwen3-4b
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disable_thinking: true # maps to enable_thinking=false for the realtime LLM
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```
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This is applied only to the realtime session's copy of the LLM config, so it does not affect other users of the same model. Leave it unset to use the LLM model config's own reasoning settings.
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## Transports
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The Realtime API supports two transports: **WebSocket** and **WebRTC**.
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### WebSocket
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Connect to the WebSocket endpoint:
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```
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ws://localhost:8080/v1/realtime?model=gpt-realtime
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```
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Audio is sent and received as raw PCM in the WebSocket messages, following the OpenAI Realtime API protocol.
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### WebRTC
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The WebRTC transport enables browser-based voice conversations with lower latency. Connect by POSTing an SDP offer to the REST endpoint:
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```
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POST http://localhost:8080/v1/realtime?model=gpt-realtime
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Content-Type: application/sdp
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<SDP offer body>
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```
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The response contains the SDP answer to complete the WebRTC handshake.
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#### Opus backend requirement
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WebRTC uses the Opus audio codec for encoding and decoding audio on RTP tracks. The **opus** backend must be installed for WebRTC to work. Install it from the model gallery:
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```bash
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curl http://localhost:8080/models/apply -H "Content-Type: application/json" -d '{"id": "opus"}'
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```
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Or set the `EXTERNAL_GRPC_BACKENDS` environment variable if running a local build:
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```bash
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EXTERNAL_GRPC_BACKENDS=opus:/path/to/backend/go/opus/opus
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```
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The opus backend is loaded automatically when a WebRTC session starts. It does not require any model configuration file — just the backend binary.
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#### WebRTC behind Docker host networking or NAT
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By default pion gathers a host ICE candidate for every local interface. Under
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Docker **host networking** that includes bridge addresses (`docker0`/`veth`,
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`172.x`) that a remote browser cannot route to: the call typically connects on a
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good candidate and then drops a few seconds later when ICE consent checks fail on
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the unreachable ones. Two settings let you advertise only the reachable address:
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```bash
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# Advertise these IPs as the host ICE candidates (e.g. the host's LAN IP)
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LOCALAI_WEBRTC_NAT_1TO1_IPS=192.168.1.10
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# ...or restrict ICE gathering to specific interfaces
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LOCALAI_WEBRTC_ICE_INTERFACES=eth0
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```
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{{% notice tip %}}
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For a browser on another LAN machine talking to LocalAI in a host-networked
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container, set `LOCALAI_WEBRTC_NAT_1TO1_IPS` to the host's LAN IP. This is the
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most reliable fix for WebRTC connections that establish and then drop.
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{{% /notice %}}
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## Protocol
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The API follows the OpenAI Realtime API protocol for handling sessions, audio buffers, and conversation items.
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## Examples
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- [Realtime voice assistant demo (Go)](https://github.com/localai-org/localai-realtime-demo): a minimal Go client for the Realtime (WebSocket) API with a full talk-back voice loop and an example tool call. Ships a `docker compose` setup that brings up a realtime-capable LocalAI for you.
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- [Realtime voice assistant example (Python)](https://github.com/mudler/LocalAI-examples/tree/main/realtime): thin-client architecture (Silero VAD on the client, heavy lifting on LocalAI), suited to running the client on a Raspberry Pi.
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