Files
LocalAI/docs/content/reference/architecture.md
mudler's LocalAI [bot] 40d35c0385 docs: onboarding overhaul, dedup, and error docs (#7711) (#10895)
* docs: fix CPU image tag (latest, not latest-cpu)

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs: use canonical localai/localai registry in models guide

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs: replace dead llama-stable backend with llama-cpp

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs: correct mitm-proxy intercept config and redaction tier

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs: fix text-to-audio endpoint and broken notice block

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* docs: fix VAD example, stale FAQ, broken link, CLI list, whats-new dump

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs: render advanced/reference section indexes (consolidate _index)

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs: remove duplicate getting-started build/kubernetes pages

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs: fold container image reference into installation/containers

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs: remove stale advanced fine-tuning page (superseded by features/fine-tuning)

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs: fold distribution/longcat/sound pages into their parents

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* docs: make getting-started index accurate and complete

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* docs: carry one concrete model through the getting-started path

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs: add end-to-end 'build your first agent' walkthrough

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs: add runtime errors reference; consolidate troubleshooting from FAQ

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* docs: add agent actions catalog

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs: agent-scoped MCP, skills walkthrough, agentic disambiguation

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* docs: add concrete gallery install lines to media feature pages

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* docs: merge installation into getting-started (URLs preserved via aliases)

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* docs: add Operations section; move operator pages and P2P API reference

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* docs: journey-ordered top nav and grouped feature sections

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* docs: add docs-with-code process gate (PR template + agent instructions)

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* docs: remove em/en dashes from documentation prose

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---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-07-17 22:08:20 +02:00

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disableToc = false
title = "Architecture"
weight = 25
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LocalAI is an API written in Go that serves as an OpenAI shim, enabling software already developed with OpenAI SDKs to seamlessly integrate with LocalAI. It can be effortlessly implemented as a substitute, even on consumer-grade hardware. This capability is achieved by employing various C++ backends, including [ggml](https://github.com/ggerganov/ggml), to perform inference on LLMs using both CPU and, if desired, GPU. Internally LocalAI backends are just gRPC server, indeed you can specify and build your own gRPC server and extend LocalAI in runtime as well. It is possible to specify external gRPC server and/or binaries that LocalAI will manage internally.
LocalAI uses a mixture of backends written in various languages (C++, Golang, Python, ...). You can check [the model compatibility table]({{%relref "reference/compatibility-table" %}}) to learn about all the components of LocalAI.
![How LocalAI works: clients speak one API to a small core, which routes each request over gRPC to separate backend processes pulled on demand](/images/diagrams/architecture-overview.png)
## Backstory
As much as typical open source projects starts, I, [mudler](https://github.com/mudler/), was fiddling around with [llama.cpp](https://github.com/ggerganov/llama.cpp) over my long nights and wanted to have a way to call it from `go`, as I am a Golang developer and use it extensively. So I've created `LocalAI` (or what was initially known as `llama-cli`) and added an API to it.
But guess what? The more I dived into this rabbit hole, the more I realized that I had stumbled upon something big. With all the fantastic C++ projects floating around the community, it dawned on me that I could piece them together to create a full-fledged OpenAI replacement. So, ta-da! LocalAI was born, and it quickly overshadowed its humble origins.
Now, why did I choose to go with C++ bindings, you ask? Well, I wanted to keep LocalAI snappy and lightweight, allowing it to run like a champ on any system and avoid any Golang penalties of the GC, and, most importantly built on shoulders of giants like `llama.cpp`. Go is good at backends and API and is easy to maintain. And hey, don't forget that I'm all about sharing the love. That's why I made LocalAI MIT licensed, so everyone can hop on board and benefit from it.
As if that wasn't exciting enough, as the project gained traction, [mkellerman](https://github.com/mkellerman) and [Aisuko](https://github.com/Aisuko) jumped in to lend a hand. mkellerman helped set up some killer examples, while Aisuko is becoming our community maestro. The community now is growing even more with new contributors and users, and I couldn't be happier about it!
Oh, and let's not forget the real MVP here-[llama.cpp](https://github.com/ggerganov/llama.cpp). Without this extraordinary piece of software, LocalAI wouldn't even exist. So, a big shoutout to the community for making this magic happen!