88edd7fc7f fix(distributed): run cold model loads as durable jobs instead of holding the advisory lock (#11514)
* fix(advisorylock): set statement_timeout alongside lock_timeout

WithLockCtx already overrides a deployment-wide lock_timeout on its
dedicated connection so a blocking pg_advisory_lock() waits its turn
instead of failing with 55P03. statement_timeout aborts that exact same
statement independently, with SQLSTATE 57014, and was not overridden.

Production roles commonly carry statement_timeout=60s. Any guarded
section longer than that (a cold model load stages for tens of minutes)
therefore killed every concurrent waiter:

  advisorylock: acquiring lock 9003261067483446873: ERROR: canceling
  statement due to statement timeout (SQLSTATE 57014)

Derive it from the same context budget as lock_timeout, with a matching
RESET so the pooled connection is returned clean.

Assisted-by: Claude Opus 5 [claude-code]

* feat(distributed): add ModelLoadJob, the durable cold-load record

A cold load in distributed mode is a long-running background job, but it
was modelled as a synchronous side effect of an inference request: the
whole of it (backend install, multi-GB staging, checkpoint load) ran
inside the per-model advisory lock. Loading a 35.7 GB GGUF held that lock
for ~20 minutes, so every concurrent request for the same model blocked
on pg_advisory_lock and died at the role's 60s statement_timeout.

Introduce the row that lets the lock shrink to a decision. Exactly one
ModelLoadJob may be active per tracking key; that uniqueness — not the
lifetime of a lock — is what de-duplicates concurrent loaders across
replicas. ClaimLoadJob does its read-then-write under the advisory lock
and nothing else: no network, file or gRPC I/O inside the guarded
section, so a claim costs milliseconds no matter how long the resulting
load takes.

LastProgress is a heartbeat rather than a byte counter. A checkpoint load
legitimately moves zero bytes for many minutes, so a reaper keyed on byte
movement would reclaim a healthy job mid-load; byte progress stays the
concern of load_deadline.go. A job whose heartbeat stops for longer than
the orphan window is reclaimable, so a replica killed mid-load cannot
wedge a model permanently.

Failed jobs keep their row for a short grace so an immediately-following
request reports the real cause instead of silently starting a fresh load
of a model that just failed.

No caller yet — the router moves onto this in the next commit.

Assisted-by: Claude Opus 5 [claude-code]

* refactor(distributed): run cold loads as jobs, outside the advisory lock

Route wrapped the entire cold load — node selection, backend install,
multi-GB staging and the remote LoadModel — in the per-model advisory
lock. The lock's job is to de-duplicate concurrent loaders, a decision
that takes milliseconds; holding it for the tens of minutes the resulting
work takes is what turned a dedup mechanism into a cluster-wide outage
for that model.

Split it into a claim and a run. The claim is the only thing left inside
the lock. The run is a background job owned by the claiming replica and
bounded by the same progress-extended deadline as before; every other
request for that model — local or on another replica — attaches as a
waiter and is served the moment the model is ready, with no duplicate
load and no lock contention.

Waiters share one broadcast rather than an ordered queue: they all want
the identical outcome, so ordering them would add fairness machinery that
changes no result. The local channel wakes same-replica waiters instantly
and a 2s DB poll is the authority, because a waiter on another replica
has no channel to close. On wake a waiter re-runs the warm path rather
than trusting the signal — the model may have been evicted in between.

A waiter whose client disconnects returns immediately and the job keeps
running; it belongs to the job record, not to the request. A failure is
recorded on the row so every waiter reports the real cause, and the row
survives briefly so the next request does not read "no job" as "not
loading" and start a duplicate load of a model that just failed.

The runner heartbeats the row on a fixed interval whether or not bytes
are moving, which is what keeps a legitimately silent checkpoint load
from being reclaimed as an orphan. Phase (installing/staging/loading) and
placement ride to the heartbeat on the context, the same seam
load_deadline.go already uses, so single-host paths are untouched.

Non-distributed mode (no DB) keeps the inline load exactly as it was.

Assisted-by: Claude Opus 5 [claude-code]

* feat(distributed): bound the wait for a loading model and answer with progress

A request whose model is cold-loading now attaches to the running job and
is served the moment the model is ready. That wait has to be bounded: a
held HTTP request cannot survive real infrastructure, and an ingress or LB
idle timeout kills a twenty-minute request regardless of what LocalAI
does.

New LOCALAI_MODEL_LOAD_WAIT (default 60s) bounds the CALLER, never the
load — the job keeps running either way. On expiry the request gets 503
with Retry-After and a structured body naming the model, the node, the
phase, byte progress and an ETA. The `error` envelope keeps OpenAI
clients working; `loading` is additive so they ignore it.

The ETA comes from the job's own observed rate and is omitted rather than
guessed until enough bytes have moved for that rate to mean anything: a
confidently wrong ETA on a twenty-minute wait is worse than none.
Retry-After is that ETA when known, clamped to [5s, 300s], and the wait
budget otherwise.

LOCALAI_MODEL_LOAD_WAIT=0 waits unbounded, for deployments with no proxy
in front. Zero in the config struct still means "unset, use the default",
so the CLI records the operator's zero as ModelLoadWaitUnbounded rather
than losing the distinction.

The distributed branch of ModelLoader.loadModel wrapped the router's
error with %s, which flattened it to a string. Use %w: the typed error is
what the HTTP layer keys the 503 off.

Assisted-by: Claude Opus 5 [claude-code]

* feat(api): add GET /api/models/{id}/load-status

A client that receives 503 while a model stages onto a worker needs
somewhere to poll. This returns the same `loading` object the 503 carries
— phase, node, byte progress and ETA — or 404 when no load is running.

Read-only and observability-shaped, so it is deliberately neither
admin-gated nor feature-gated: it explains a 503 the caller just
received, and hiding that behind a per-modality feature would make the
explanation for a failed image request depend on chat permissions. It
also gets no MCP tool, since there is nothing here an admin would manage
conversationally.

Registered on the surfaces from .agents/api-endpoints-and-auth.md: the
swagger block (existing `models` tag, so /api/instructions needs no new
area), the endpoint discovery maps in RegisterLocalAIRoutes, regenerated
swagger, and the distributed-mode docs page. No FLAG_* usecase is
involved, so capabilities.js is unchanged.

Assisted-by: Claude Opus 5 [claude-code]

* feat(ui): show cold-load progress in Chat and retry when the model is ready

A chat request for a model that is still staging onto a worker now gets a
503 carrying live progress instead of an error. Render it: the composer
shows the phase (installing / staging / loading), the node, the percent
and the ETA, then polls load-status and re-sends the request the moment
the model is ready.

Reuses the staging progress idiom the page already had rather than
inventing a second one — the two sources are folded into one
loadProgress, with the load job winning because it is authoritative
across frontend replicas and knows the phase, where the staging operation
only knows about a byte transfer this replica happens to be performing.

Waiting is bounded (three send attempts, ~30 min of polling each), so a
load that never finishes still surfaces as an error rather than as a
spinner nobody questions. An aborted generation stops the polling too.

Assisted-by: Claude Opus 5 [claude-code]

* fix(distributed): check warm-path cleanup errors

The router moved legacy cleanup calls onto newly linted lines. Report
cleanup failures while preserving the fallback to a cold load.

Assisted-by: Codex:gpt-5 [golangci-lint]

---------

Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: localai-org-maint-bot <306269227+localai-org-maint-bot@users.noreply.github.com>
2026-08-15 13:20:11 +02:00
2026-04-08 19:23:16 +02:00
2025-02-15 18:17:15 +01:00
2026-08-14 15:07:40 +02:00
2023-05-04 15:01:29 +02:00




LocalAI License

Follow LocalAI_API Join LocalAI Discord Community

mudler%2FLocalAI | Trendshift

Deutsch | Español | français | 日本語 | 한국어 | Português | Русский | 中文

LocalAI is the open-source AI engine. Run any model - LLMs, vision, voice, image, video - on any hardware. No GPU required.

A small core, not a bundle. Each backend wraps a best-in-class engine (llama.cpp, vLLM, whisper.cpp, stable-diffusion, MLX...) in its own image, pulled only when a model needs it. You install nothing you don't use.

  • Composable by design: backends are separate and pulled on demand, so you install only what your model needs
  • Open and extensible: load any model, or build your own backend in any language against an open interface
  • Drop-in API compatibility: OpenAI, Anthropic, and ElevenLabs APIs across every backend
  • Any model, any modality: LLMs, vision, voice, image, and video behind one API
  • Any hardware: NVIDIA, AMD, Intel, Apple Silicon, Vulkan, or CPU-only
  • Multi-user ready: API key auth, user quotas, role-based access
  • Built-in AI agents: autonomous agents with tool use, RAG, MCP, and skills
  • Privacy-first: your data never leaves your infrastructure

A small LocalAI core with backends (llama.cpp, vLLM, MLX, whisper.cpp, stable-diffusion, kokoro, parakeet.cpp...) plugged in as separate on-demand images

Created by Ettore Di Giacinto and maintained by the LocalAI team.

📖 Documentation | 💬 Discord | 💻 Quickstart | 🖼️ Models | FAQ

Guided tour

https://github.com/user-attachments/assets/08cbb692-57da-48f7-963d-2e7b43883c18

Click to see more!

User and auth

https://github.com/user-attachments/assets/228fa9ad-81a3-4d43-bfb9-31557e14a36c

Agents

https://github.com/user-attachments/assets/6270b331-e21d-4087-a540-6290006b381a

Usage metrics per user

https://github.com/user-attachments/assets/cbb03379-23b4-4e3d-bd26-d152f057007f

Fine-tuning and Quantization

https://github.com/user-attachments/assets/5ba4ace9-d3df-4795-b7d4-b0b404ea71ee

WebRTC

https://github.com/user-attachments/assets/ed88e34c-fed3-4b83-8a67-4716a9feeb7b

Quickstart

macOS

Download LocalAI for macOS

Note: The DMG is not signed by Apple. After installing, run: sudo xattr -d com.apple.quarantine /Applications/LocalAI.app. See #6268 for details.

Containers (Docker, podman, ...)

Already ran LocalAI before? Use docker start -i local-ai to restart an existing container.

CPU only:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest

NVIDIA GPU:

# CUDA 13
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-13

# CUDA 12
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-12

# NVIDIA Jetson ARM64 (CUDA 12, for AGX Orin and similar)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64

# NVIDIA Jetson ARM64 (CUDA 13, for DGX Spark)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64-cuda-13

AMD GPU (ROCm):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/kfd --device=/dev/dri --group-add=video localai/localai:latest-gpu-hipblas

Intel GPU (oneAPI):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/dri/card1 --device=/dev/dri/renderD128 localai/localai:latest-gpu-intel

Vulkan GPU:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest-gpu-vulkan

Loading models

# From the model gallery (see available models with `local-ai models list` or at https://models.localai.io)
local-ai run llama-3.2-1b-instruct:q4_k_m
# From Huggingface
local-ai run huggingface://TheBloke/phi-2-GGUF/phi-2.Q8_0.gguf
# From the Ollama OCI registry
local-ai run ollama://gemma:2b
# From a YAML config
local-ai run https://gist.githubusercontent.com/.../phi-2.yaml
# From a standard OCI registry (e.g., Docker Hub)
local-ai run oci://localai/phi-2:latest

To work with a running LocalAI server from the terminal, start the built-in agent from another shell. It answers questions, reads your files and runs commands on your machine, asking you to approve anything that changes state. Inside a session, /models lists installed models and /model <name> switches between them. See the Terminal agent docs.

# Terminal 1
local-ai run llama-3.2-1b-instruct:q4_k_m

# Terminal 2
local-ai chat --model llama-3.2-1b-instruct:q4_k_m

Automatic Backend Detection: LocalAI automatically detects your GPU capabilities and downloads the appropriate backend. For advanced options, see GPU Acceleration.

For more details, see the Getting Started guide.

Latest News

For older news and full release notes, see GitHub Releases and the blog.

Features

Supported Backends & Acceleration

LocalAI supports 60+ backends including llama.cpp, vLLM, SGLang, transformers, whisper.cpp, diffusers, MLX, MLX-VLM, and many more. Hardware acceleration is available for NVIDIA (CUDA 12/13), AMD (ROCm), Intel (oneAPI/SYCL), Apple Silicon (Metal), Vulkan, and NVIDIA Jetson (L4T). All backends can be installed on-the-fly from the Backend Gallery.

See the full Backend & Model Compatibility Table and GPU Acceleration guide.

Backends built by us

Most backends wrap a best-in-class upstream engine. A handful of them are native C/C++/GGML engines (no Python at inference) developed and maintained by the LocalAI project itself:

Backend What it does
vllm.cpp From-scratch C++20 port of vLLM for text generation: paged KV cache, continuous batching, prefix caching, safetensors + GGUF loading, engine-enforced structured output, on CPU, CUDA, Metal and Vulkan. Also serves MiniMax-H3 joint video+audio generation
parakeet.cpp C++/GGML port of NVIDIA NeMo Parakeet ASR (tdt/ctc/rnnt/hybrid), with cache-aware streaming transcription
moss-transcribe.cpp C++/GGML port of OpenMOSS MOSS-Transcribe-Diarize: joint long-form transcription, speaker diarization and timestamping in a single pass
moss-tts.cpp C++/GGML port of the OpenMOSS MOSS-TTS family: text-to-speech (MOSS-TTS-Local v1.5, 48 kHz stereo) with reference-audio voice cloning, through the MOSS-Audio-Tokenizer neural codec
magpie-tts.cpp C++/GGML port of NVIDIA's Magpie TTS Multilingual 357M: 22.05 kHz mono text-to-speech in 5 voices and 9+ languages, with the NanoCodec neural codec and tokenizer/G2P embedded in a single GGUF
ced.cpp C++/GGML port of the CED audio-tagging models: sound-event classification (527-class AudioSet) over REST and the realtime API for live recognition
voice-detect.cpp Speaker recognition and voice analysis (ECAPA-TDNN, WeSpeaker, ERes2Net, CAM++, wav2vec2 age/gender/emotion), replacing the Python speaker-recognition backend
voxtral-tts.c Mistral Voxtral-4B-TTS text-to-speech in pure C: 20 preset voices across 9 languages, 24 kHz WAV output, no dependencies beyond libc
vibevoice.cpp Native port of Microsoft VibeVoice for TTS (voice cloning) and long-form ASR with speaker diarization
rf-detr.cpp Native RF-DETR object detection and instance segmentation
locate-anything.cpp Open-vocabulary object detection and visual grounding (LocateAnything-3B)
depth-anything.cpp Depth Anything 3 monocular metric depth + camera pose estimation
face-detect.cpp Face detection, recognition, demographics and anti-spoofing (SCRFD/ArcFace, YuNet/SFace), replacing the Python insightface backend
free-splatter.cpp Pose-free 3D reconstruction (FreeSplatter): turns a handful of plain photos into 3D Gaussians, no camera poses or GPU required
trellis2.cpp C++/GGML port of Microsoft TRELLIS.2: single-image to textured 3D mesh (GLB with PBR materials)
privacy-filter.cpp Standalone GGML PII/NER token-classification engine powering LocalAI's PII redaction tier
LocalVQE Joint acoustic echo cancellation, noise suppression, and dereverberation
local-store Local-first vector database for embeddings (shipped in-tree)

We also maintain apex-quant, a per-tensor, per-layer quantization recipe for Mixture-of-Experts models that exploits their structural sparsity to produce GGUFs matching or beating Q8_0 quality - and they run out of the box on stock llama.cpp.

Resources

Team

LocalAI is maintained by a small team of humans, together with the wider community of contributors.

A huge thank you to everyone who contributes code, reviews PRs, files issues, and helps users in Discord — LocalAI is a community-driven project and wouldn't exist without you. See the full contributors list.

Citation

If you utilize this repository, data in a downstream project, please consider citing it with:

@misc{localai,
  author = {Ettore Di Giacinto},
  title = {LocalAI: The free, Open source OpenAI alternative},
  year = {2023},
  publisher = {GitHub},
  journal = {GitHub repository},
  howpublished = {\url{https://github.com/go-skynet/LocalAI}},

Sponsors

Do you find LocalAI useful?

Support the project by becoming a backer or sponsor. Your logo will show up here with a link to your website.

A huge thank you to our generous sponsors who support this project covering CI expenses, and our Sponsor list:

Past sponsors


Individual sponsors

A special thanks to individual sponsors, a full list is on GitHub and buymeacoffee. Special shout out to drikster80 for being generous. Thank you everyone!

License

LocalAI is a community-driven project created by Ettore Di Giacinto and maintained by the LocalAI team.

MIT - Author Ettore Di Giacinto mudler@localai.io

Acknowledgements

LocalAI couldn't have been built without the help of great software already available from the community. Thank you!

Contributors

This is a community project, a special thanks to our contributors!

S
Description
No description provided
Readme MIT
230 MiB
0 Stars 1 Watchers 0 Forks
Languages
Go 69.2%
JavaScript 10.7%
Python 5.2%
C++ 5%
HTML 3.7%
Other 6.1%