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Adds result_map, the engine-to-proto boundary, and wires the offline transcription RPC. The handler branches on the ROUTED task: for Asr the request's prompt is whisper-style decoding context and becomes a request option, for Alignment the same field IS the transcript to align and becomes the text input. Routing has already decided which. The result text is TaskResult.text_output verbatim and is never derived from the segments. audio.cpp carries transcript text in text_output and nowhere else, so deriving it returns an empty transcript for every producer that reports segments without word timing. transcript_assembly already enforces that; this commit's job is not to undo it at the proto boundary, and result_map_ctest pins it there. read_audio_file now takes the sample rate the caller needs. Both file-fed speech handlers ask for 16 kHz mono, for two reasons: silero_vad and sortformer_diar refuse anything else outright, which turned an ordinary 44.1 kHz upload into INTERNAL, and nemotron_asr emits word timestamps in its own 16 kHz feature domain whatever the input was, so only a 16 kHz buffer makes the emitted nanoseconds right. Zero keeps the file's native rate and channels, which is what source separation will need. LoadedModel::check_can_serve answers a capability refusal before the lane is taken and before the input file is read. Routing is a pure read of the immutable capabilities, so a model that cannot serve an RPC no longer waits out somebody else's run to say so. VAD and Diarize use it too. Assisted-by: Claude:claude-opus-5 [Claude Code] Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
84 lines
3.2 KiB
C++
84 lines
3.2 KiB
C++
#include "result_map.h"
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#include "transcript_assembly.h"
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#include <string>
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#include <vector>
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namespace audiocpp_backend {
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void fill_transcript_result(const engine::runtime::TaskResult &result,
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int sample_rate, float duration_seconds,
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backend::TranscriptResult *out) {
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if (out == nullptr) {
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return;
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}
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std::vector<Span> speech_segments;
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speech_segments.reserve(result.speech_segments.size());
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for (const auto &segment : result.speech_segments) {
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speech_segments.push_back(
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Span{segment.span.start_sample, segment.span.end_sample});
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}
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std::vector<SpeakerSpan> speaker_turns;
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speaker_turns.reserve(result.speaker_turns.size());
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for (const auto &turn : result.speaker_turns) {
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speaker_turns.push_back(
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SpeakerSpan{Span{turn.span.start_sample, turn.span.end_sample},
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turn.speaker_id});
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}
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std::vector<WordSpan> words;
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words.reserve(result.word_timestamps.size());
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for (const auto &word : result.word_timestamps) {
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words.push_back(
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WordSpan{Span{word.span.start_sample, word.span.end_sample},
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word.word});
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}
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// The ONLY read of transcript text in this function, and the only one there
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// may ever be. See THE RULE in the header.
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const std::string text =
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result.text_output.has_value() ? result.text_output->text : std::string();
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const AssembledTranscript assembled = assemble_transcript(
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text, speech_segments, speaker_turns, words, sample_rate);
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out->set_text(assembled.text);
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// language has no source inside transcript_assembly, which is span-shaped
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// only, so it is read straight off the engine result here. Left untouched
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// when the family reported no text output at all: an empty string would be
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// indistinguishable from a family that genuinely detected no language, and
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// the field is documented as optional.
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if (result.text_output.has_value()) {
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out->set_language(result.text_output->language);
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}
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out->set_duration(duration_seconds);
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// Cleared rather than appended to. A caller that fills the same message
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// twice (a stream's final_result being rebuilt, say) would otherwise emit
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// every segment twice, and the second call's ids would restart at 0 and
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// collide with the first call's.
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out->clear_segments();
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for (const auto &segment : assembled.segments) {
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auto *out_segment = out->add_segments();
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out_segment->set_id(segment.id);
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// NANOSECONDS. TranscriptSegment and TranscriptWord are the only
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// messages in backend.proto that use them; VADSegment and DiarizeSegment
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// are float seconds. assemble_transcript has already converted.
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out_segment->set_start(segment.start_ns);
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out_segment->set_end(segment.end_ns);
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out_segment->set_text(segment.text);
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out_segment->set_speaker(segment.speaker);
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for (const auto &word : segment.words) {
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auto *out_word = out_segment->add_words();
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out_word->set_start(word.start_ns);
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out_word->set_end(word.end_ns);
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out_word->set_text(word.text);
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}
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}
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}
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} // namespace audiocpp_backend
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