Files
LocalAI/backend/cpp/audio-cpp/loaded_model.cpp
Ettore Di Giacinto 8da5cde0c0 backend(audio-cpp): serve the AudioTranscriptionLive RPC
The one bidirectional stream this backend serves. The client sends a
TranscriptLiveConfig, then TranscriptLiveAudio frames; the server acknowledges
with ready, emits deltas as the audio arrives, and sends final_result once the
read side closes. There is no offline fallback: live transcription has to
consume audio incrementally, so a family with no streaming ASR is refused
rather than served a batch run, which is what this RPC's Streaming-only
mode_candidates list already says.

The driver is a new sibling of run_streaming_audio, run_streaming_live, because
the audio does not exist yet: instead of slicing a buffer it pulls frames from
the caller until the read side closes. It installs the same ScopedStreamSink in
the same order, which is not optional, since nemotron_asr returns a bare event
from process_audio_chunk and reports every partial through the sink from inside
finalize(). It buffers the wire's frames up to the family's own preferred window
rather than feeding whatever size the client's audio callback produced, and it
does not call finish_stream at all when no audio arrived, because nemotron_asr
throws "finalize requires streamed audio" and an empty transcript is the
truthful answer to transcribing nothing.

Three things the handler had to get right and one it cannot:

  - The audio contract. A live request carries no samples, but nemotron_asr's
    streaming prepare() throws without an audio contract, and
    build_preparation_request derives it from TaskRequest::audio_input, so that
    field is an EMPTY buffer holding only the rate and the channel count.
  - 16 kHz or a refusal. The families express their spans in their own 16 kHz
    feature domain whatever the input was, and live frames cannot be resampled
    on the way in the way a file can, so an 8 kHz session would return
    timestamps 2x off with a 200. core/backend hardcodes 16000 anyway.
  - A mid-stream Config is refused. backend.proto calls it a decoder reset, but
    deltas already on the wire cannot be retracted, so a reset would leave the
    final text contradicting the transcript the client assembled. Ignoring the
    message would hand a client that believes it reset the decoder a transcript
    that silently continues the audio it thought it discarded.
  - The stale-route identity check cannot run here: TranscriptLiveRequest
    carries no ModelIdentity in either arm of its oneof, so snapshot_for does
    not instantiate for it. snapshot_unchecked's comment now names that as a
    second legitimate class of caller and says the fix is a proto change.

eou and eob stay false. They exist for cache-aware models that emit
end-of-utterance and end-of-backchannel tokens; audio.cpp's StreamEvent has no
equivalent signal, and a client uses eou to decide the speaker yielded the turn,
so a guess inferred from silence cuts people off mid-sentence.

The lane is held for the whole stream, which is as long as the user keeps
talking: the streaming session is stateful and cached, so a concurrent run would
interleave two callers' audio and corrupt both transcripts.

Verified against nemotron_asr over a real connection with a 14 s WAV in
512-sample frames: ready first, 59 incremental deltas with no repeated prefix,
concat(deltas) equal to final_result.text, word timestamps in nanoseconds, eou
and eob false. citrinet_asr answers UNIMPLEMENTED naming the family and listing
asr/offline. A config followed by a close returns an empty final_result rather
than hanging, and a first message that is not a config is INVALID_ARGUMENT. Two
concurrent streams both return the complete transcript.

Two cleanups on lines Task 12 touched, folded in. The DtypeAllowList terminator
is now asserted at compile time: the reported out-of-bounds read did not exist,
the single entry does terminate, but the loops have no other bound and any edit
that widened an entry would walk off the end. And the dtype guard now
short-circuits on "is there a table entry" through a new predicate rather than
on the emptiness of the description string, which would have skipped the check
on an entry with an empty allow list, i.e. on precisely the entry that refuses
every dtype.

Assisted-by: Claude:claude-opus-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-07-29 19:03:33 +00:00

791 lines
34 KiB
C++

#include "loaded_model.h"
#include "family_gate.h"
#include "engine/framework/assets/tensor_source.h"
#include <algorithm>
#include <cstddef>
#include <cstdint>
#include <filesystem>
#include <utility>
#if defined(__APPLE__)
#include <mach-o/dyld.h>
#include <cstdint>
#include <vector>
#elif defined(__linux__)
#include <unistd.h>
#endif
namespace audiocpp_backend {
// --------------------------------------------------------------------------
// Enum coupling
//
// audiocpp_backend::Task mirrors engine::runtime::VoiceTaskKind positionally so
// capability_routing can stay stdlib-only and testable without an audio.cpp
// checkout. Nothing about that mirroring is enforced by the type system, and a
// drift is silent in the worst possible way: every unit still compiles, every
// test still passes, and the backend runs a different task than the one the
// caller asked for.
//
// Two mechanisms pin it, and both are needed because they catch different edits:
//
// 1. The assertions below pin every enumerator's value on both sides. An
// insertion or a reorder anywhere before the last member shifts the values
// after it and fails the build here.
// 2. An enumerator APPENDED after the last one shifts nothing, so no value
// assertion can see it. What sees it is the switch in from_engine_task,
// which covers the engine enum with no `default:` label. CMakeLists.txt
// compiles this file with -Werror=switch so that omission is an error
// rather than a warning nobody reads.
//
// Neither mechanism catches a pure RENAME of an upstream enumerator, but that
// does not need catching: the switch stops naming an enumerator that exists and
// the build fails on its own.
// --------------------------------------------------------------------------
namespace {
constexpr int kEngine(engine::runtime::VoiceTaskKind kind) {
return static_cast<int>(kind);
}
constexpr int kMirror(Task task) { return static_cast<int>(task); }
} // namespace
static_assert(kEngine(engine::runtime::VoiceTaskKind::Vad) == 0, "VoiceTaskKind drifted");
static_assert(kEngine(engine::runtime::VoiceTaskKind::Asr) == 1, "VoiceTaskKind drifted");
static_assert(kEngine(engine::runtime::VoiceTaskKind::Diarization) == 2, "VoiceTaskKind drifted");
static_assert(kEngine(engine::runtime::VoiceTaskKind::SourceSeparation) == 3, "VoiceTaskKind drifted");
static_assert(kEngine(engine::runtime::VoiceTaskKind::AudioGeneration) == 4, "VoiceTaskKind drifted");
static_assert(kEngine(engine::runtime::VoiceTaskKind::Tts) == 5, "VoiceTaskKind drifted");
static_assert(kEngine(engine::runtime::VoiceTaskKind::VoiceCloning) == 6, "VoiceTaskKind drifted");
static_assert(kEngine(engine::runtime::VoiceTaskKind::VoiceConversion) == 7, "VoiceTaskKind drifted");
static_assert(kEngine(engine::runtime::VoiceTaskKind::SpeechToSpeech) == 8, "VoiceTaskKind drifted");
static_assert(kEngine(engine::runtime::VoiceTaskKind::Alignment) == 9, "VoiceTaskKind drifted");
static_assert(kEngine(engine::runtime::VoiceTaskKind::VoiceDesign) == 10, "VoiceTaskKind drifted");
static_assert(kEngine(engine::runtime::VoiceTaskKind::SpeakerRecognition) == 11, "VoiceTaskKind drifted");
// The last member. Pinning it pins the member count too, as long as the
// enumerators stay contiguous and unassigned, which upstream's declaration is.
static_assert(kEngine(engine::runtime::VoiceTaskKind::Svc) == 12,
"engine::runtime::VoiceTaskKind gained, lost or reordered a member. "
"audiocpp_backend::Task mirrors it positionally: update capability_routing.h, "
"to_engine_task and from_engine_task together, then move this pin.");
static_assert(kMirror(Task::Vad) == 0, "Task drifted from VoiceTaskKind");
static_assert(kMirror(Task::Asr) == 1, "Task drifted from VoiceTaskKind");
static_assert(kMirror(Task::Diarization) == 2, "Task drifted from VoiceTaskKind");
static_assert(kMirror(Task::SourceSeparation) == 3, "Task drifted from VoiceTaskKind");
static_assert(kMirror(Task::AudioGeneration) == 4, "Task drifted from VoiceTaskKind");
static_assert(kMirror(Task::Tts) == 5, "Task drifted from VoiceTaskKind");
static_assert(kMirror(Task::VoiceCloning) == 6, "Task drifted from VoiceTaskKind");
static_assert(kMirror(Task::VoiceConversion) == 7, "Task drifted from VoiceTaskKind");
static_assert(kMirror(Task::SpeechToSpeech) == 8, "Task drifted from VoiceTaskKind");
static_assert(kMirror(Task::Alignment) == 9, "Task drifted from VoiceTaskKind");
static_assert(kMirror(Task::VoiceDesign) == 10, "Task drifted from VoiceTaskKind");
static_assert(kMirror(Task::SpeakerRecognition) == 11, "Task drifted from VoiceTaskKind");
static_assert(kMirror(Task::Svc) == 12, "Task drifted from VoiceTaskKind");
static_assert(static_cast<int>(engine::runtime::RunMode::Offline) == 0, "RunMode drifted");
static_assert(static_cast<int>(engine::runtime::RunMode::Streaming) == 1,
"engine::runtime::RunMode gained, lost or reordered a member. "
"audiocpp_backend::Mode mirrors it positionally.");
static_assert(static_cast<int>(Mode::Offline) == 0, "Mode drifted from RunMode");
static_assert(static_cast<int>(Mode::Streaming) == 1, "Mode drifted from RunMode");
namespace {
engine::core::BackendType parse_backend_type(const std::string &value) {
if (value == "cuda") {
return engine::core::BackendType::Cuda;
}
if (value == "vulkan") {
return engine::core::BackendType::Vulkan;
}
if (value == "metal") {
return engine::core::BackendType::Metal;
}
if (value == "best") {
return engine::core::BackendType::BestAvailable;
}
if (value == "cpu" || value.empty()) {
return engine::core::BackendType::Cpu;
}
throw ConfigError("audio-cpp: unknown backend option '" + value +
"'. Known backends: cpu, cuda, vulkan, metal, best");
}
std::filesystem::path executable_directory() {
#if defined(__APPLE__)
std::uint32_t size = 0;
_NSGetExecutablePath(nullptr, &size);
std::vector<char> buffer(size + 1, '\0');
if (_NSGetExecutablePath(buffer.data(), &size) != 0) {
return std::filesystem::current_path();
}
return std::filesystem::path(buffer.data()).parent_path();
#elif defined(__linux__)
std::error_code ec;
const auto self = std::filesystem::read_symlink("/proc/self/exe", ec);
if (ec) {
return std::filesystem::current_path();
}
return self.parent_path();
#else
return std::filesystem::current_path();
#endif
}
// Runs the load gate. Throws ConfigError rather than returning a decision,
// because the only caller is a delegating constructor whose member initializer
// list has nowhere to put a failure.
std::string require_family(const std::string &resolved_path,
const ModelOptions &options) {
const std::filesystem::path path(resolved_path);
std::error_code ec;
if (!std::filesystem::exists(path, ec)) {
throw ConfigError("audio-cpp: model path does not exist: " + resolved_path);
}
const bool is_gguf = path_looks_like_gguf(resolved_path);
// Only a GGUF is asked for embedded metadata. A directory has no single
// file to read it from, and probing one would make the gate's refusal
// depend on which file happened to be inside.
const std::string embedded =
is_gguf ? read_gguf_family(resolved_path) : std::string();
const FamilyDecision decision =
decide_family(is_gguf, embedded, options.family);
if (!decision.ok) {
throw ConfigError(decision.error);
}
return decision.family;
}
// Refuses a GGUF whose weights are stored in a dtype the family cannot survive.
//
// The POLICY lives in family_gate's weight_dtype_is_supported, which is
// stdlib-only and therefore testable; this is only the part that needs a file
// and an engine to read one. See the table there for why an entry exists and
// what has to be run before deleting it.
//
// Only GGUF paths are inspected. A directory of safetensors carries its dtypes
// per file and has not been tested against this failure, so it is passed
// through rather than guessed at.
void require_supported_weight_dtypes(const std::string &family,
const std::string &resolved_path) {
// Asked as "is there an entry", not as "is the description non-empty": an
// entry with an empty allow list describes a family that can run nothing,
// and reading the description would skip the check on exactly that entry
// while weight_dtype_is_supported refused every dtype. No such entry exists
// today; the two questions are different ones and only one of them is this
// guard's.
if (!family_has_weight_dtype_allow_list(family) ||
!path_looks_like_gguf(resolved_path)) {
return;
}
std::string offending_dtype;
std::string offending_tensor;
try {
const auto source =
engine::assets::open_tensor_source(std::filesystem::path(resolved_path));
if (source == nullptr) {
return;
}
for (const auto &tensor : source->tensors()) {
if (!weight_dtype_is_supported(family, tensor.dtype)) {
offending_dtype = tensor.dtype;
offending_tensor = tensor.name;
break;
}
}
} catch (const std::exception &) {
// Unreadable as a tensor source. Not this guard's problem to report:
// the registry load below produces a message naming the real fault, and
// refusing here would turn every unusual packaging into this error.
return;
}
if (offending_dtype.empty()) {
return;
}
throw ConfigError(
"audio-cpp: family '" + family + "' cannot run weights stored as '" +
offending_dtype + "' (tensor '" + offending_tensor + "' in " +
resolved_path +
"); it aborts the backend process on the first request rather than "
"failing the request. Use the 'orig' GGUF package, whose weights are " +
supported_weight_dtypes(family) + ".");
}
} // namespace
engine::runtime::VoiceTaskKind to_engine_task(Task task) {
using K = engine::runtime::VoiceTaskKind;
// An explicit switch, never a cast: a cast would keep compiling through
// exactly the drift the assertions above exist to catch.
switch (task) {
case Task::Vad: return K::Vad;
case Task::Asr: return K::Asr;
case Task::Diarization: return K::Diarization;
case Task::SourceSeparation: return K::SourceSeparation;
case Task::AudioGeneration: return K::AudioGeneration;
case Task::Tts: return K::Tts;
case Task::VoiceCloning: return K::VoiceCloning;
case Task::VoiceConversion: return K::VoiceConversion;
case Task::SpeechToSpeech: return K::SpeechToSpeech;
case Task::Alignment: return K::Alignment;
case Task::VoiceDesign: return K::VoiceDesign;
case Task::SpeakerRecognition: return K::SpeakerRecognition;
case Task::Svc: return K::Svc;
}
// Unreachable for any valid enumerator. No `default:` label, so -Wswitch
// still reports a member this switch stops covering.
return K::Vad;
}
Task from_engine_task(engine::runtime::VoiceTaskKind kind) {
using K = engine::runtime::VoiceTaskKind;
switch (kind) {
case K::Vad: return Task::Vad;
case K::Asr: return Task::Asr;
case K::Diarization: return Task::Diarization;
case K::SourceSeparation: return Task::SourceSeparation;
case K::AudioGeneration: return Task::AudioGeneration;
case K::Tts: return Task::Tts;
case K::VoiceCloning: return Task::VoiceCloning;
case K::VoiceConversion: return Task::VoiceConversion;
case K::SpeechToSpeech: return Task::SpeechToSpeech;
case K::Alignment: return Task::Alignment;
case K::VoiceDesign: return Task::VoiceDesign;
case K::SpeakerRecognition: return Task::SpeakerRecognition;
case K::Svc: return Task::Svc;
}
return Task::Vad;
}
engine::runtime::RunMode to_engine_mode(Mode mode) {
using M = engine::runtime::RunMode;
switch (mode) {
case Mode::Offline: return M::Offline;
case Mode::Streaming: return M::Streaming;
}
return M::Offline;
}
Mode from_engine_mode(engine::runtime::RunMode mode) {
using M = engine::runtime::RunMode;
switch (mode) {
case M::Offline: return Mode::Offline;
case M::Streaming: return Mode::Streaming;
}
return Mode::Offline;
}
Capabilities to_capabilities(const std::string &family,
const engine::runtime::CapabilitySet &set) {
Capabilities caps;
caps.family = family;
caps.tasks.reserve(set.supported_tasks.size());
for (const auto &supported : set.supported_tasks) {
TaskCapability capability;
capability.task = from_engine_task(supported.task);
capability.modes.reserve(supported.modes.size());
for (const auto mode : supported.modes) {
capability.modes.push_back(from_engine_mode(mode));
}
caps.tasks.push_back(std::move(capability));
}
return caps;
}
std::string read_gguf_family(const std::string &path) {
try {
const auto spec =
engine::assets::read_gguf_embedded_model_spec(std::filesystem::path(path));
if (spec.has_value()) {
return spec->family;
}
} catch (...) {
// A file that is not a readable GGUF simply has no family. The load
// gate turns that into a clear refusal; a throw here would surface as
// an opaque internal error during backend probing.
}
return {};
}
std::string resolve_model_path(const std::string &model_path_dir,
const std::string &model_file,
const std::string &model_name) {
const std::string candidate = !model_file.empty() ? model_file : model_name;
const std::string bundled_prefix = "bundled:";
if (candidate.rfind(bundled_prefix, 0) == 0) {
const std::string name = candidate.substr(bundled_prefix.size());
return (executable_directory() / "assets" / name).string();
}
std::filesystem::path path(candidate);
if (path.is_absolute() || model_path_dir.empty()) {
return path.string();
}
return (std::filesystem::path(model_path_dir) / path).string();
}
LoadedModel::LoadedModel(const std::string &resolved_path,
const ModelOptions &options,
std::string model_identity)
: LoadedModel(resolved_path, options, require_family(resolved_path, options),
std::move(model_identity)) {}
LoadedModel::LoadedModel(const std::string &resolved_path,
const ModelOptions &options, std::string family,
std::string model_identity)
: lane_(family), registry_(engine::runtime::make_default_registry()),
identity_(std::move(model_identity)) {
if (!registry_.supports_family(family)) {
throw ConfigError("audio-cpp: unknown audio.cpp family '" + family + "'");
}
// Before the load, for the same reason parse_backend_type runs before it:
// a refusal a metadata read can produce should not cost a full model load.
// More importantly it must precede the FIRST REQUEST, since that is where
// an unsupported dtype aborts the process rather than failing.
require_supported_weight_dtypes(family, resolved_path);
// Session options are built BEFORE the load, because parse_backend_type
// rejects an unknown backend name. Validating after the load would make
// `backend:cudaa` cost a full model load, on a fault a string comparison
// could have caught.
session_options_.backend.type = parse_backend_type(options.backend);
session_options_.backend.device = options.device;
if (options.threads > 0) {
session_options_.backend.threads = options.threads;
}
for (const auto &entry : options.session_options) {
session_options_.options[entry.first] = entry.second;
}
pinned_task_ = options.task;
wait_budget_ceiling_ms_ = options.busy_timeout_ms;
engine::runtime::ModelLoadRequest request;
request.model_path = std::filesystem::path(resolved_path);
request.family_hint = family;
if (!options.model_spec_override.empty()) {
request.model_spec_override =
std::filesystem::path(options.model_spec_override);
}
for (const auto &entry : options.load_options) {
request.options[entry.first] = entry.second;
}
try {
model_ = registry_.load(request);
} catch (const std::exception &err) {
throw ConfigError("audio-cpp: failed to load family '" + family +
"' from " + resolved_path + ": " + err.what());
}
if (model_ == nullptr) {
throw ConfigError("audio-cpp: the registry returned no model for " +
resolved_path);
}
const auto &metadata = model_->metadata();
const auto &engine_caps = model_->capabilities();
variant_ = metadata.variant;
description_ = metadata.description;
languages_ = engine_caps.languages;
supports_timestamps_ = engine_caps.supports_timestamps;
capabilities_ = to_capabilities(family, engine_caps);
}
Route LoadedModel::check_can_serve(Rpc rpc, const RequestShape &shape) const {
const Route route = resolve_route(rpc, shape, capabilities_);
if (!route.ok) {
throw CapabilityError(route.error);
}
// Returned so a handler can act on the task before running it. It is the
// same route session_for will resolve, since both read the immutable
// capabilities_ from the same shape.
return route;
}
LoadedModel::Session LoadedModel::session_for(Rpc rpc, const RequestShape &shape,
LaneEntry &lane) {
// Proof of holding only. Nothing here reads it, and nothing should: its
// whole job is to make a caller that has not taken the lane fail to
// compile. Non-const so it cannot bind to an inline acquire(), whose
// temporary would be released at the end of this call.
(void)lane;
const Route route = resolve_route(rpc, shape, capabilities_);
if (!route.ok) {
throw CapabilityError(route.error);
}
const SessionKey key{static_cast<int>(route.task), static_cast<int>(route.mode)};
auto found = sessions_.find(key);
const bool cache_hit = found != sessions_.end();
if (!cache_hit) {
engine::runtime::TaskSpec spec;
spec.task = to_engine_task(route.task);
spec.mode = to_engine_mode(route.mode);
std::unique_ptr<engine::runtime::IVoiceTaskSession> created;
try {
created = model_->create_task_session(spec, session_options_);
} catch (const std::exception &err) {
// NOT a CapabilityError. The family said it supports this pair, and
// a throw from here is overwhelmingly an environment fault: a ggml
// backend .so that package.sh did not ship, an out of memory, a CUDA
// device that is not there. UNIMPLEMENTED would tell LocalAI and
// every client "this model cannot do this, never retry", and send an
// operator hunting a capability bug instead of a packaging one. A
// plain runtime_error maps to INTERNAL, which is what a fixable
// deployment fault should look like.
throw std::runtime_error(
std::string("audio-cpp: family '") + capabilities_.family +
"' advertises " + task_name(route.task) + "/" +
mode_name(route.mode) + " but refused to create the session: " +
err.what());
}
if (created == nullptr) {
// A null return with no throw is the family declining, which is a
// genuine capability answer and stays UNIMPLEMENTED.
throw CapabilityError(std::string("audio-cpp: family '") +
capabilities_.family +
"' returned no session for " +
task_name(route.task) + "/" +
mode_name(route.mode));
}
found = sessions_.emplace(key, std::move(created)).first;
}
Session session;
session.task = route.task;
session.mode = route.mode;
engine::runtime::IVoiceTaskSession *raw = found->second.get();
if (route.mode == Mode::Streaming) {
session.streaming =
dynamic_cast<engine::runtime::IStreamingVoiceTaskSession *>(raw);
if (session.streaming == nullptr) {
throw CapabilityError(std::string("audio-cpp: family '") +
capabilities_.family +
"' advertises " + task_name(route.task) +
"/streaming but its session is not streaming");
}
// Deliberately NOT reset here, though a cached streaming session does
// carry state across chunks. reset() is not callable at this point:
// silero_vad's implementation throws "session prepare() must be called
// before Silero VAD reset()", so resetting on a cache hit would turn an
// ordinary second fetch into a hard error, which is worse than the leak
// it would prevent.
//
// The state is instead cleared by the sequence every streaming caller
// owes anyway. IStreamingVoiceTaskSession::start_stream's base
// implementation IS a call to reset(), so a caller that runs
// prepare(...) then start_stream(...) at the top of each stream gets a
// clean session for free. See the STATE CONTRACT in loaded_model.h.
} else {
session.offline =
dynamic_cast<engine::runtime::IOfflineVoiceTaskSession *>(raw);
if (session.offline == nullptr) {
throw CapabilityError(std::string("audio-cpp: family '") +
capabilities_.family +
"' advertises " + task_name(route.task) +
"/offline but its session is not offline");
}
}
return session;
}
LaneEntry LoadedModel::acquire(int requested_timeout_ms) {
// Constructed straight into the return value. C++17 requires that, which is
// what lets an immovable type be returned at all; a named local here would
// not compile.
return LaneEntry(lane_,
resolve_wait_budget_ms(wait_budget_ceiling_ms_,
requested_timeout_ms));
}
std::unique_ptr<LaneEntry> LoadedModel::acquire_owned(int requested_timeout_ms) {
return std::make_unique<LaneEntry>(
lane_,
resolve_wait_budget_ms(wait_budget_ceiling_ms_, requested_timeout_ms));
}
engine::runtime::TaskResult run_offline(const LoadedModel::Session &session,
const engine::runtime::TaskRequest &request,
LaneEntry &lane) {
// Proof of holding only, as in session_for.
(void)lane;
if (session.offline == nullptr) {
throw CapabilityError("audio-cpp: no offline session for this request");
}
session.offline->prepare(engine::runtime::build_preparation_request(request));
return session.offline->run(request);
}
namespace {
engine::runtime::IStreamingVoiceTaskSession &
require_streaming(const LoadedModel::Session &session) {
if (session.streaming == nullptr) {
throw CapabilityError("audio-cpp: no streaming session for this request");
}
return *session.streaming;
}
// Clears the stream event sink on every exit from the driver, including the
// exception path. The session is CACHED and outlives the call that installed
// the sink, so a std::function left behind holding references into that call's
// frame is called with dangling captures by whoever streams next.
class ScopedStreamSink {
public:
ScopedStreamSink(engine::runtime::IStreamingVoiceTaskSession &session,
engine::runtime::StreamEventCallback sink)
: session_(session) {
session_.set_stream_event_sink(std::move(sink));
}
~ScopedStreamSink() { session_.set_stream_event_sink(nullptr); }
ScopedStreamSink(const ScopedStreamSink &) = delete;
ScopedStreamSink &operator=(const ScopedStreamSink &) = delete;
private:
engine::runtime::IStreamingVoiceTaskSession &session_;
};
// Frames per chunk to feed a streaming session, from its own policy.
//
// FRAMES, not floats. preferred_audio_chunk_samples is a per-channel count
// everywhere upstream sets it (nemotron_asr uses its frontend sample rate,
// i.e. one second), and vibevoice_asr refuses a chunk whose float count is not
// divisible by its channel count, so slicing on floats would both mis-size the
// window and hand a family a half frame.
std::int64_t chunk_frames_for(const engine::runtime::StreamingPolicy &policy,
int sample_rate) {
if (policy.preferred_audio_chunk_samples > 0) {
return policy.preferred_audio_chunk_samples;
}
// higgs_audio_stt states its window in seconds (4.0) and leaves the sample
// count at zero, so this branch is real rather than defensive.
if (policy.preferred_audio_chunk_seconds > 0.0 && sample_rate > 0) {
const auto frames = static_cast<std::int64_t>(
policy.preferred_audio_chunk_seconds * static_cast<double>(sample_rate));
if (frames > 0) {
return frames;
}
}
// The interface's own default, from IStreamingVoiceTaskSession::streaming_policy.
return 512;
}
} // namespace
void begin_stream(const LoadedModel::Session &session,
const engine::runtime::TaskRequest &request, LaneEntry &lane) {
// Proof of holding only, as in session_for.
(void)lane;
auto &streaming = require_streaming(session);
// Order is load-bearing: start_stream's reset() is illegal before prepare().
streaming.prepare(engine::runtime::build_preparation_request(request));
streaming.start_stream(request);
}
engine::runtime::TaskResult run_streaming_pull(
const LoadedModel::Session &session,
const engine::runtime::TaskRequest &request,
const std::function<void(const engine::runtime::StreamEvent &)> &on_event,
LaneEntry &lane) {
auto &streaming = require_streaming(session);
begin_stream(session, request, lane);
while (const auto event = streaming.next_stream_event()) {
if (on_event) {
on_event(*event);
}
// No pinned family sets is_final on a pulled event, so this is not what
// ends the loop today; the nullopt above is. Honoured anyway, because a
// family that does set it is saying the stream is over and pulling once
// more would be asking a finished session for another chunk.
if (event->is_final) {
break;
}
}
return streaming.finish_stream();
}
engine::runtime::TaskResult run_streaming_audio(
const LoadedModel::Session &session,
const engine::runtime::TaskRequest &request,
const engine::runtime::AudioBuffer &audio,
const std::function<void(const engine::runtime::StreamEvent &)> &on_event,
LaneEntry &lane) {
auto &streaming = require_streaming(session);
const int channels = audio.channels > 0 ? audio.channels : 1;
// REFUSED, not rounded away, and checked before anything is touched so a
// refusal leaves no half-started stream on a cached session.
//
// An interleaved buffer whose float count is not a whole number of frames
// is a truncated input, and the integer division below would silently drop
// the tail floats: they would never be fed, never reach the transcript, and
// nothing would say so. Upstream refuses the same condition rather than
// tolerating it, in two places: vibevoice_asr's audio_frame_count throws
// "VibeVoice-ASR audio samples must be divisible by channel count"
// (session.cpp:70-76), and its process_audio_chunk throws the same with
// "streamed" in the text about the chunks this driver hands it
// (session.cpp:742-747).
//
// ConfigError, i.e. INVALID_ARGUMENT, because the buffer came from the
// caller's file. read_audio_file's positive-rate path always answers mono
// and so cannot reach this, but its native-rate path passes the reader's
// sample count through unchanged, and a driver does not get to assume which
// path its caller took.
if (audio.samples.size() % static_cast<std::size_t>(channels) != 0) {
throw ConfigError(
"audio-cpp: streaming input is not a whole number of frames: " +
std::to_string(audio.samples.size()) + " samples across " +
std::to_string(channels) + " channels");
}
// Installed BEFORE the stream begins, so a family that reports during
// start_stream is not silently dropped, and destroyed after finish_stream,
// because nemotron_asr emits every one of its partials from inside
// finalize().
ScopedStreamSink sink(streaming,
[&on_event](const engine::runtime::StreamEvent &event) {
if (on_event) {
on_event(event);
}
});
begin_stream(session, request, lane);
const auto total_frames =
static_cast<std::int64_t>(audio.samples.size() / static_cast<size_t>(channels));
const std::int64_t chunk_frames =
chunk_frames_for(streaming.streaming_policy(), audio.sample_rate);
for (std::int64_t offset = 0; offset < total_frames; offset += chunk_frames) {
const std::int64_t end = std::min(offset + chunk_frames, total_frames);
engine::runtime::AudioChunk chunk;
chunk.sample_rate = audio.sample_rate;
chunk.channels = channels;
// A FRAME index, which is what every span in a returned event is
// expressed in. vibevoice_asr adds the chunk's own frame count to it to
// offset the spans it reports, so a float index here would place every
// span of a stereo stream at twice its real time.
chunk.start_sample = offset;
chunk.samples.assign(
audio.samples.begin() + static_cast<std::ptrdiff_t>(offset * channels),
audio.samples.begin() + static_cast<std::ptrdiff_t>(end * channels));
const auto event = streaming.process_audio_chunk(chunk);
if (on_event) {
on_event(event);
}
}
return streaming.finish_stream();
}
engine::runtime::TaskResult run_streaming_live(
const LoadedModel::Session &session,
const engine::runtime::TaskRequest &request,
const std::function<bool(std::vector<float> &)> &next_frames,
const std::function<void(const engine::runtime::StreamEvent &)> &on_event,
LaneEntry &lane) {
auto &streaming = require_streaming(session);
// The contract is the only thing that says what rate and layout the frames
// about to arrive are in, and prepare() needs it: see the header.
if (!request.audio_input.has_value()) {
throw ConfigError(
"audio-cpp: a live streaming request carries no audio contract");
}
const int sample_rate = request.audio_input->sample_rate;
const int channels =
request.audio_input->channels > 0 ? request.audio_input->channels : 1;
// Installed BEFORE the stream begins and cleared on every exit, including
// the exception path, for the reasons spelled out in run_streaming_audio.
ScopedStreamSink sink(streaming,
[&on_event](const engine::runtime::StreamEvent &event) {
if (on_event) {
on_event(event);
}
});
begin_stream(session, request, lane);
const std::int64_t chunk_frames =
chunk_frames_for(streaming.streaming_policy(), sample_rate);
// chunk_frames_for never returns a non-positive count, so this is never
// zero and the accumulation loop below always terminates.
const std::size_t chunk_floats = static_cast<std::size_t>(chunk_frames) *
static_cast<std::size_t>(channels);
std::int64_t fed_frames = 0;
const auto feed = [&](std::vector<float> samples) {
engine::runtime::AudioChunk chunk;
chunk.sample_rate = sample_rate;
chunk.channels = channels;
// A FRAME index, counted across the whole stream: vibevoice_asr offsets
// every span it reports by it, so restarting it per chunk would put
// every word at the top of the recording.
chunk.start_sample = fed_frames;
chunk.samples = std::move(samples);
fed_frames +=
static_cast<std::int64_t>(chunk.samples.size()) / channels;
const auto event = streaming.process_audio_chunk(chunk);
if (on_event) {
on_event(event);
}
};
std::vector<float> pending;
std::vector<float> incoming;
while (true) {
incoming.clear();
if (!next_frames(incoming)) {
break;
}
pending.insert(pending.end(), incoming.begin(), incoming.end());
while (pending.size() >= chunk_floats) {
std::vector<float> window(pending.begin(),
pending.begin() +
static_cast<std::ptrdiff_t>(chunk_floats));
pending.erase(pending.begin(),
pending.begin() +
static_cast<std::ptrdiff_t>(chunk_floats));
feed(std::move(window));
}
}
if (!pending.empty()) {
// The tail is whatever did not fill a window. Refused rather than
// truncated when it is not a whole number of frames, exactly as in
// run_streaming_audio: the division above would drop the stray floats
// from the transcript with no diagnostic. Unreachable for a mono live
// stream, which is every live stream today.
if (pending.size() % static_cast<std::size_t>(channels) != 0) {
throw ConfigError(
"audio-cpp: live stream ended mid-frame: " +
std::to_string(pending.size()) + " trailing samples across " +
std::to_string(channels) + " channels");
}
feed(std::move(pending));
}
if (fed_frames == 0) {
// Nothing was spoken. See the header: finalizing an empty stream is not
// legal for every family, and an empty transcript is the truthful
// answer rather than an engine-internal INTERNAL.
return engine::runtime::TaskResult{};
}
return streaming.finish_stream();
}
} // namespace audiocpp_backend