* fix(ds4): build CUDA kernels for the target architecture The ds4 backend compiled its CUDA objects with no -arch. Upstream's Makefile leaves CUDA_ARCH empty and its `cuda` target refuses to build without one, offering `cuda-spark` (sm_121) and `cuda-generic` (native) instead. We invoke its object targets directly, which bypasses that guard, so nvcc fell back to its default architecture and the kernels ran as JIT'd PTX on the real GPU. On GB10 (sm_121) that silently corrupted inference: any prompt over roughly 128 tokens produced text unrelated to the input and never closed its thinking block, so content came back empty and the chat showed only reasoning; longer prompts failed with "cuda decode failed". It also cost close to two orders of magnitude of prefill throughput. Measured on one box, same model, same prompt, same GPU, upstream ds4 at the pinned commit, differing only in the nvcc flags: make -B ds4 (archless, as we build it) garbage output 4.21 t/s make cuda-spark (compute_121a/sm_121a) correct output 325.70 t/s Select an architecture list from CUDA_MAJOR_VERSION, which the backend matrix already declares for both ds4 cublas entries but Dockerfile.ds4 never forwarded. Upstream's CUDA_ARCH takes a single value, so it cannot express the fat binary these images need; NVCC_ARCH_FLAGS is overridden instead, since a command-line assignment wins over its `:=`. The lists are copied from vllm-cpp rather than invented so the two CUDA images cover the same GPUs, with l4t/arm64 covering Orin, Thor and GB10. An empty CUDA_MAJOR_VERSION keeps upstream's `native` behaviour for local developer builds, and no CI runner has a GPU to enumerate. DS4_CUDA_HAVE_MXF4 is deliberately left unset: upstream defines it only for single-arch sm_120/sm_121 builds and guards it with a plain #ifdef rather than __CUDA_ARCH__, so it cannot be combined with older archs. It gates an optional MXFP4 indexer fast path whose #ifndef branch returns 0 and falls back cleanly, so omitting it costs speed on GB10, not correctness. Assisted-by: Claude Code:claude-opus-5 Signed-off-by: Claudio Maradonna <git@codeshifter.xyz> * test(ds4): cover the multi-batch prefill regression The architecture fix has no automated guard: every existing e2e spec uses a short prompt, and the miscompiled backend answered short prompts correctly. The corruption only appears once a prompt spans more than one prefill batch, so the whole suite passed against a backend that produced garbage in normal use. Add an opt-in "long_prefill" capability to the backend e2e suite that sends a prompt well past one batch with a known needle and asserts the answer still reflects it, and document in the ds4 guide why the build must never omit an nvcc architecture, how to check which flags a configuration resolves to without compiling, and how to run the new spec. Assisted-by: Claude Code:claude-opus-5 Signed-off-by: Claudio Maradonna <git@codeshifter.xyz> --------- Signed-off-by: Claudio Maradonna <git@codeshifter.xyz>
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LocalAI is the open-source AI engine. Run any model - LLMs, vision, voice, image, video - on any hardware. No GPU required.
A small core, not a bundle. Each backend wraps a best-in-class engine (llama.cpp, vLLM, whisper.cpp, stable-diffusion, MLX...) in its own image, pulled only when a model needs it. You install nothing you don't use.
- Composable by design: backends are separate and pulled on demand, so you install only what your model needs
- Open and extensible: load any model, or build your own backend in any language against an open interface
- Drop-in API compatibility: OpenAI, Anthropic, and ElevenLabs APIs across every backend
- Any model, any modality: LLMs, vision, voice, image, and video behind one API
- Any hardware: NVIDIA, AMD, Intel, Apple Silicon, Vulkan, or CPU-only
- Multi-user ready: API key auth, user quotas, role-based access
- Built-in AI agents: autonomous agents with tool use, RAG, MCP, and skills
- Privacy-first: your data never leaves your infrastructure
Created by Ettore Di Giacinto and maintained by the LocalAI team.
📖 Documentation | 💬 Discord | 💻 Quickstart | 🖼️ Models | ❓FAQ
Guided tour
https://github.com/user-attachments/assets/08cbb692-57da-48f7-963d-2e7b43883c18
Click to see more!
User and auth
https://github.com/user-attachments/assets/228fa9ad-81a3-4d43-bfb9-31557e14a36c
Agents
https://github.com/user-attachments/assets/6270b331-e21d-4087-a540-6290006b381a
Usage metrics per user
https://github.com/user-attachments/assets/cbb03379-23b4-4e3d-bd26-d152f057007f
Fine-tuning and Quantization
https://github.com/user-attachments/assets/5ba4ace9-d3df-4795-b7d4-b0b404ea71ee
WebRTC
https://github.com/user-attachments/assets/ed88e34c-fed3-4b83-8a67-4716a9feeb7b
Quickstart
macOS
Note: The DMG is not signed by Apple. After installing, run:
sudo xattr -d com.apple.quarantine /Applications/LocalAI.app. See #6268 for details.
Containers (Docker, podman, ...)
Already ran LocalAI before? Use
docker start -i local-aito restart an existing container.
CPU only:
docker run -ti --name local-ai -p 8080:8080 localai/localai:latest
NVIDIA GPU:
# CUDA 13
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-13
# CUDA 12
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-12
# NVIDIA Jetson ARM64 (CUDA 12, for AGX Orin and similar)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64
# NVIDIA Jetson ARM64 (CUDA 13, for DGX Spark)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64-cuda-13
AMD GPU (ROCm):
docker run -ti --name local-ai -p 8080:8080 --device=/dev/kfd --device=/dev/dri --group-add=video localai/localai:latest-gpu-hipblas
Intel GPU (oneAPI):
docker run -ti --name local-ai -p 8080:8080 --device=/dev/dri/card1 --device=/dev/dri/renderD128 localai/localai:latest-gpu-intel
Vulkan GPU:
docker run -ti --name local-ai -p 8080:8080 localai/localai:latest-gpu-vulkan
Loading models
# From the model gallery (see available models with `local-ai models list` or at https://models.localai.io)
local-ai run llama-3.2-1b-instruct:q4_k_m
# From Huggingface
local-ai run huggingface://TheBloke/phi-2-GGUF/phi-2.Q8_0.gguf
# From the Ollama OCI registry
local-ai run ollama://gemma:2b
# From a YAML config
local-ai run https://gist.githubusercontent.com/.../phi-2.yaml
# From a standard OCI registry (e.g., Docker Hub)
local-ai run oci://localai/phi-2:latest
To work with a running LocalAI server from the terminal, start the built-in agent from another shell. It answers questions, reads your files and runs commands on your machine, asking you to approve anything that changes state. Inside a session, /models lists installed models and /model <name> switches between them. See the Terminal agent docs.
# Terminal 1
local-ai run llama-3.2-1b-instruct:q4_k_m
# Terminal 2
local-ai chat --model llama-3.2-1b-instruct:q4_k_m
Automatic Backend Detection: LocalAI automatically detects your GPU capabilities and downloads the appropriate backend. For advanced options, see GPU Acceleration.
For more details, see the Getting Started guide.
Latest News
- June 2026: New native biometric backends from the LocalAI team: voice-detect.cpp for speaker recognition and voice analysis (ECAPA-TDNN, WeSpeaker, ERes2Net, CAM++, wav2vec2 age/gender/emotion) and face-detect.cpp for face detection, recognition, demographics and anti-spoofing (SCRFD/ArcFace, YuNet/SFace). Both are from-scratch C++/ggml engines with no Python or onnxruntime at inference, self-contained GGUF weights, bit-exact parity with the reference, and GPU cuDNN parity, replacing the heavier Python
insightfaceandspeaker-recognitionbackends (PR #10441). - June 2026: New realtime voice assistant demo (a tiny Go client for the Realtime API with a full talk-back voice loop and tool calling), plus streaming of the realtime LLM / TTS / transcription pipeline stages and configurable WebRTC ICE candidates.
- June 2026: Big speech push: the parakeet.cpp ASR engine gains NeMo-faithful segment timestamps, a multilingual streaming Nemotron-3.5 model, dynamic batching for concurrent transcription and CUDA graphs; the new CrispASR backend adds multi-architecture ASR + TTS, and 60 Piper TTS voices across 42 languages land in the gallery (plus per-request TTS instructions and params).
- June 2026: New backends and models: locate-anything.cpp for open-vocabulary object detection via ggml, Ideogram4 image generation in stablediffusion-ggml, llama.cpp video input, and the Gemma 4 QAT family with MTP speculative-decoding pairs. Plus an interactive CLI chat mode and RAG source citations in agent responses.
- June 2026: Distributed mode hardening: prefix-cache-aware routing, a production-ready request router with auto-sized embedding/rerank batches, ds4 layer-split distributed inference, NATS JWT auth + TLS/mTLS, and resumable file uploads.
- May 2026: LocalAI 4.3.0 -
llama.cppprompt cache on by default (repeated system prompts collapse from minutes to seconds), keyless cosign signing of backend OCI images, per-API-key + per-user usage attribution, Distributed v3 with per-request replica routing. Release notes - May 2026: LocalAI 4.2.0 - LocalAI sees and hears: voice recognition, face recognition + antispoofing liveness, speaker diarization. Plus drop-in Ollama API, video generation, redesigned UI with i18n + admin-configurable branding, vLLM at feature parity with llama.cpp, and 11 new backends. Release notes
- April 2026: LocalAI 4.1.0 - LocalAI becomes a control tower: distributed cluster mode with VRAM-aware smart routing + autoscaling, multi-user platform with OIDC and API keys, per-user quotas with predictive analytics, in-UI fine-tuning with TRL (auto-export to GGUF), on-the-fly quantization backend, visual pipeline editor. Release notes
- March 2026: LocalAI 4.0.0 - native agentic orchestration with the new Agenthub community hub, full React UI rewrite with Canvas mode, MCP Apps + client-side with tool streaming, WebRTC realtime audio, MLX-distributed. Release notes
- February 2026: Realtime API for audio-to-audio with tool calling, ACE-Step 1.5 support
- January 2026: LocalAI 3.10.0 — Anthropic API support, Open Responses API, video & image generation (LTX-2), unified GPU backends, tool streaming, Moonshine, Pocket-TTS. Release notes
- December 2025: Dynamic Memory Resource reclaimer, Automatic multi-GPU model fitting (llama.cpp), Vibevoice backend
- November 2025: Import models via URL, Multiple chats and history
- October 2025: Model Context Protocol (MCP) support for agentic capabilities
- September 2025: New Launcher for macOS and Linux, extended backend support for Mac and Nvidia L4T, MLX-Audio, WAN 2.2
- August 2025: MLX, MLX-VLM, Diffusers, llama.cpp now supported on Apple Silicon
- July 2025: All backends migrated outside the main binary — lightweight, modular architecture
For older news and full release notes, see GitHub Releases and the blog.
Features
- Text generation (
llama.cpp,transformers,vllm... and more) - Text to Audio
- Audio to Text
- Image generation
- OpenAI-compatible tools API
- Realtime API (Speech-to-speech)
- Embeddings generation
- Constrained grammars
- Download models from Huggingface
- Vision API
- Object Detection
- Reranker API
- P2P Inferencing
- Distributed Mode — Horizontal scaling with PostgreSQL + NATS
- Model Context Protocol (MCP)
- Built-in Agents — Autonomous AI agents with tool use, RAG, skills, SSE streaming, and Agent Hub
- Backend Gallery — Install/remove backends on the fly via OCI images
- Voice Activity Detection (Silero-VAD)
- Integrated WebUI
Supported Backends & Acceleration
LocalAI supports 60+ backends including llama.cpp, vLLM, SGLang, transformers, whisper.cpp, diffusers, MLX, MLX-VLM, and many more. Hardware acceleration is available for NVIDIA (CUDA 12/13), AMD (ROCm), Intel (oneAPI/SYCL), Apple Silicon (Metal), Vulkan, and NVIDIA Jetson (L4T). All backends can be installed on-the-fly from the Backend Gallery.
See the full Backend & Model Compatibility Table and GPU Acceleration guide.
Backends built by us
Most backends wrap a best-in-class upstream engine. A handful of them are native C/C++/GGML engines (no Python at inference) developed and maintained by the LocalAI project itself:
| Backend | What it does |
|---|---|
| vllm.cpp | From-scratch C++20 port of vLLM for text generation: paged KV cache, continuous batching, prefix caching, safetensors + GGUF loading, engine-enforced structured output, on CPU, CUDA, Metal and Vulkan. Also serves MiniMax-H3 joint video+audio generation |
| parakeet.cpp | C++/GGML port of NVIDIA NeMo Parakeet ASR (tdt/ctc/rnnt/hybrid), with cache-aware streaming transcription |
| moss-transcribe.cpp | C++/GGML port of OpenMOSS MOSS-Transcribe-Diarize: joint long-form transcription, speaker diarization and timestamping in a single pass |
| moss-tts.cpp | C++/GGML port of the OpenMOSS MOSS-TTS family: text-to-speech (MOSS-TTS-Local v1.5, 48 kHz stereo) with reference-audio voice cloning, through the MOSS-Audio-Tokenizer neural codec |
| magpie-tts.cpp | C++/GGML port of NVIDIA's Magpie TTS Multilingual 357M: 22.05 kHz mono text-to-speech in 5 voices and 9+ languages, with the NanoCodec neural codec and tokenizer/G2P embedded in a single GGUF |
| ced.cpp | C++/GGML port of the CED audio-tagging models: sound-event classification (527-class AudioSet) over REST and the realtime API for live recognition |
| voice-detect.cpp | Speaker recognition and voice analysis (ECAPA-TDNN, WeSpeaker, ERes2Net, CAM++, wav2vec2 age/gender/emotion), replacing the Python speaker-recognition backend |
| voxtral-tts.c | Mistral Voxtral-4B-TTS text-to-speech in pure C: 20 preset voices across 9 languages, 24 kHz WAV output, no dependencies beyond libc |
| vibevoice.cpp | Native port of Microsoft VibeVoice for TTS (voice cloning) and long-form ASR with speaker diarization |
| rf-detr.cpp | Native RF-DETR object detection and instance segmentation |
| locate-anything.cpp | Open-vocabulary object detection and visual grounding (LocateAnything-3B) |
| depth-anything.cpp | Depth Anything 3 monocular metric depth + camera pose estimation |
| face-detect.cpp | Face detection, recognition, demographics and anti-spoofing (SCRFD/ArcFace, YuNet/SFace), replacing the Python insightface backend |
| free-splatter.cpp | Pose-free 3D reconstruction (FreeSplatter): turns a handful of plain photos into 3D Gaussians, no camera poses or GPU required |
| trellis2.cpp | C++/GGML port of Microsoft TRELLIS.2: single-image to textured 3D mesh (GLB with PBR materials) |
| privacy-filter.cpp | Standalone GGML PII/NER token-classification engine powering LocalAI's PII redaction tier |
| LocalVQE | Joint acoustic echo cancellation, noise suppression, and dereverberation |
| local-store | Local-first vector database for embeddings (shipped in-tree) |
We also maintain apex-quant, a per-tensor, per-layer quantization recipe for Mixture-of-Experts models that exploits their structural sparsity to produce GGUFs matching or beating Q8_0 quality - and they run out of the box on stock llama.cpp.
Resources
- Documentation
- LLM fine-tuning guide
- Build from source
- Kubernetes installation
- Integrations & community projects
- Installation video walkthrough
- Blog: release write-ups, benchmarks and engineering notes
- Examples — including the realtime voice assistant demo (Go client for the Realtime API with tool calling)
Team
LocalAI is maintained by a small team of humans, together with the wider community of contributors.
- Ettore Di Giacinto — original author and project lead
- Richard Palethorpe — maintainer
A huge thank you to everyone who contributes code, reviews PRs, files issues, and helps users in Discord — LocalAI is a community-driven project and wouldn't exist without you. See the full contributors list.
Citation
If you utilize this repository, data in a downstream project, please consider citing it with:
@misc{localai,
author = {Ettore Di Giacinto},
title = {LocalAI: The free, Open source OpenAI alternative},
year = {2023},
publisher = {GitHub},
journal = {GitHub repository},
howpublished = {\url{https://github.com/go-skynet/LocalAI}},
Sponsors
Do you find LocalAI useful?
Support the project by becoming a backer or sponsor. Your logo will show up here with a link to your website.
A huge thank you to our generous sponsors who support this project covering CI expenses, and our Sponsor list:
Individual sponsors
A special thanks to individual sponsors, a full list is on GitHub and buymeacoffee. Special shout out to drikster80 for being generous. Thank you everyone!
License
LocalAI is a community-driven project created by Ettore Di Giacinto and maintained by the LocalAI team.
MIT - Author Ettore Di Giacinto mudler@localai.io
Acknowledgements
LocalAI couldn't have been built without the help of great software already available from the community. Thank you!
- llama.cpp
- https://github.com/tatsu-lab/stanford_alpaca
- https://github.com/cornelk/llama-go for the initial ideas
- https://github.com/antimatter15/alpaca.cpp
- https://github.com/EdVince/Stable-Diffusion-NCNN
- https://github.com/ggerganov/whisper.cpp
- https://github.com/rhasspy/piper
- exo for the MLX distributed auto-parallel sharding implementation
Contributors
This is a community project, a special thanks to our contributors!

