Files
LocalAI/core/application/watchdog.go
Leoy b50b1fe418 feat(watchdog): add size-aware LRU eviction mode (#9527)
* feat(watchdog): add size-aware LRU eviction mode

When the model count hits the LRU limit or the memory reclaimer fires,
evict the largest model by on-disk file size first rather than the
least-recently-used one.  For GGUF models the file size is a reliable
proxy for GPU/RAM footprint, so evicting the largest candidate maximises
freed memory per eviction round while keeping small utility models
(embeddings, classifiers, rerankers) resident.

Changes:
- `pkg/model/watchdog.go`: add `sizeAwareEviction` flag and
  `modelSizes map[string]int64` to `WatchDog`; sort candidates by
  `sizeBytes` desc (LRU time as tiebreaker) when the flag is set;
  add `RegisterModelSize`, `SetSizeAwareEviction`, `GetSizeAwareEviction`
- `pkg/model/watchdog_options.go`: add `WithSizeAwareEviction` option
- `pkg/model/initializers.go`: stat model file after load and call
  `RegisterModelSize` so size data is available before the first eviction
- `core/config/application_config.go`, `runtime_settings.go`: add
  `SizeAwareEviction` field and `WithSizeAwareEviction` app option;
  expose via `ToRuntimeSettings` / `ApplyRuntimeSettings` for the
  `POST /api/settings` live-reload path
- `core/cli/run.go`: add `--size-aware-eviction` flag /
  `LOCALAI_SIZE_AWARE_EVICTION` env var
- `core/application/startup.go`, `watchdog.go`: wire the new option
  through to `NewWatchDog`
- `pkg/model/watchdog_test.go`: 5 new specs — option enable, dynamic
  toggle, largest-first ordering, equal-size LRU tiebreaker, no-size
  fallback to LRU, and size-map cleanup on eviction

Closes #9375

Signed-off-by: supermario_leo <leo.stack@outlook.com>

* refactor(watchdog): use vram estimation scaffolding for model size

Replace the brittle os.Stat(modelFile) approach with a proper call to
pkg/vram, which handles multi-file models (DownloadFiles, MMProj) and
all weight file types, not just single GGUF files.

- Add estimateModelSizeBytes() in core/backend/options.go that collects
  all weight file URIs from the model config, resolves them to file://
  URIs, and calls vram.Estimate() with the shared DefaultCachedSizeResolver
  (15-min TTL cache avoids redundant stat calls on repeated loads)
- Thread the result through via a new WithModelSizeBytes() loader option
- In initializers.go, consume the pre-computed size instead of calling
  os.Stat; if no size was supplied (e.g. for external/router-dispatched
  models) the registration is simply skipped

Signed-off-by: supermario_leo <leo.stack@outlook.com>

* refactor(watchdog): use EstimateModel with HF fallback for size estimation

Switch estimateModelSizeBytes from calling vram.Estimate directly to the
unified vram.EstimateModel entry point, which adds automatic fallbacks:
file-based GGUF metadata → HF API → size string.

Also extract the HuggingFace repo ID from model URIs (huggingface://,
hf://, https://huggingface.co/ and org/model short-form) and pass it
as ModelEstimateInput.HFRepo, so models not yet downloaded locally can
still get a size estimate via the HF API.

Addresses @mudler's review feedback: "better to rely on EstimateModel
and pass by the HF URL of the model extracted from the URI".

Signed-off-by: supermario_leo <leo.stack@outlook.com>

* feat(webui): add Size-Aware Eviction toggle to settings page

The size-aware eviction setting was wired through the CLI flag and the
RuntimeSettings live-reload path (POST /api/settings) but had no handle
on the React settings page, so it could not be toggled from the UI.

Add a Size-Aware Eviction toggle to the Watchdog section, next to the
existing Force Eviction When Busy / LRU eviction handles. The settings
page loads and saves the whole RuntimeSettings object, so the new
size_aware_eviction key is picked up with no extra plumbing.

Addresses @mudler's review feedback: the application config setting
should land on the same UI settings page as the other handles.

Signed-off-by: supermario_leo <leo.stack@outlook.com>

---------

Signed-off-by: supermario_leo <leo.stack@outlook.com>
2026-06-21 17:17:04 +02:00

194 lines
6.2 KiB
Go

package application
import (
"github.com/mudler/LocalAI/core/config"
"github.com/mudler/LocalAI/pkg/model"
"github.com/mudler/xlog"
)
// SyncPinnedModelsToWatchdog reads pinned status from all model configs and updates the watchdog
func (a *Application) SyncPinnedModelsToWatchdog() {
cl := a.ModelConfigLoader()
if cl == nil {
return
}
wd := a.modelLoader.GetWatchDog()
if wd == nil {
return
}
configs := cl.GetAllModelsConfigs()
var pinned []string
for _, cfg := range configs {
if cfg.IsPinned() {
pinned = append(pinned, cfg.Name)
}
}
wd.SetPinnedModels(pinned)
xlog.Debug("Synced pinned models to watchdog", "count", len(pinned))
}
// SyncModelGroupsToWatchdog reads concurrency_groups from all model configs and
// updates the watchdog so EnforceGroupExclusivity has the current view.
func (a *Application) SyncModelGroupsToWatchdog() {
cl := a.ModelConfigLoader()
if cl == nil {
return
}
wd := a.modelLoader.GetWatchDog()
if wd == nil {
return
}
groups := extractModelGroupsFromConfigs(cl.GetAllModelsConfigs())
wd.ReplaceModelGroups(groups)
xlog.Debug("Synced concurrency groups to watchdog", "count", len(groups))
}
// extractModelGroupsFromConfigs builds the model→groups map the watchdog
// expects. Disabled models are skipped — their declared groups should not
// block other models from loading.
func extractModelGroupsFromConfigs(configs []config.ModelConfig) map[string][]string {
out := make(map[string][]string)
for _, cfg := range configs {
if cfg.IsDisabled() {
continue
}
gs := cfg.GetConcurrencyGroups()
if len(gs) == 0 {
continue
}
out[cfg.Name] = gs
}
return out
}
func (a *Application) StopWatchdog() error {
if a.watchdogStop != nil {
close(a.watchdogStop)
a.watchdogStop = nil
}
return nil
}
// startWatchdog starts the watchdog with current ApplicationConfig settings
// This is an internal method that assumes the caller holds the watchdogMutex
func (a *Application) startWatchdog() error {
appConfig := a.ApplicationConfig()
// Get effective max active backends (considers both MaxActiveBackends and deprecated SingleBackend)
lruLimit := appConfig.GetEffectiveMaxActiveBackends()
// Create watchdog if enabled OR if LRU limit is set OR if memory reclaimer is enabled
// LRU eviction requires watchdog infrastructure even without busy/idle checks
if appConfig.WatchDog || lruLimit > 0 || appConfig.MemoryReclaimerEnabled {
wd := model.NewWatchDog(
model.WithProcessManager(a.modelLoader),
model.WithBusyTimeout(appConfig.WatchDogBusyTimeout),
model.WithIdleTimeout(appConfig.WatchDogIdleTimeout),
model.WithWatchdogInterval(appConfig.WatchDogInterval),
model.WithBusyCheck(appConfig.WatchDogBusy),
model.WithIdleCheck(appConfig.WatchDogIdle),
model.WithLRULimit(lruLimit),
model.WithMemoryReclaimer(appConfig.MemoryReclaimerEnabled, appConfig.MemoryReclaimerThreshold),
model.WithForceEvictionWhenBusy(appConfig.ForceEvictionWhenBusy),
model.WithSizeAwareEviction(appConfig.SizeAwareEviction),
)
// Create new stop channel BEFORE setting up any goroutines
// This prevents race conditions where the old shutdown handler might
// receive the closed channel and try to shut down the new watchdog
a.watchdogStop = make(chan bool, 1)
// Set the watchdog on the model loader
a.modelLoader.SetWatchDog(wd)
// Sync pinned models and concurrency groups from config to the watchdog
a.SyncPinnedModelsToWatchdog()
a.SyncModelGroupsToWatchdog()
// Start watchdog goroutine if any periodic checks are enabled
// LRU eviction doesn't need the Run() loop - it's triggered on model load
// But memory reclaimer needs the Run() loop for periodic checking
if appConfig.WatchDogBusy || appConfig.WatchDogIdle || appConfig.MemoryReclaimerEnabled {
go wd.Run()
}
// Setup shutdown handler - this goroutine will wait on a.watchdogStop
// which is now a fresh channel, so it won't receive any stale signals
// Note: We capture wd in a local variable to ensure this handler operates
// on the correct watchdog instance (not a later one that gets assigned to wd)
wdForShutdown := wd
go func() {
select {
case <-a.watchdogStop:
xlog.Debug("Watchdog stop signal received")
wdForShutdown.Shutdown()
case <-appConfig.Context.Done():
xlog.Debug("Context canceled, shutting down watchdog")
wdForShutdown.Shutdown()
}
}()
xlog.Info("Watchdog started with new settings", "lruLimit", lruLimit, "busyCheck", appConfig.WatchDogBusy, "idleCheck", appConfig.WatchDogIdle, "memoryReclaimer", appConfig.MemoryReclaimerEnabled, "memoryThreshold", appConfig.MemoryReclaimerThreshold, "interval", appConfig.WatchDogInterval)
} else {
xlog.Info("Watchdog disabled")
}
return nil
}
// StartWatchdog starts the watchdog with current ApplicationConfig settings
func (a *Application) StartWatchdog() error {
a.watchdogMutex.Lock()
defer a.watchdogMutex.Unlock()
return a.startWatchdog()
}
// RestartWatchdog restarts the watchdog with current ApplicationConfig settings
func (a *Application) RestartWatchdog() error {
a.watchdogMutex.Lock()
defer a.watchdogMutex.Unlock()
// Get the old watchdog before we shut it down
oldWD := a.modelLoader.GetWatchDog()
// Get the state from the old watchdog before shutting it down
// This preserves information about loaded models
var oldState model.WatchDogState
if oldWD != nil {
oldState = oldWD.GetState()
}
// Signal all handlers to stop by closing the stop channel
// This will cause any goroutine waiting on <-a.watchdogStop to unblock
if a.watchdogStop != nil {
close(a.watchdogStop)
a.watchdogStop = nil
}
// Shutdown existing watchdog - this triggers the stop signal
if oldWD != nil {
oldWD.Shutdown()
// Wait for the old watchdog's Run() goroutine to fully shut down
oldWD.WaitDone()
}
// Start watchdog with new settings
if err := a.startWatchdog(); err != nil {
return err
}
// Restore the model state from the old watchdog to the new one
// This ensures the new watchdog knows about already-loaded models
newWD := a.modelLoader.GetWatchDog()
if newWD != nil && len(oldState.AddressModelMap) > 0 {
newWD.RestoreState(oldState)
}
// Re-sync pinned models and concurrency groups after restart
a.SyncPinnedModelsToWatchdog()
a.SyncModelGroupsToWatchdog()
return nil
}