pos-ei-don b4c0dc67fe feat(vllm): progressive streaming via parser.extract_tool_calls_streaming (follow-up to #10346) (#10351)
* fix(vllm): don't stream raw tool-call markup as content when a tool parser is active

When a tool_parser is configured and the request carries tools, the streaming
loop emitted every text delta as delta.content — including the model's raw
tool-call markup (e.g. <tool_call>...) — because extract_tool_calls only runs
on the full output after the stream. Clients streaming a tool call therefore
saw the unparsed tool-call syntax as assistant content.

Buffer the text while a tool parser is active for the request; the existing
end-of-stream chat_delta already carries the parsed tool_calls (or the cleaned
content), which the Go side converts to SSE deltas. Non-tool-parser streaming
is unchanged.

Add a server-less regression test covering both the tool-call case (no raw
markup leaked as content) and the plain-text case (content delivered exactly
once — guards against double-emitting the buffered content).

Signed-off-by: pos-ei-don <1822533+pos-ei-don@users.noreply.github.com>

* test(vllm): add expectedFailure test for progressive streaming with tool parser (Case 3, #582)

Signed-off-by: pos-ei-don <1822533+pos-ei-don@users.noreply.github.com>

* test(vllm): add Cases 4+5 — marker split across chunks + false-positive prefix (TDD, Option B state machine, #582)

Signed-off-by: pos-ei-don <1822533+pos-ei-don@users.noreply.github.com>

* feat(vllm): progressive streaming via parser.extract_tool_calls_streaming

When a tool parser is active for a tool-enabled streaming request,
#10346 buffers the entire generation and surfaces it on the final
chunk to prevent raw tool-call markup from leaking as delta.content.
This is correct but turns the request into effectively non-streaming
for plain-text responses — the client sees nothing until the model
stops.

Every concrete tool parser shipped with vLLM 0.23+ already implements
extract_tool_calls_streaming (Granite4, Qwen3Coder, DeepSeekV31, Jamba,
Ernie45, Hermes2Pro, llama3_json, mistral, …). Use it: instantiate
the parser before the streaming loop and call its streaming method per
delta, emitting DeltaMessage(content=…) or DeltaMessage(tool_calls=[…])
when the parser is ready.

Falls back to the existing #10346 buffer path when:
  - the parser does not have extract_tool_calls_streaming, OR
  - extract_tool_calls_streaming raises mid-stream (logged, the
    rest of the request finishes via post-loop extract_tool_calls).

Tests (TestStreamingToolParser):
  1. Buffer path: no markup leaked, no content duplication
  2. Native streaming: plain-text response streams progressively
  3. Native streaming: tool_call structured, no markup leaked
  4. Native streaming exception → graceful fallback, no markup, no crash
  5. No tool parser → unchanged per-delta content stream

E2E verified against qwen3_coder on vLLM 0.23.0 (NVIDIA GB10 / arm64 / CUDA 13).

Signed-off-by: pos-ei-don <1822533+pos-ei-don@users.noreply.github.com>

* docs(vllm): add server-side TTFT benchmark for the streaming tool-parser path

Self-contained stdlib-only script that measures time-to-first-token (TTFT)
for the vLLM backend's two streaming scenarios:

  - tool_call:  request mentions a tool; model is expected to call it
  - plain_text: request offers a tool but explicitly asks for prose

Use this to compare:
  - the buffer-all path (#10346)         → plain_text TTFT ≈ total response time
  - the native-streaming path (this PR)  → plain_text TTFT ≈ true first-token time

  python examples/vllm-bench/ttft_streaming_tool_parser.py \\
      --url http://localhost:8080 --model my-coder --runs 3

Lives under examples/ so it does not interfere with the test suite.

Signed-off-by: pos-ei-don <1822533+pos-ei-don@users.noreply.github.com>

* examples/vllm-bench: add long-text scenario (8 paragraphs, 1500 tokens)

The long-text scenario shows the buffering vs streaming difference most
dramatically: with the buffer-all path, the client receives nothing for
20+ seconds and then the entire 1500-token response at once. With native
streaming, the first token arrives in tens of milliseconds and the
response flows progressively.

Signed-off-by: pos-ei-don <1822533+pos-ei-don@users.noreply.github.com>

---------

Signed-off-by: pos-ei-don <1822533+pos-ei-don@users.noreply.github.com>
Co-authored-by: Philipp Wacker <philipp.wacker@ibf-solutions.com>
2026-06-21 17:07:15 +02:00
2026-04-08 19:23:16 +02:00
2025-02-15 18:17:15 +01:00
2023-05-04 15:01:29 +02:00




LocalAI stars LocalAI License

Follow LocalAI_API Join LocalAI Discord Community

mudler%2FLocalAI | Trendshift

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LocalAI is the open-source AI engine. Run any model - LLMs, vision, voice, image, video - on any hardware. No GPU required.

A small core, not a bundle. Each backend wraps a best-in-class engine (llama.cpp, vLLM, whisper.cpp, stable-diffusion, MLX...) in its own image, pulled only when a model needs it. You install nothing you don't use.

  • Composable by design: backends are separate and pulled on demand, so you install only what your model needs
  • Open and extensible: load any model, or build your own backend in any language against an open interface
  • Drop-in API compatibility: OpenAI, Anthropic, and ElevenLabs APIs across every backend
  • Any model, any modality: LLMs, vision, voice, image, and video behind one API
  • Any hardware: NVIDIA, AMD, Intel, Apple Silicon, Vulkan, or CPU-only
  • Multi-user ready: API key auth, user quotas, role-based access
  • Built-in AI agents: autonomous agents with tool use, RAG, MCP, and skills
  • Privacy-first: your data never leaves your infrastructure

A small LocalAI core with backends (llama.cpp, vLLM, MLX, whisper.cpp, stable-diffusion, kokoro, parakeet.cpp...) plugged in as separate on-demand images

Created by Ettore Di Giacinto and maintained by the LocalAI team.

📖 Documentation | 💬 Discord | 💻 Quickstart | 🖼️ Models | FAQ

Guided tour

https://github.com/user-attachments/assets/08cbb692-57da-48f7-963d-2e7b43883c18

Click to see more!

User and auth

https://github.com/user-attachments/assets/228fa9ad-81a3-4d43-bfb9-31557e14a36c

Agents

https://github.com/user-attachments/assets/6270b331-e21d-4087-a540-6290006b381a

Usage metrics per user

https://github.com/user-attachments/assets/cbb03379-23b4-4e3d-bd26-d152f057007f

Fine-tuning and Quantization

https://github.com/user-attachments/assets/5ba4ace9-d3df-4795-b7d4-b0b404ea71ee

WebRTC

https://github.com/user-attachments/assets/ed88e34c-fed3-4b83-8a67-4716a9feeb7b

Quickstart

macOS

Download LocalAI for macOS

Note: The DMG is not signed by Apple. After installing, run: sudo xattr -d com.apple.quarantine /Applications/LocalAI.app. See #6268 for details.

Containers (Docker, podman, ...)

Already ran LocalAI before? Use docker start -i local-ai to restart an existing container.

CPU only:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest

NVIDIA GPU:

# CUDA 13
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-13

# CUDA 12
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-12

# NVIDIA Jetson ARM64 (CUDA 12, for AGX Orin and similar)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64

# NVIDIA Jetson ARM64 (CUDA 13, for DGX Spark)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64-cuda-13

AMD GPU (ROCm):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/kfd --device=/dev/dri --group-add=video localai/localai:latest-gpu-hipblas

Intel GPU (oneAPI):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/dri/card1 --device=/dev/dri/renderD128 localai/localai:latest-gpu-intel

Vulkan GPU:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest-gpu-vulkan

Loading models

# From the model gallery (see available models with `local-ai models list` or at https://models.localai.io)
local-ai run llama-3.2-1b-instruct:q4_k_m
# From Huggingface
local-ai run huggingface://TheBloke/phi-2-GGUF/phi-2.Q8_0.gguf
# From the Ollama OCI registry
local-ai run ollama://gemma:2b
# From a YAML config
local-ai run https://gist.githubusercontent.com/.../phi-2.yaml
# From a standard OCI registry (e.g., Docker Hub)
local-ai run oci://localai/phi-2:latest

To test a running LocalAI server from the terminal, open an interactive chat session from another shell. Inside the prompt, /models lists installed models and /model <name> switches between them.

# Terminal 1
local-ai run llama-3.2-1b-instruct:q4_k_m

# Terminal 2
local-ai chat --model llama-3.2-1b-instruct:q4_k_m

Automatic Backend Detection: LocalAI automatically detects your GPU capabilities and downloads the appropriate backend. For advanced options, see GPU Acceleration.

For more details, see the Getting Started guide.

Latest News

For older news and full release notes, see GitHub Releases and the News page.

Features

Supported Backends & Acceleration

LocalAI supports 60+ backends including llama.cpp, vLLM, SGLang, transformers, whisper.cpp, diffusers, MLX, MLX-VLM, and many more. Hardware acceleration is available for NVIDIA (CUDA 12/13), AMD (ROCm), Intel (oneAPI/SYCL), Apple Silicon (Metal), Vulkan, and NVIDIA Jetson (L4T). All backends can be installed on-the-fly from the Backend Gallery.

See the full Backend & Model Compatibility Table and GPU Acceleration guide.

Backends built by us

Most backends wrap a best-in-class upstream engine. A handful of them are native C/C++/GGML engines (no Python at inference) developed and maintained by the LocalAI project itself:

Backend What it does
parakeet.cpp C++/GGML port of NVIDIA NeMo Parakeet ASR (tdt/ctc/rnnt/hybrid), with cache-aware streaming transcription
voxtral.c Voxtral Realtime 4B speech-to-text in pure C
vibevoice.cpp Native port of Microsoft VibeVoice for TTS (voice cloning) and long-form ASR with speaker diarization
rf-detr.cpp Native RF-DETR object detection and instance segmentation
locate-anything.cpp Open-vocabulary object detection and visual grounding (LocateAnything-3B)
depth-anything.cpp Depth Anything 3 monocular metric depth + camera pose estimation
privacy-filter.cpp Standalone GGML PII/NER token-classification engine powering LocalAI's PII redaction tier
LocalVQE Joint acoustic echo cancellation, noise suppression, and dereverberation
local-store Local-first vector database for embeddings (shipped in-tree)

We also maintain apex-quant, a per-tensor, per-layer quantization recipe for Mixture-of-Experts models that exploits their structural sparsity to produce GGUFs matching or beating Q8_0 quality - and they run out of the box on stock llama.cpp.

Resources

Team

LocalAI is maintained by a small team of humans, together with the wider community of contributors.

A huge thank you to everyone who contributes code, reviews PRs, files issues, and helps users in Discord — LocalAI is a community-driven project and wouldn't exist without you. See the full contributors list.

Citation

If you utilize this repository, data in a downstream project, please consider citing it with:

@misc{localai,
  author = {Ettore Di Giacinto},
  title = {LocalAI: The free, Open source OpenAI alternative},
  year = {2023},
  publisher = {GitHub},
  journal = {GitHub repository},
  howpublished = {\url{https://github.com/go-skynet/LocalAI}},

Sponsors

Do you find LocalAI useful?

Support the project by becoming a backer or sponsor. Your logo will show up here with a link to your website.

A huge thank you to our generous sponsors who support this project covering CI expenses, and our Sponsor list:

Past sponsors


Individual sponsors

A special thanks to individual sponsors, a full list is on GitHub and buymeacoffee. Special shout out to drikster80 for being generous. Thank you everyone!

Star history

LocalAI Star history Chart

License

LocalAI is a community-driven project created by Ettore Di Giacinto and maintained by the LocalAI team.

MIT - Author Ettore Di Giacinto mudler@localai.io

Acknowledgements

LocalAI couldn't have been built without the help of great software already available from the community. Thank you!

Contributors

This is a community project, a special thanks to our contributors!

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