Dimitris Karakasilis c089caf320 feat(sycl): make the intel llama.cpp backend self-contained on any host (#10991)
* feat(sycl): make the intel llama.cpp backend self-contained on any host

The SYCL backend shipped an incomplete oneAPI runtime AND relied on a
host-provided GPU driver, so it only ran inside the build container. On a
bare host it died with "libze_loader.so.1 / libdnnl.so.3: cannot open
shared object file", and even with the host's Intel driver installed it
SIGSEGV'd during SYCL init when the host driver was built against a newer
glibc than the backend's bundled loader (rolling-release distros).

package_intel_libs now bundles the complete, coherent oneAPI runtime
(the missing MKL ILP64 / sycl_blas / tbb_thread + oneDNN + the dlopen'd
UR adapters, plus a sweep of the backend binaries' own direct deps) and
the Intel GPU userspace driver (libze_intel_gpu + libigdrcl + IGC + gmm)
with its OpenCL ICD manifest, mirroring how package_vulkan_libs bundles
Mesa. run.sh points the Level Zero and OpenCL loaders at the bundled
driver, and install-base-deps.sh installs it in the SYCL build image.
Bundling the driver is safe across kernels because it talks to the host
i915/xe via the stable DRM UAPI (unlike NVIDIA's kernel-locked
userspace).

Validated on Arch (glibc 2.43, i915): the backend loads and runs on an
Iris Xe with no host Intel packages installed.

Assisted-by: Claude:claude-opus-4-8

Signed-off-by: Dimitris Karakasilis <dimitris@karakasilis.me>

* fix(sycl): install a driver that exists, and let the user choose their own

The driver install added earlier in this branch asked apt for
intel-level-zero-gpu, which is not a package in Ubuntu 24.04. apt fails
outright on an unknown name, so neither driver was installed, nothing was there
to copy, and the images carried no driver at all.

It now comes from Intel's own repository, which has 25.18 for this Ubuntu
release, against 23.43 from late 2023 in the Ubuntu archive. The archive driver
does not know any card released since, so a machine with a recent Intel GPU
would end up carrying a driver that cannot drive it. Anything that goes wrong
during that install fails the build on purpose: an unreachable repository is a
passing problem that a retry fixes, while quietly carrying a different driver,
or none, is a difference nobody would notice until a user reports an idle GPU.

run.sh used to overwrite whatever driver the user had chosen. Level Zero uses
only the driver it is given, so on a machine with a card too new for the
carried driver, the GPU would go unused with no way back. Both that setting and
the OpenCL one are now left alone when already set, and the docs say how to
point a backend at the machine's own driver.

The OpenCL setting also used to be applied whenever the backend held a driver
list, even when the driver it named had not been copied, which leaves OpenCL
with nothing instead of falling back to the machine's own driver. It now
requires the copied driver to be present, and the packaging leaves out the list
entry of any driver it did not copy. The oneAPI images list a processor-only
OpenCL library, which was being carried with nothing behind it.

Two more corrections in the packaging. The scan for libraries a program is
linked against only looked at files named llama-cpp-*, so turboquant and bonsai,
which are also built for Intel GPUs, were left with the incomplete set of
libraries this branch set out to fix; it now looks at every program in the
directory. And a build that should carry a driver but ends up without one now
says so, which is what a stale prebuilt base image looks like: such a backend
still runs on a machine that has its own driver, so nothing fails and the only
other symptom is a user reporting an idle GPU.

Backends now also ask the driver to report how much graphics memory is free,
without which llama.cpp reads zero on an integrated GPU, since such a chip
shares the system memory instead of having its own. turboquant and bonsai get
the same run.sh handling as llama.cpp.

The driver is only carried by the builds that start through run.sh, because
run.sh is what points Level Zero and OpenCL at it. The Python backends for
Intel GPUs start differently and would never load it, so they keep using the
machine's own driver rather than carrying several hundred megabytes they cannot
use.

Checked in a container on Ubuntu 24.04: the install brings driver 25.18 with
the files where the packaging expects them, an unreachable repository fails the
build, and the copied set resolves on its own once the machine's Intel packages
are moved away.

Assisted-by: Claude:claude-opus-5
Signed-off-by: Dimitris Karakasilis <dimitris@karakasilis.me>

* fix(ci): rebuild every Linux backend when the GPU packaging script changes

scripts/build/package-gpu-libs.sh decides which GPU libraries end up inside an
image. The filter that builds the backend matrix listed it as an input of the
Python images only, so changing it rebuilt no Go and no C++ backend, even
though those run it from their own package.sh. A packaging fix aimed at the
Intel llama.cpp backend could merge and reach no image, which is the same
failure this rule was written to prevent.

Assisted-by: Claude:claude-opus-5
Signed-off-by: Dimitris Karakasilis <dimitris@karakasilis.me>

* fix(sycl): carry only the driver Level Zero uses, not the OpenCL one

llama.cpp reaches an Intel GPU through Level Zero, which hands the driver
programs that are already compiled and so needs only the back end of the
graphics compiler. The OpenCL driver can be handed source code instead, so it
needs the compiler's front end as well, and that arrives with its own copy of
clang. Carrying it cost about 139 MB in every backend built for Intel GPUs, and
took the carried set from 123 MB to 261 MB.

Nothing here takes that path. No LocalAI code selects an OpenCL device, each
backend image holds one backend, and the documentation never described OpenCL
as a way to run models: the only mentions are a stale clblas row in the
BUILD_TYPE table, for a llama.cpp backend that no longer exists and that no
build matrix entry uses, and the sycl-ls troubleshooting hint. Before this
branch the packaging carried the OpenCL loader and adapter but no driver, so
the path could not work in a released image either. There is nobody to keep
working.

The driver list that OpenCL reads is no longer carried, and run.sh no longer
sets OCL_ICD_VENDORS, so OpenCL inside a container keeps using whatever the
image provides rather than being pointed at a directory with no driver in it.

Checked in a container against the real 25.18 driver: the carried set is 123 MB
with nothing unresolved, and Level Zero still reports the GPU with the
machine's own Intel packages moved out of the way. Neither the Level Zero
driver nor the compiler back end names the front end or clang among the
libraries it opens by name, so the leaner set is complete for this path.

Assisted-by: Claude:claude-opus-5
Signed-off-by: Dimitris Karakasilis <dimitris@karakasilis.me>

---------

Signed-off-by: Dimitris Karakasilis <dimitris@karakasilis.me>
Co-authored-by: localai-org-maint-bot <bot-opensource@localaisrl.com>
2026-07-31 23:39:53 +02:00
2026-04-08 19:23:16 +02:00
2025-02-15 18:17:15 +01:00
2023-05-04 15:01:29 +02:00




LocalAI stars LocalAI License

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mudler%2FLocalAI | Trendshift

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LocalAI is the open-source AI engine. Run any model - LLMs, vision, voice, image, video - on any hardware. No GPU required.

A small core, not a bundle. Each backend wraps a best-in-class engine (llama.cpp, vLLM, whisper.cpp, stable-diffusion, MLX...) in its own image, pulled only when a model needs it. You install nothing you don't use.

  • Composable by design: backends are separate and pulled on demand, so you install only what your model needs
  • Open and extensible: load any model, or build your own backend in any language against an open interface
  • Drop-in API compatibility: OpenAI, Anthropic, and ElevenLabs APIs across every backend
  • Any model, any modality: LLMs, vision, voice, image, and video behind one API
  • Any hardware: NVIDIA, AMD, Intel, Apple Silicon, Vulkan, or CPU-only
  • Multi-user ready: API key auth, user quotas, role-based access
  • Built-in AI agents: autonomous agents with tool use, RAG, MCP, and skills
  • Privacy-first: your data never leaves your infrastructure

A small LocalAI core with backends (llama.cpp, vLLM, MLX, whisper.cpp, stable-diffusion, kokoro, parakeet.cpp...) plugged in as separate on-demand images

Created by Ettore Di Giacinto and maintained by the LocalAI team.

📖 Documentation | 💬 Discord | 💻 Quickstart | 🖼️ Models | FAQ

Guided tour

https://github.com/user-attachments/assets/08cbb692-57da-48f7-963d-2e7b43883c18

Click to see more!

User and auth

https://github.com/user-attachments/assets/228fa9ad-81a3-4d43-bfb9-31557e14a36c

Agents

https://github.com/user-attachments/assets/6270b331-e21d-4087-a540-6290006b381a

Usage metrics per user

https://github.com/user-attachments/assets/cbb03379-23b4-4e3d-bd26-d152f057007f

Fine-tuning and Quantization

https://github.com/user-attachments/assets/5ba4ace9-d3df-4795-b7d4-b0b404ea71ee

WebRTC

https://github.com/user-attachments/assets/ed88e34c-fed3-4b83-8a67-4716a9feeb7b

Quickstart

macOS

Download LocalAI for macOS

Note: The DMG is not signed by Apple. After installing, run: sudo xattr -d com.apple.quarantine /Applications/LocalAI.app. See #6268 for details.

Containers (Docker, podman, ...)

Already ran LocalAI before? Use docker start -i local-ai to restart an existing container.

CPU only:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest

NVIDIA GPU:

# CUDA 13
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-13

# CUDA 12
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-12

# NVIDIA Jetson ARM64 (CUDA 12, for AGX Orin and similar)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64

# NVIDIA Jetson ARM64 (CUDA 13, for DGX Spark)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64-cuda-13

AMD GPU (ROCm):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/kfd --device=/dev/dri --group-add=video localai/localai:latest-gpu-hipblas

Intel GPU (oneAPI):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/dri/card1 --device=/dev/dri/renderD128 localai/localai:latest-gpu-intel

Vulkan GPU:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest-gpu-vulkan

Loading models

# From the model gallery (see available models with `local-ai models list` or at https://models.localai.io)
local-ai run llama-3.2-1b-instruct:q4_k_m
# From Huggingface
local-ai run huggingface://TheBloke/phi-2-GGUF/phi-2.Q8_0.gguf
# From the Ollama OCI registry
local-ai run ollama://gemma:2b
# From a YAML config
local-ai run https://gist.githubusercontent.com/.../phi-2.yaml
# From a standard OCI registry (e.g., Docker Hub)
local-ai run oci://localai/phi-2:latest

To test a running LocalAI server from the terminal, open an interactive chat session from another shell. Inside the prompt, /models lists installed models and /model <name> switches between them.

# Terminal 1
local-ai run llama-3.2-1b-instruct:q4_k_m

# Terminal 2
local-ai chat --model llama-3.2-1b-instruct:q4_k_m

Automatic Backend Detection: LocalAI automatically detects your GPU capabilities and downloads the appropriate backend. For advanced options, see GPU Acceleration.

For more details, see the Getting Started guide.

Latest News

For older news and full release notes, see GitHub Releases and the News page.

Features

Supported Backends & Acceleration

LocalAI supports 60+ backends including llama.cpp, vLLM, SGLang, transformers, whisper.cpp, diffusers, MLX, MLX-VLM, and many more. Hardware acceleration is available for NVIDIA (CUDA 12/13), AMD (ROCm), Intel (oneAPI/SYCL), Apple Silicon (Metal), Vulkan, and NVIDIA Jetson (L4T). All backends can be installed on-the-fly from the Backend Gallery.

See the full Backend & Model Compatibility Table and GPU Acceleration guide.

Backends built by us

Most backends wrap a best-in-class upstream engine. A handful of them are native C/C++/GGML engines (no Python at inference) developed and maintained by the LocalAI project itself:

Backend What it does
vllm.cpp From-scratch C++20 port of vLLM for text generation: paged KV cache, continuous batching, prefix caching, safetensors + GGUF loading, engine-enforced structured output, on CPU, CUDA, Metal and Vulkan
parakeet.cpp C++/GGML port of NVIDIA NeMo Parakeet ASR (tdt/ctc/rnnt/hybrid), with cache-aware streaming transcription
moss-transcribe.cpp C++/GGML port of OpenMOSS MOSS-Transcribe-Diarize: joint long-form transcription, speaker diarization and timestamping in a single pass
moss-tts.cpp C++/GGML port of the OpenMOSS MOSS-TTS family: text-to-speech (MOSS-TTS-Local v1.5, 48 kHz stereo) with reference-audio voice cloning, through the MOSS-Audio-Tokenizer neural codec
magpie-tts.cpp C++/GGML port of NVIDIA's Magpie TTS Multilingual 357M: 22.05 kHz mono text-to-speech in 5 voices and 9+ languages, with the NanoCodec neural codec and tokenizer/G2P embedded in a single GGUF
ced.cpp C++/GGML port of the CED audio-tagging models: sound-event classification (527-class AudioSet) over REST and the realtime API for live recognition
voice-detect.cpp Speaker recognition and voice analysis (ECAPA-TDNN, WeSpeaker, ERes2Net, CAM++, wav2vec2 age/gender/emotion), replacing the Python speaker-recognition backend
voxtral-tts.c Mistral Voxtral-4B-TTS text-to-speech in pure C: 20 preset voices across 9 languages, 24 kHz WAV output, no dependencies beyond libc
vibevoice.cpp Native port of Microsoft VibeVoice for TTS (voice cloning) and long-form ASR with speaker diarization
rf-detr.cpp Native RF-DETR object detection and instance segmentation
locate-anything.cpp Open-vocabulary object detection and visual grounding (LocateAnything-3B)
depth-anything.cpp Depth Anything 3 monocular metric depth + camera pose estimation
face-detect.cpp Face detection, recognition, demographics and anti-spoofing (SCRFD/ArcFace, YuNet/SFace), replacing the Python insightface backend
free-splatter.cpp Pose-free 3D reconstruction (FreeSplatter): turns a handful of plain photos into 3D Gaussians, no camera poses or GPU required
trellis2.cpp C++/GGML port of Microsoft TRELLIS.2: single-image to textured 3D mesh (GLB with PBR materials)
privacy-filter.cpp Standalone GGML PII/NER token-classification engine powering LocalAI's PII redaction tier
LocalVQE Joint acoustic echo cancellation, noise suppression, and dereverberation
local-store Local-first vector database for embeddings (shipped in-tree)

We also maintain apex-quant, a per-tensor, per-layer quantization recipe for Mixture-of-Experts models that exploits their structural sparsity to produce GGUFs matching or beating Q8_0 quality - and they run out of the box on stock llama.cpp.

Resources

Team

LocalAI is maintained by a small team of humans, together with the wider community of contributors.

A huge thank you to everyone who contributes code, reviews PRs, files issues, and helps users in Discord — LocalAI is a community-driven project and wouldn't exist without you. See the full contributors list.

Citation

If you utilize this repository, data in a downstream project, please consider citing it with:

@misc{localai,
  author = {Ettore Di Giacinto},
  title = {LocalAI: The free, Open source OpenAI alternative},
  year = {2023},
  publisher = {GitHub},
  journal = {GitHub repository},
  howpublished = {\url{https://github.com/go-skynet/LocalAI}},

Sponsors

Do you find LocalAI useful?

Support the project by becoming a backer or sponsor. Your logo will show up here with a link to your website.

A huge thank you to our generous sponsors who support this project covering CI expenses, and our Sponsor list:

Past sponsors


Individual sponsors

A special thanks to individual sponsors, a full list is on GitHub and buymeacoffee. Special shout out to drikster80 for being generous. Thank you everyone!

Star history

LocalAI Star history Chart

License

LocalAI is a community-driven project created by Ettore Di Giacinto and maintained by the LocalAI team.

MIT - Author Ettore Di Giacinto mudler@localai.io

Acknowledgements

LocalAI couldn't have been built without the help of great software already available from the community. Thank you!

Contributors

This is a community project, a special thanks to our contributors!

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