LocalAI [bot] d7d7721eae feat(distributed): SyncedMap component + migrate finetune/quant/agent-tasks to cross-replica state (#10542)
* feat(distributed): add SyncedMap cross-replica in-memory state component

Introduce core/services/syncstate.SyncedMap[K,V]: a thread-safe in-memory map
that keeps itself consistent across frontend replicas via NATS, with an optional
pluggable durable Store and hydrate-from-source convergence.

Several features keep process-local state surfaced to the API (finetune/quant
jobs, agent tasks, model configs) and each hand-wired the same in-memory + NATS
broadcast + read-through-store legs - or forgot to, reintroducing cross-replica
staleness. SyncedMap makes that consistency a configuration choice:

- local writes mutate the map, write through the Store, then broadcast a delta;
- the apply path is memory-only and never re-publishes or re-writes the Store
  (structural echo-loop guard, mirroring galleryop.mergeStatus);
- on Start and on NATS reconnect the map re-hydrates from the source (Store, else
  Loader); an optional periodic Reconcile repairs silent drift;
- standalone mode (nil NATS client) is a strict in-memory no-op.

Reconnect re-hydrate is wired via a new *messaging.Client.OnReconnect callback,
consumed through an optional type-assertion so MessagingClient stays minimal.
Adds messaging.SubjectSyncStateDelta and a reusable testutil.FakeBus (synchronous
in-process MessagingClient with wildcard matching) for adopter tests.

Component only; service migrations follow in subsequent commits.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-4-8 [Claude Code]

* refactor(finetune): back jobs with SyncedMap for cross-replica consistency

FineTuneService kept jobs in a process-local map and, although it wrote them to
Postgres, ListJobs/GetJob never read the store back and the wired natsClient was
never used - so in distributed mode a job created on one replica was invisible to
the others. Replace the map and the dead client with a syncstate.SyncedMap keyed
by job ID, value *schema.FineTuneJob (the exact REST shape, so responses are
unchanged).

- Add a Store adapter (core/services/finetune/syncstore.go) over FineTuneStore,
  plus FineTuneStore.ListAll (global hydrate; per-user List kept) and an
  idempotent Upsert (create-or-update; Create alone fails on dup key).
- Writes go through SyncedMap.Set/Delete (write-through + broadcast); reads use
  List/Get. The on-disk state.json path becomes the standalone Loader, keeping
  single-node restart recovery (stale->stopped / exporting->failed fixups).
- Fold SetNATSClient/SetFineTuneStore into NewFineTuneService; app.go passes the
  distributed NATS client + store when distributed, nil otherwise.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-4-8 [Claude Code]

* refactor(agentpool): back agent tasks with SyncedMap for cross-replica consistency

AgentJobService.ListTasks read the process-local tasks map only, while ListJobs
already read through the DB persister + dispatcher NATS - so in distributed mode
a task created on one replica was invisible to the others. Back tasks with a
syncstate.SyncedMap keyed by task ID (value schema.Task, the exact REST shape);
jobs are left untouched.

- Store adapter (task_syncstore.go) over the existing JobPersister
  (LoadTasks/SaveTask/DeleteTask); reads svc.persister/userID live so a persister
  swap needs no rebuild. No new persister methods required.
- Task reads -> SyncedMap.List/Get; create/update -> Set (write-through +
  broadcast); delete -> Delete. The file persister now owns its own task set so
  the write-through path does not re-enter the SyncedMap lock (deadlock guard).
- The distributed NATS client is not available at construction (start() precedes
  initDistributed), so it is injected via SetTaskSyncNATS, which rebuilds the
  still-empty map before Start/hydrate. Wired at the main, restart, and per-user
  (UserServicesManager) distributed sites.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-4-8 [Claude Code]

* refactor(quantization): back jobs with SyncedMap + durable QuantStore

QuantizationService kept jobs in a process-local map persisted only to a local
state.json, so in distributed mode jobs were neither visible across replicas nor
durable cluster-wide. Back jobs with a syncstate.SyncedMap keyed by job ID
(value *schema.QuantizationJob, the exact REST shape).

- New distributed.QuantStore (GORM, table quantization_jobs) mirroring
  FineTuneStore: Create/Get/ListAll/Upsert(idempotent)/Delete, registered for
  AutoMigrate via distributed.InitStores (Stores.Quant).
- New adapter (quantization/syncstore.go) over QuantStore implementing
  syncstate.Store, with record<->schema conversion.
- Reads go through List/Get, writes through Set/Delete (write-through +
  broadcast); state.json is kept as the standalone Loader for single-node restart
  recovery (stale-job fixups preserved).
- app.go passes the distributed NATS client + QuantStore when distributed, nil
  otherwise; Start/Close lifecycle mirrors finetune.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-4-8 [Claude Code]

* fix(syncstate): annotate gosec G118 false positive on lifeCtx

gosec flagged the WithCancel in Start as "cancellation function not called"
because the returned cancel is stored on the struct rather than called/deferred
in scope. It is invoked in Close (covered by tests), and lifeCtx must outlive
Start to drive the reconnect/reconcile goroutines. Suppress the verified false
positive with a justified #nosec G118.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-4-8 [Claude Code]

* test(distributed): e2e two-replica SyncedMap sync over real NATS + Postgres

Adds the real-infrastructure counterpart to the fake-bus unit tests, in the
existing distributed e2e suite (testcontainers NATS + PostgreSQL). Two SyncedMap
instances stand in for two frontend replicas - each with its OWN NATS connection
to a shared server and a SHARED Postgres store (the distributed-mode invariant) -
and assert, over the wire:

- a create on replica A is observed by replica B;
- an update and a delete propagate A -> B (delete prunes, which a reload cannot);
- a late-joining replica recovers a job it never received a delta for, via store
  hydrate on Start (the at-most-once gap a fake bus cannot exercise);
- a local Set is written through to the shared Postgres store.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-4-8 [Claude Code]

---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-06-27 23:23:51 +02:00
2026-04-08 19:23:16 +02:00
2025-02-15 18:17:15 +01:00
2023-05-04 15:01:29 +02:00




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mudler%2FLocalAI | Trendshift

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LocalAI is the open-source AI engine. Run any model - LLMs, vision, voice, image, video - on any hardware. No GPU required.

A small core, not a bundle. Each backend wraps a best-in-class engine (llama.cpp, vLLM, whisper.cpp, stable-diffusion, MLX...) in its own image, pulled only when a model needs it. You install nothing you don't use.

  • Composable by design: backends are separate and pulled on demand, so you install only what your model needs
  • Open and extensible: load any model, or build your own backend in any language against an open interface
  • Drop-in API compatibility: OpenAI, Anthropic, and ElevenLabs APIs across every backend
  • Any model, any modality: LLMs, vision, voice, image, and video behind one API
  • Any hardware: NVIDIA, AMD, Intel, Apple Silicon, Vulkan, or CPU-only
  • Multi-user ready: API key auth, user quotas, role-based access
  • Built-in AI agents: autonomous agents with tool use, RAG, MCP, and skills
  • Privacy-first: your data never leaves your infrastructure

A small LocalAI core with backends (llama.cpp, vLLM, MLX, whisper.cpp, stable-diffusion, kokoro, parakeet.cpp...) plugged in as separate on-demand images

Created by Ettore Di Giacinto and maintained by the LocalAI team.

📖 Documentation | 💬 Discord | 💻 Quickstart | 🖼️ Models | FAQ

Guided tour

https://github.com/user-attachments/assets/08cbb692-57da-48f7-963d-2e7b43883c18

Click to see more!

User and auth

https://github.com/user-attachments/assets/228fa9ad-81a3-4d43-bfb9-31557e14a36c

Agents

https://github.com/user-attachments/assets/6270b331-e21d-4087-a540-6290006b381a

Usage metrics per user

https://github.com/user-attachments/assets/cbb03379-23b4-4e3d-bd26-d152f057007f

Fine-tuning and Quantization

https://github.com/user-attachments/assets/5ba4ace9-d3df-4795-b7d4-b0b404ea71ee

WebRTC

https://github.com/user-attachments/assets/ed88e34c-fed3-4b83-8a67-4716a9feeb7b

Quickstart

macOS

Download LocalAI for macOS

Note: The DMG is not signed by Apple. After installing, run: sudo xattr -d com.apple.quarantine /Applications/LocalAI.app. See #6268 for details.

Containers (Docker, podman, ...)

Already ran LocalAI before? Use docker start -i local-ai to restart an existing container.

CPU only:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest

NVIDIA GPU:

# CUDA 13
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-13

# CUDA 12
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-12

# NVIDIA Jetson ARM64 (CUDA 12, for AGX Orin and similar)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64

# NVIDIA Jetson ARM64 (CUDA 13, for DGX Spark)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64-cuda-13

AMD GPU (ROCm):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/kfd --device=/dev/dri --group-add=video localai/localai:latest-gpu-hipblas

Intel GPU (oneAPI):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/dri/card1 --device=/dev/dri/renderD128 localai/localai:latest-gpu-intel

Vulkan GPU:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest-gpu-vulkan

Loading models

# From the model gallery (see available models with `local-ai models list` or at https://models.localai.io)
local-ai run llama-3.2-1b-instruct:q4_k_m
# From Huggingface
local-ai run huggingface://TheBloke/phi-2-GGUF/phi-2.Q8_0.gguf
# From the Ollama OCI registry
local-ai run ollama://gemma:2b
# From a YAML config
local-ai run https://gist.githubusercontent.com/.../phi-2.yaml
# From a standard OCI registry (e.g., Docker Hub)
local-ai run oci://localai/phi-2:latest

To test a running LocalAI server from the terminal, open an interactive chat session from another shell. Inside the prompt, /models lists installed models and /model <name> switches between them.

# Terminal 1
local-ai run llama-3.2-1b-instruct:q4_k_m

# Terminal 2
local-ai chat --model llama-3.2-1b-instruct:q4_k_m

Automatic Backend Detection: LocalAI automatically detects your GPU capabilities and downloads the appropriate backend. For advanced options, see GPU Acceleration.

For more details, see the Getting Started guide.

Latest News

For older news and full release notes, see GitHub Releases and the News page.

Features

Supported Backends & Acceleration

LocalAI supports 60+ backends including llama.cpp, vLLM, SGLang, transformers, whisper.cpp, diffusers, MLX, MLX-VLM, and many more. Hardware acceleration is available for NVIDIA (CUDA 12/13), AMD (ROCm), Intel (oneAPI/SYCL), Apple Silicon (Metal), Vulkan, and NVIDIA Jetson (L4T). All backends can be installed on-the-fly from the Backend Gallery.

See the full Backend & Model Compatibility Table and GPU Acceleration guide.

Backends built by us

Most backends wrap a best-in-class upstream engine. A handful of them are native C/C++/GGML engines (no Python at inference) developed and maintained by the LocalAI project itself:

Backend What it does
parakeet.cpp C++/GGML port of NVIDIA NeMo Parakeet ASR (tdt/ctc/rnnt/hybrid), with cache-aware streaming transcription
ced.cpp C++/GGML port of the CED audio-tagging models: sound-event classification (527-class AudioSet) over REST and the realtime API for live recognition
voxtral.c Voxtral Realtime 4B speech-to-text in pure C
vibevoice.cpp Native port of Microsoft VibeVoice for TTS (voice cloning) and long-form ASR with speaker diarization
rf-detr.cpp Native RF-DETR object detection and instance segmentation
locate-anything.cpp Open-vocabulary object detection and visual grounding (LocateAnything-3B)
depth-anything.cpp Depth Anything 3 monocular metric depth + camera pose estimation
privacy-filter.cpp Standalone GGML PII/NER token-classification engine powering LocalAI's PII redaction tier
LocalVQE Joint acoustic echo cancellation, noise suppression, and dereverberation
local-store Local-first vector database for embeddings (shipped in-tree)

We also maintain apex-quant, a per-tensor, per-layer quantization recipe for Mixture-of-Experts models that exploits their structural sparsity to produce GGUFs matching or beating Q8_0 quality - and they run out of the box on stock llama.cpp.

Resources

Team

LocalAI is maintained by a small team of humans, together with the wider community of contributors.

A huge thank you to everyone who contributes code, reviews PRs, files issues, and helps users in Discord — LocalAI is a community-driven project and wouldn't exist without you. See the full contributors list.

Citation

If you utilize this repository, data in a downstream project, please consider citing it with:

@misc{localai,
  author = {Ettore Di Giacinto},
  title = {LocalAI: The free, Open source OpenAI alternative},
  year = {2023},
  publisher = {GitHub},
  journal = {GitHub repository},
  howpublished = {\url{https://github.com/go-skynet/LocalAI}},

Sponsors

Do you find LocalAI useful?

Support the project by becoming a backer or sponsor. Your logo will show up here with a link to your website.

A huge thank you to our generous sponsors who support this project covering CI expenses, and our Sponsor list:

Past sponsors


Individual sponsors

A special thanks to individual sponsors, a full list is on GitHub and buymeacoffee. Special shout out to drikster80 for being generous. Thank you everyone!

Star history

LocalAI Star history Chart

License

LocalAI is a community-driven project created by Ettore Di Giacinto and maintained by the LocalAI team.

MIT - Author Ettore Di Giacinto mudler@localai.io

Acknowledgements

LocalAI couldn't have been built without the help of great software already available from the community. Thank you!

Contributors

This is a community project, a special thanks to our contributors!

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