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Fix of the issue that intensive changing volume in Relaxation app would result in device freezing after some time of such activity.
103 lines
3.5 KiB
C++
103 lines
3.5 KiB
C++
// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#include "DecoderFLAC.hpp"
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#include "DecoderCommon.hpp"
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#include "flac/flacfile.h"
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#define DR_FLAC_IMPLEMENTATION
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#define DR_FLAC_NO_STDIO
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#define DR_FLAC_NO_OGG
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#define DR_FLAC_NO_CRC
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#define DR_FLAC_NO_SIMD
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#include <src/dr_flac.h>
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namespace audio
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{
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DecoderFLAC::DecoderFLAC(const std::string &filePath) : Decoder(filePath)
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{
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if (fileSize == 0) {
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return;
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}
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flac = drflac_open(drflacRead, drflacSeek, this, nullptr);
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if (flac == nullptr) {
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LOG_ERROR("Unable to initialize FLAC decoder");
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return;
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}
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/* NOTE: Always convert to S16LE as an internal format */
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channelCount = flac->channels;
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sampleRate = flac->sampleRate;
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bitsPerSample = 16;
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isInitialized = true;
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}
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DecoderFLAC::~DecoderFLAC()
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{
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drflac_close(flac);
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}
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std::int32_t DecoderFLAC::decode(std::uint32_t samplesToRead, std::int16_t *pcmData)
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{
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const auto samplesRead =
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drflac_read_pcm_frames_s16(flac, samplesToRead / channelCount, reinterpret_cast<drflac_int16 *>(pcmData));
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if (samplesRead > 0) {
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/* Calculate frame duration in seconds */
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position += static_cast<float>(samplesRead) / static_cast<float>(sampleRate);
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}
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else if (!fileExists(fd)) {
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/* Unfortunately this second check of file existence is needed
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* to verify whether lack of new samples was caused by EOF or by
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* deletion of the file. */
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LOG_WARN("File '%s' was deleted during playback!", filePath.c_str());
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return fileDeletedRetCode;
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}
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return samplesRead * channelCount;
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}
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void DecoderFLAC::setPosition(float pos)
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{
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if (!isInitialized) {
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LOG_ERROR("FLAC decoder not initialized");
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return;
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}
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drflac_seek_to_pcm_frame(flac, flac->totalPCMFrameCount * pos);
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// Calculate new position
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position = static_cast<float>(flac->totalPCMFrameCount) * pos / static_cast<float>(sampleRate);
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}
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/* Data encoded in UTF-8 */
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void DecoderFLAC::parseText(
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std::uint8_t *in, std::uint32_t taglen, std::uint32_t datalen, std::uint8_t *out, std::uint32_t outlen)
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{
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/* Little Endian here */
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const auto size = std::min(datalen - taglen, outlen - 1);
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memcpy(out, in + taglen, size);
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out[size] = '\0';
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}
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std::size_t DecoderFLAC::drflacRead(void *pUserData, void *pBufferOut, std::size_t bytesToRead)
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{
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const auto decoderContext = reinterpret_cast<DecoderFLAC *>(pUserData);
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/* Check if the file exists - std::fread happily returns bytesToRead if
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* requested to read from deleted file, what causes decoding library
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* to enter infinite loop of reading. */
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if (!fileExists(decoderContext->fd)) {
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return 0;
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}
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return std::fread(pBufferOut, 1, bytesToRead, decoderContext->fd);
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}
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drflac_bool32 DecoderFLAC::drflacSeek(void *pUserData, int offset, drflac_seek_origin origin)
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{
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const auto decoderContext = reinterpret_cast<DecoderFLAC *>(pUserData);
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const auto seekError =
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std::fseek(decoderContext->fd, offset, origin == drflac_seek_origin_start ? SEEK_SET : SEEK_CUR);
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return (seekError == 0) ? DRFLAC_TRUE : DRFLAC_FALSE;
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}
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} // namespace audio
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