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67 lines
1.6 KiB
C++
67 lines
1.6 KiB
C++
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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/*
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* Window.cpp
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*
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* Created on: 6 mar 2019
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* Author: robert
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*/
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#include <algorithm>
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// gui
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#include "../Common.hpp"
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#include "../core/BoundingBox.hpp"
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#include "../core/DrawCommand.hpp"
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#include "Window.hpp"
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#include <InputEvent.hpp>
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namespace gui
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{
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Window::Window(std::string name) : Item(), name{name}
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{}
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void Window::onBeforeShow(ShowMode mode, SwitchData *data)
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{}
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void Window::onClose(CloseReason reason)
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{}
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void Window::getRefreshArea(uint16_t &x, uint16_t &y, uint16_t &w, uint16_t &h)
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{
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x = widgetArea.x;
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y = widgetArea.y;
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w = widgetArea.w;
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h = widgetArea.h;
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}
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bool Window::handleSwitchData(SwitchData *data)
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{
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return false;
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}
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void Window::buildDrawListImplementation(std::list<Command> &commands)
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{
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auto clearCommand = std::make_unique<Clear>();
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commands.emplace_back(std::move(clearCommand));
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}
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bool Window::onInput(const InputEvent &inputEvent)
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{
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if (focusItem != nullptr && focusItem->onInput(inputEvent)) {
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return true;
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}
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if (inputCallback != nullptr && inputCallback(*this, inputEvent)) {
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return true;
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}
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if (handleNavigation(inputEvent)) {
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return true;
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}
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return inputEvent.isShortRelease(gui::KeyCode::KEY_ENTER) && onActivated(nullptr);
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}
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void Window::accept(GuiVisitor &visitor)
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{
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visitor.visit(*this);
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}
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} /* namespace gui */
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