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83 lines
2.4 KiB
C++
83 lines
2.4 KiB
C++
// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#include "CalllogModel.hpp"
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#include "InputEvent.hpp"
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#include "ListView.hpp"
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#include "UiCommonActions.hpp"
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#include "data/CallLogInternals.hpp"
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#include "data/CallLogSwitchData.hpp"
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#include "service-db/api/DBServiceAPI.hpp"
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#include "widgets/CalllogItem.hpp"
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using namespace calllog;
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CalllogModel::CalllogModel(app::Application *app) : DatabaseModel(app)
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{}
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unsigned int CalllogModel::requestRecordsCount()
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{
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recordsCount = DBServiceAPI::CalllogGetCount(application);
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return recordsCount;
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}
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void CalllogModel::requestRecords(const uint32_t offset, const uint32_t limit)
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{
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DBServiceAPI::CalllogGetLimitOffset(application, offset, limit);
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}
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bool CalllogModel::updateRecords(std::vector<CalllogRecord> records)
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{
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#if DEBUG_DB_MODEL_DATA == 1
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LOG_DEBUG("Offset: %" PRIu32 ", Limit: %" PRIu32 " Count: %" PRIu32 "", offset, limit, count);
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for (uint32_t i = 0; i < records.get()->size(); ++i) {
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LOG_DEBUG(
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"id: %" PRIu32 ", name: %s", records.get()->operator[](i).ID, records.get()->operator[](i).name.c_str());
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}
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#endif
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DatabaseModel::updateRecords(std::move(records));
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list->onProviderDataUpdate();
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return true;
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}
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unsigned int CalllogModel::getMinimalItemHeight() const
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{
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return gui::clItemStyle::h;
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}
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gui::ListItem *CalllogModel::getItem(gui::Order order)
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{
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std::shared_ptr<CalllogRecord> call = getRecord(order);
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SettingsRecord &settings = application->getSettings();
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if (call.get() == nullptr) {
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return nullptr;
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}
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auto item = new gui::CalllogItem(this, !settings.timeFormat12);
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item->setCall(call);
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item->activatedCallback = [=](gui::Item &item) {
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LOG_INFO("activatedCallback");
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std::unique_ptr<gui::SwitchData> data = std::make_unique<calllog::CallLogSwitchData>(*call);
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application->switchWindow(calllog::settings::DetailsWindowStr, std::move(data));
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return true;
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};
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item->inputCallback = [this, item](gui::Item &, const gui::InputEvent &event) {
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if (event.state != gui::InputEvent::State::keyReleasedShort) {
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return false;
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}
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if (event.keyCode == gui::KeyCode::KEY_LF) {
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LOG_DEBUG("calling");
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return app::call(application, item->getCall().phoneNumber);
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}
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return false;
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};
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return item;
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}
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