Files
MuditaOS/module-apps/application-call/ApplicationCall.cpp
mkamonMdt 9bf26e0e25 [EGD-4889] Fix add/edit contact from dial window
Original behaviour (from dial window) was that user-provided number
was send to db with partial match query. This could cause more than
one result, with no further selection rule. Solution to this
particular behavior was to switch to full number match query.

Additionally problem with unrecognizable prefixes in user-provided
numbers was solved.
2021-01-26 09:57:04 +01:00

263 lines
9.6 KiB
C++

// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "ApplicationCall.hpp"
#include "DialogMetadata.hpp"
#include "DialogMetadataMessage.hpp"
#include "data/CallSwitchData.hpp"
#include "windows/CallMainWindow.hpp"
#include "windows/CallWindow.hpp"
#include "windows/EmergencyCallWindow.hpp"
#include "windows/EnterNumberWindow.hpp"
#include <Application.hpp>
#include <MessageType.hpp>
#include <PhoneNumber.hpp>
#include <Dialog.hpp>
#include <log/log.hpp>
#include <memory>
#include <service-cellular/ServiceCellular.hpp>
#include <service-cellular/CellularServiceAPI.hpp>
#include <service-audio/AudioServiceAPI.hpp>
#include <service-appmgr/Controller.hpp>
#include <time/time_conversion.hpp>
#include <ticks.hpp>
#include <cassert>
#include <module-apps/application-phonebook/data/PhonebookItemData.hpp>
#include <module-services/service-db/service-db/DBServiceAPI.hpp>
namespace app
{
ApplicationCall::ApplicationCall(std::string name, std::string parent, StartInBackground startInBackground)
: Application(name, parent, startInBackground, app::call_stack_size)
{
using namespace gui::top_bar;
topBarManager->enableIndicators({Indicator::Signal,
Indicator::Time,
Indicator::Battery,
Indicator::SimCard,
Indicator::NetworkAccessTechnology});
addActionReceiver(manager::actions::Call, [this](auto &&data) {
switchWindow(window::name_call, std::forward<decltype(data)>(data));
return msgHandled();
});
addActionReceiver(manager::actions::Dial, [this](auto &&data) {
switchWindow(window::name_enterNumber, std::forward<decltype(data)>(data));
return msgHandled();
});
addActionReceiver(manager::actions::EmergencyDial, [this](auto &&data) {
switchWindow(app::window::name_emergencyCall, std::forward<decltype(data)>(data));
return msgHandled();
});
}
// number of seconds after end call to switch back to previous application
const inline utils::time::Duration delayToSwitchToPreviousApp = 3;
void ApplicationCall::CallAbortHandler()
{
manager::Controller::sendAction(this, manager::actions::Call, std::make_unique<app::CallAbortData>());
}
void ApplicationCall::CallActiveHandler()
{
manager::Controller::sendAction(this, manager::actions::Call, std::make_unique<app::CallActiveData>());
}
void ApplicationCall::IncomingCallHandler(const CellularCallMessage *const msg)
{
if (state == call::State::IDLE) {
manager::Controller::sendAction(
this, manager::actions::Call, std::make_unique<app::IncomingCallData>(msg->number));
}
}
void ApplicationCall::RingingHandler(const CellularCallMessage *const msg)
{
manager::Controller::sendAction(
this, manager::actions::Call, std::make_unique<app::ExecuteCallData>(msg->number));
}
// Invoked upon receiving data message
sys::MessagePointer ApplicationCall::DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp)
{
auto retMsg = Application::DataReceivedHandler(msgl);
// if message was handled by application's template there is no need to process further.
auto response = dynamic_cast<sys::ResponseMessage *>(retMsg.get());
assert(response);
if (response->retCode == sys::ReturnCodes::Success) {
return retMsg;
}
if (msgl->messageType == MessageType::CellularNotification) {
auto *msg = dynamic_cast<CellularNotificationMessage *>(msgl);
assert(msg != nullptr);
switch (msg->type) {
case CellularNotificationMessage::Type::CallAborted: {
CallAbortHandler();
} break;
case CellularNotificationMessage::Type::CallActive: {
CallActiveHandler();
} break;
default:
break;
}
return std::make_shared<sys::ResponseMessage>();
}
else if (msgl->messageType == MessageType::CellularCall) {
auto *msg = dynamic_cast<CellularCallMessage *>(msgl);
assert(msg != nullptr);
switch (msg->type) {
case CellularCallMessage::Type::Ringing: {
RingingHandler(msg);
} break;
case CellularCallMessage::Type::IncomingCall: {
IncomingCallHandler(msg);
} break;
}
}
if (resp != nullptr) {
switch (resp->responseTo) {
case MessageType::CellularHangupCall: {
if (resp->retCode == sys::ReturnCodes::Success) {
CallAbortHandler();
}
break;
}
default:
break;
}
return std::make_shared<sys::ResponseMessage>();
}
return std::make_shared<sys::ResponseMessage>(sys::ReturnCodes::Unresolved);
}
// Invoked during initialization
sys::ReturnCodes ApplicationCall::InitHandler()
{
auto ret = Application::InitHandler();
if (ret != sys::ReturnCodes::Success) {
return ret;
}
createUserInterface();
setActiveWindow(gui::name::window::main_window);
return ret;
}
sys::ReturnCodes ApplicationCall::DeinitHandler()
{
return sys::ReturnCodes::Success;
}
void ApplicationCall::createUserInterface()
{
windowsFactory.attach(gui::name::window::main_window, [](Application *app, const std::string name) {
return std::make_unique<gui::CallMainWindow>(app);
});
windowsFactory.attach(app::window::name_enterNumber, [](Application *app, const std::string newname) {
return std::make_unique<gui::EnterNumberWindow>(app, static_cast<ApplicationCall *>(app));
});
windowsFactory.attach(app::window::name_call, [](Application *app, const std::string &name) {
return std::make_unique<gui::CallWindow>(app, static_cast<ApplicationCall *>(app));
});
windowsFactory.attach(app::window::name_emergencyCall, [](Application *app, const std::string &name) {
return std::make_unique<gui::EmergencyCallWindow>(app, static_cast<ApplicationCall *>(app));
});
windowsFactory.attach(app::window::name_dialogConfirm, [](Application *app, const std::string &name) {
return std::make_unique<gui::DialogConfirm>(app, name);
});
}
bool ApplicationCall::showNotification(std::function<bool()> action)
{
gui::DialogMetadata meta;
meta.icon = "info_big_circle_W_G";
meta.text = utils::localize.get("app_call_no_sim");
meta.action = action;
switchWindow(app::window::name_dialogConfirm, std::make_unique<gui::DialogMetadataMessage>(meta));
return true;
}
void ApplicationCall::destroyUserInterface()
{}
void ApplicationCall::handleCallEvent(const std::string &number)
{
if (!Store::GSM::get()->simCardInserted()) {
LOG_INFO("No SIM card");
auto action = [=]() -> bool {
returnToPreviousWindow();
return true;
};
showNotification(action);
return;
}
LOG_INFO("number: [%s]", number.c_str());
auto ret = CellularServiceAPI::DialNumber(this, utils::PhoneNumber(number));
LOG_INFO("CALL RESULT: %s", (ret ? "OK" : "FAIL"));
}
void ApplicationCall::handleAddContactEvent(const std::string &number)
{
LOG_INFO("add contact information: %s", number.c_str());
auto numberView = utils::PhoneNumber(number).getView();
auto searchResults = DBServiceAPI::MatchContactByPhoneNumber(this, numberView);
if (searchResults != nullptr) {
LOG_INFO("Found contact matching search num %s : contact ID %" PRIu32 " - %s %s",
number.c_str(),
searchResults->ID,
searchResults->primaryName.c_str(),
searchResults->alternativeName.c_str());
app::manager::Controller::sendAction(this,
app::manager::actions::EditContact,
std::make_unique<PhonebookItemData>(std::move(searchResults)));
}
else {
auto contactRecord = std::make_shared<ContactRecord>();
contactRecord->numbers.emplace_back(std::move(numberView));
auto data = std::make_unique<PhonebookItemData>(std::move(contactRecord));
data->ignoreCurrentWindowOnStack = true;
app::manager::Controller::sendAction(
this, manager::actions::AddContact, std::move(data), manager::OnSwitchBehaviour::RunInBackground);
}
}
void ApplicationCall::transmitDtmfTone(uint32_t digit)
{
if (!CellularServiceAPI::TransmitDtmfTones(this, digit)) {
LOG_ERROR("transmitDtmfTone failed");
}
}
void ApplicationCall::stopAudio()
{
AudioServiceAPI::StopAll(this);
}
void ApplicationCall::startRinging()
{
AudioServiceAPI::PlaybackStart(this, audio::PlaybackType::CallRingtone, ringtone_path);
}
void ApplicationCall::startRouting()
{
AudioServiceAPI::RoutingStart(this);
}
} // namespace app