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The bug could be noticed on the PowerNap's progress window. The countdown there is supposed to be increasing in value, that means the minus sign should be visible at all non-zero values.
152 lines
4.4 KiB
C++
152 lines
4.4 KiB
C++
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#include "ProgressTimerImpl.hpp"
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#include <Text.hpp>
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#include <ProgressBar.hpp>
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#include <ApplicationCommon.hpp>
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#include <time/time_conversion.hpp>
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#include <gsl/assert>
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namespace
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{
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inline constexpr auto increasingModePrefix = "-";
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}
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namespace app
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{
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ProgressTimerImpl::ProgressTimerImpl(app::ApplicationCommon *app,
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gui::Item *parent,
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std::string timerName,
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std::chrono::milliseconds baseTick,
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ProgressCountdownMode countdownMode)
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: app{app}, parent{parent}, name{std::move(timerName)}, baseTickInterval{baseTick}, countdownMode{countdownMode}
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{}
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void ProgressTimerImpl::resetProgress()
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{
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if (progress != nullptr) {
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progress->setValue(0);
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}
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}
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void ProgressTimerImpl::update()
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{
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updateText();
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updateProgress();
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app->refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
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}
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void ProgressTimerImpl::updateText()
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{
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using utils::time::Duration;
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if (text == nullptr) {
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return;
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}
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const auto secondsRemaining = duration - elapsed;
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const Duration remainingDuration{std::time_t{secondsRemaining.count()}};
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UTF8 timerText;
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if (countdownMode == ProgressCountdownMode::Increasing && secondsRemaining != std::chrono::seconds::zero()) {
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timerText += increasingModePrefix;
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}
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timerText += remainingDuration.str(Duration::DisplayedFormat::Fixed0M0S);
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text->setText(std::move(timerText));
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}
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void ProgressTimerImpl::updateProgress()
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{
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if (progress != nullptr) {
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const auto percentage = static_cast<float>(elapsed.count()) / duration.count();
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const auto currentStep = percentage * progress->getMaximum();
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progress->setValue(std::ceil(currentStep));
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}
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}
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void ProgressTimerImpl::reset(std::chrono::seconds _duration, std::chrono::seconds _interval)
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{
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Expects(_duration != std::chrono::seconds::zero());
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duration = _duration;
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elapsed = std::chrono::seconds::zero();
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interval = _interval;
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hasInterval = _interval != std::chrono::seconds::zero();
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updateText();
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resetProgress();
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}
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void ProgressTimerImpl::start()
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{
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startTimer();
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isRunning = true;
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}
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void ProgressTimerImpl::startTimer()
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{
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Expects(app != nullptr);
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parent->timerCallback = [this](gui::Item &it, sys::Timer &task) { return onTimerTimeout(it, task); };
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timerTask = app::GuiTimerFactory::createPeriodicTimer(app, parent, name, baseTickInterval);
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timerTask.start();
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}
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auto ProgressTimerImpl::onTimerTimeout(gui::Item &self, sys::Timer &task) -> bool
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{
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if (isStopped() || isFinished()) {
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task.stop();
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if (isFinished() && onFinishedCallback != nullptr) {
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onFinishedCallback();
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}
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return true;
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}
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++elapsed;
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if ((intervalReached() || isFinished()) && onIntervalCallback != nullptr) {
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onIntervalCallback();
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}
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update();
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return true;
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}
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auto ProgressTimerImpl::isFinished() const noexcept -> bool
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{
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return duration <= elapsed;
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}
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auto ProgressTimerImpl::isStopped() const noexcept -> bool
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{
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return !isRunning;
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}
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auto ProgressTimerImpl::intervalReached() const noexcept -> bool
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{
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return hasInterval && (elapsed.count() % interval.count()) == 0;
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}
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void ProgressTimerImpl::stop()
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{
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isRunning = false;
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}
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void ProgressTimerImpl::registerOnFinishedCallback(std::function<void()> cb)
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{
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onFinishedCallback = std::move(cb);
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}
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void ProgressTimerImpl::registerOnIntervalCallback(std::function<void()> cb)
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{
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onIntervalCallback = std::move(cb);
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}
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void ProgressTimerImpl::attach(gui::Progress *_progress)
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{
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Expects(_progress != nullptr);
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progress = _progress;
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}
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void ProgressTimerImpl::attach(gui::Text *_text)
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{
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Expects(_text != nullptr);
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text = _text;
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}
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} // namespace app
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