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MuditaOS/module-apps/application-desktop/ApplicationDesktop.cpp
Radoslaw Wicik a8573a404c Apply new style
2020-03-17 10:03:16 +01:00

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/*
* @file ApplicationDesktop.cpp
* @author Robert Borzecki (robert.borzecki@mudita.com)
* @date 18 cze 2019
* @brief
* @copyright Copyright (C) 2019 mudita.com
* @details
*/
#include "Application.hpp"
#include "MessageType.hpp"
#include "windows/DesktopMainWindow.hpp"
#include "windows/MenuWindow.hpp"
#include "windows/PinLockWindow.hpp"
#include "windows/PowerOffWindow.hpp"
#include "ApplicationDesktop.hpp"
#include "service-db/api/DBServiceAPI.hpp"
#include <application-settings/ApplicationSettings.hpp>
#include <cassert>
#include <service-appmgr/ApplicationManager.hpp>
namespace app
{
ApplicationDesktop::ApplicationDesktop(std::string name, std::string parent, bool startBackground)
: Application(name, parent)
{
busChannels.push_back(sys::BusChannels::ServiceDBNotifications);
}
ApplicationDesktop::~ApplicationDesktop()
{
LOG_INFO("Desktop destruktor");
}
// Invoked upon receiving data message
sys::Message_t ApplicationDesktop::DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp)
{
auto retMsg = Application::DataReceivedHandler(msgl);
// if message was handled by application's template there is no need to process further.
if ((reinterpret_cast<sys::ResponseMessage *>(retMsg.get())->retCode == sys::ReturnCodes::Success)) {
return retMsg;
}
bool handled = false;
if (auto msg = dynamic_cast<DBNotificationMessage *>(msgl)) {
handled = handle(msg);
}
else if (auto msg = dynamic_cast<CellularNotificationMessage *>(msgl)) {
handled = handle(msg);
}
if (handled) {
return std::make_shared<sys::ResponseMessage>();
}
else {
return std::make_shared<sys::ResponseMessage>(sys::ReturnCodes::Unresolved);
}
}
auto ApplicationDesktop::handle(DBNotificationMessage *msg) -> bool
{
LOG_DEBUG("Received multicast");
assert(msg);
if ((msg->notificationType == DB::NotificationType::Updated) ||
(msg->notificationType == DB::NotificationType::Added)) {
notifications.notSeenCalls = DBServiceAPI::CalllogGetCount(this, EntryState::UNREAD);
notifications.notSeenSMS = DBServiceAPI::SMSGetCount(this, EntryState::UNREAD);
this->windows[app::name::window::desktop_menu]->rebuild();
this->windows[app::name::window::desktop_lockscreen]->rebuild();
return true;
}
return false;
}
auto ApplicationDesktop::handle(CellularNotificationMessage *msg) -> bool
{
assert(msg);
if (msg->type == CellularNotificationMessage::Type::ModemOn &&
Store::GSM::get()->sim != Store::GSM::SIM::SIM1 && Store::GSM::get()->sim != Store::GSM::SIM::SIM1) {
if (screenLocked) {
need_sim_select = true;
}
else {
need_sim_select = false;
sapm::ApplicationManager::messageSwitchApplication(this, app::name_settings, app::sim_select, nullptr);
}
return true;
}
return false;
}
// Invoked during initialization
sys::ReturnCodes ApplicationDesktop::InitHandler()
{
auto ret = Application::InitHandler();
if (ret != sys::ReturnCodes::Success)
return ret;
// if value of the pin hash is different than 0 it means that home screen is pin protected
if (settings.lockPassHash) {
pinLocked = true;
}
screenLocked = true;
notifications.notSeenCalls = DBServiceAPI::CalllogGetCount(this, EntryState::UNREAD);
notifications.notSeenSMS = DBServiceAPI::SMSGetCount(this, EntryState::UNREAD);
createUserInterface();
setActiveWindow(gui::name::window::main_window);
return ret;
}
sys::ReturnCodes ApplicationDesktop::DeinitHandler()
{
LOG_INFO("DeinitHandler");
return sys::ReturnCodes::Success;
}
void ApplicationDesktop::createUserInterface()
{
gui::AppWindow *window = nullptr;
window = new gui::DesktopMainWindow(this);
windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));
window = new gui::PinLockWindow(this);
windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));
window = new gui::MenuWindow(this);
windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));
window = new gui::PowerOffWindow(this);
windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));
}
bool ApplicationDesktop::getScreenLocked()
{
return screenLocked;
}
bool ApplicationDesktop::getPinLocked()
{
return pinLocked;
}
void ApplicationDesktop::setScreenLocked(bool val)
{
screenLocked = val;
};
void ApplicationDesktop::destroyUserInterface()
{}
} // namespace app