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164 lines
5.0 KiB
C++
164 lines
5.0 KiB
C++
/*
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* @file ApplicationDesktop.cpp
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* @author Robert Borzecki (robert.borzecki@mudita.com)
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* @date 18 cze 2019
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* @brief
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* @copyright Copyright (C) 2019 mudita.com
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* @details
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*/
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#include "Application.hpp"
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#include "MessageType.hpp"
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#include "windows/DesktopMainWindow.hpp"
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#include "windows/MenuWindow.hpp"
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#include "windows/PinLockWindow.hpp"
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#include "windows/PowerOffWindow.hpp"
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#include "ApplicationDesktop.hpp"
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#include "service-db/api/DBServiceAPI.hpp"
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#include <application-settings/ApplicationSettings.hpp>
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#include <cassert>
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#include <service-appmgr/ApplicationManager.hpp>
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namespace app
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{
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ApplicationDesktop::ApplicationDesktop(std::string name, std::string parent, bool startBackground)
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: Application(name, parent)
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{
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busChannels.push_back(sys::BusChannels::ServiceDBNotifications);
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}
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ApplicationDesktop::~ApplicationDesktop()
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{
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LOG_INFO("Desktop destruktor");
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}
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// Invoked upon receiving data message
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sys::Message_t ApplicationDesktop::DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp)
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{
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auto retMsg = Application::DataReceivedHandler(msgl);
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// if message was handled by application's template there is no need to process further.
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if ((reinterpret_cast<sys::ResponseMessage *>(retMsg.get())->retCode == sys::ReturnCodes::Success)) {
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return retMsg;
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}
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bool handled = false;
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if (auto msg = dynamic_cast<DBNotificationMessage *>(msgl)) {
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handled = handle(msg);
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}
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else if (auto msg = dynamic_cast<CellularNotificationMessage *>(msgl)) {
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handled = handle(msg);
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}
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if (handled) {
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return std::make_shared<sys::ResponseMessage>();
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}
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else {
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return std::make_shared<sys::ResponseMessage>(sys::ReturnCodes::Unresolved);
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}
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}
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auto ApplicationDesktop::handle(DBNotificationMessage *msg) -> bool
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{
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LOG_DEBUG("Received multicast");
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assert(msg);
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if ((msg->notificationType == DB::NotificationType::Updated) ||
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(msg->notificationType == DB::NotificationType::Added)) {
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notifications.notSeenCalls = DBServiceAPI::CalllogGetCount(this, EntryState::UNREAD);
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notifications.notSeenSMS = DBServiceAPI::SMSGetCount(this, EntryState::UNREAD);
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this->windows[app::name::window::desktop_menu]->rebuild();
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this->windows[app::name::window::desktop_lockscreen]->rebuild();
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return true;
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}
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return false;
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}
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auto ApplicationDesktop::handle(CellularNotificationMessage *msg) -> bool
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{
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assert(msg);
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if (msg->type == CellularNotificationMessage::Type::ModemOn &&
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Store::GSM::get()->sim != Store::GSM::SIM::SIM1 && Store::GSM::get()->sim != Store::GSM::SIM::SIM1) {
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if (screenLocked) {
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need_sim_select = true;
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}
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else {
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need_sim_select = false;
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sapm::ApplicationManager::messageSwitchApplication(this, app::name_settings, app::sim_select, nullptr);
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}
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return true;
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}
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return false;
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}
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// Invoked during initialization
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sys::ReturnCodes ApplicationDesktop::InitHandler()
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{
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auto ret = Application::InitHandler();
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if (ret != sys::ReturnCodes::Success)
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return ret;
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// if value of the pin hash is different than 0 it means that home screen is pin protected
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if (settings.lockPassHash) {
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pinLocked = true;
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}
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screenLocked = true;
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notifications.notSeenCalls = DBServiceAPI::CalllogGetCount(this, EntryState::UNREAD);
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notifications.notSeenSMS = DBServiceAPI::SMSGetCount(this, EntryState::UNREAD);
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createUserInterface();
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setActiveWindow(gui::name::window::main_window);
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return ret;
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}
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sys::ReturnCodes ApplicationDesktop::DeinitHandler()
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{
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LOG_INFO("DeinitHandler");
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return sys::ReturnCodes::Success;
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}
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void ApplicationDesktop::createUserInterface()
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{
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gui::AppWindow *window = nullptr;
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window = new gui::DesktopMainWindow(this);
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windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));
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window = new gui::PinLockWindow(this);
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windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));
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window = new gui::MenuWindow(this);
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windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));
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window = new gui::PowerOffWindow(this);
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windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));
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}
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bool ApplicationDesktop::getScreenLocked()
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{
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return screenLocked;
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}
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bool ApplicationDesktop::getPinLocked()
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{
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return pinLocked;
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}
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void ApplicationDesktop::setScreenLocked(bool val)
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{
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screenLocked = val;
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};
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void ApplicationDesktop::destroyUserInterface()
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{}
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} // namespace app
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