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Implemented PhoneTimeLock after unsuccessful attempts. TimeLock data stored in DB on each attempt and read on system start. Cleanup PhoneLockHandler structure.
47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#include "Lock.hpp"
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#include <log.hpp>
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namespace locks
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{
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void Lock::consumeState() noexcept
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{
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if (lockState == LockState::InputInvalid) {
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lockState = LockState::InputRequired;
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}
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else if (lockState == LockState::NewInputInvalid) {
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lockState = LockState::NewInputRequired;
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}
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else if (lockState == LockState::NewInputConfirmRequired) {
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lockState = LockState::NewInputRequired;
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}
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}
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void Lock::putNextChar(unsigned int c)
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{
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if (maxInputSize > inputValue.size()) {
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inputValue.push_back(c);
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}
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}
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void Lock::popChar()
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{
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if (!inputValue.empty()) {
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inputValue.pop_back();
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}
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}
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void Lock::clearAttempt() noexcept
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{
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inputValue.clear();
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}
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void Lock::setNextUnlockAttemptFormattedTime(const std::string &time)
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{
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nextUnlockAttemptFormattedTime = time;
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}
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} // namespace locks
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