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* Fixed Rect to always set maxSize and BoxLayout navigation * removed commented out focusItem * Removed redundant handling * General BoxLayout fixes
75 lines
1.6 KiB
C++
75 lines
1.6 KiB
C++
/*
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* Window.cpp
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*
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* Created on: 6 mar 2019
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* Author: robert
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*/
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#include <algorithm>
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//gui
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#include "../core/BoundingBox.hpp"
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#include "../Common.hpp"
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#include "Window.hpp"
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#include "../core/DrawCommand.hpp"
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namespace gui {
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Window::Window(std::string name, uint32_t id) : Item(), windowID{id}, refreshMode{RefreshModes::GUI_REFRESH_FAST}, name{name}
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{
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}
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Window::~Window() {
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}
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void Window::onBeforeShow( ShowMode mode, SwitchData* data ) {
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}
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void Window::getRefreshArea( RefreshModes& mode, uint16_t& x, uint16_t&y, uint16_t& w, uint16_t& h ) {
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x = widgetArea.x;
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y = widgetArea.y;
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w = widgetArea.w;
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h = widgetArea.h;
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mode = refreshMode;
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}
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bool Window::handleSwitchData( SwitchData* data ) {
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return true;
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}
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std::list<DrawCommand*> Window::buildDrawList() {
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std::list<DrawCommand*> commands;
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std::list<DrawCommand*> childrenCommands = Item::buildDrawList();
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DrawCommand* clearCommand = new DrawCommand();
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clearCommand->id = DrawCommandID::GUI_DRAW_CLEAR;
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commands.push_back(clearCommand);
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if( !childrenCommands.empty() ) {
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commands.splice( commands.end(), childrenCommands );
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}
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return commands;
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}
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//bool Window::onDatabaseMessage( const dbus_msg_t* msg ) {
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// return false;
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//}
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bool Window::onInput( const InputEvent& inputEvent) {
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auto res = false;
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if( focusItem != nullptr ) res = focusItem->onInput(inputEvent);
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if( res ) return true;
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// if focused item didn't handle the key event and it was navigation key
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// check if moving focus is possible
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return handleNavigation(inputEvent);
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return false;
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}
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} /* namespace gui */
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