Files
MuditaOS/module-apps/application-desktop/windows/DeadBatteryWindow.cpp
Wojtek Rzepecki abdca6d635 [EGD-5090] Add Brownout GUI window
Gui window will appear due to brownout
event. System shutdown will be also called.
2021-01-22 13:23:58 +01:00

54 lines
1.5 KiB
C++

// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "DeadBatteryWindow.hpp"
#include "InputEvent.hpp"
#include "gui/widgets/Image.hpp"
#include "gui/widgets/BottomBar.hpp"
#include "gui/widgets/TopBar.hpp"
#include "log/log.hpp"
#include <application-desktop/windows/Names.hpp>
#include <service-appmgr/model/ApplicationManager.hpp>
#include <service-appmgr/Controller.hpp>
namespace gui
{
namespace
{
constexpr inline auto SHUTDOWN_TIMER_MS = 500;
constexpr inline auto IMG_POS_X = 176;
constexpr inline auto IMG_POS_Y = 250;
} // namespace
DeadBatteryWindow::DeadBatteryWindow(app::Application *app) : AppWindow(app, app::window::name::dead_battery)
{
buildInterface();
}
void DeadBatteryWindow::rebuild()
{
destroyInterface();
buildInterface();
}
void DeadBatteryWindow::buildInterface()
{
AppWindow::buildInterface();
bottomBar->setVisible(false);
topBar->setVisible(false);
image = new gui::Image(this, IMG_POS_X, IMG_POS_Y, 0, 0, "dead_battery_W_G");
}
void DeadBatteryWindow::onBeforeShow(ShowMode mode, SwitchData *data)
{
app::manager::Controller::sendAction(application, app::manager::actions::CloseSystem);
}
void DeadBatteryWindow::destroyInterface()
{
erase();
image = nullptr;
}
} /* namespace gui */