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- add ChangeDateAndTimeWindow, - extract EventTimeItem to common widgets folder and rename it to TimeWidget, - extract EventDateItem to common widgets folder and rename it to DateWidget, - replace timeWidget with common TimeWidget in NightshiftWindow, - refactor time setting in DesktopMainWindow and TopBar, - Remove dead code from EventManager (GetNextAlarmTimestamp and HandleAlarmTrigger)
91 lines
3.4 KiB
C++
91 lines
3.4 KiB
C++
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#include "TorchWindow.hpp"
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#include "application-settings-new/ApplicationSettings.hpp"
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#include "application-settings-new/widgets/SettingsStyle.hpp"
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#include "OptionSetting.hpp"
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#include <i18n/i18n.hpp>
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namespace gui
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{
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TorchWindow::TorchWindow(app::Application *app) : BaseSettingsWindow(app, gui::window::name::torch)
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{
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buildInterface();
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}
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void TorchWindow::buildInterface()
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{
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setTitle(utils::translateI18("app_settings_title_torch"));
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optionsList->setSize(optionsList->getWidth(),
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optionsList->getHeight() - style::settings::window::torch::body_offset);
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bar = new Rect(this,
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style::window::default_left_margin,
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style::settings::window::torch::bar_y,
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style::window::default_body_width,
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style::settings::window::torch::bar_h);
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bar->setVisible(false);
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descriptionText = new Text(this,
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style::window::default_left_margin,
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style::settings::window::torch::description_y,
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style::window::default_body_width,
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style::settings::window::torch::description_h);
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descriptionText->setFont(style::window::font::medium);
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descriptionText->setText(utils::translateI18("app_settings_torch_description"));
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descriptionText->setVisible(false);
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}
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auto TorchWindow::buildOptionsList() -> std::list<gui::Option>
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{
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std::list<gui::Option> optionsList;
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optionsList.emplace_back(std::make_unique<gui::option::OptionSettings>(
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utils::translateI18("app_settings_torch_sunset_red_light_option"),
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[=](gui::Item &item) {
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toggleSwitchState();
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return true;
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},
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[=](gui::Item &item) {
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if (item.focus) {
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this->setBottomBarText(utils::translateI18(style::strings::common::Switch),
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BottomBar::Side::CENTER);
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}
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return true;
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},
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this,
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switchState ? gui::option::SettingRightItem::On : gui::option::SettingRightItem::Off));
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if (switchState) {
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optionsList.emplace_back(std::make_unique<gui::option::OptionSettings>(
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utils::translateI18("app_settings_torch_nightshift_time_option"),
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[=](gui::Item &item) {
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application->switchWindow(gui::window::name::nightshift, gui::ShowMode::GUI_SHOW_INIT);
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return true;
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},
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[=](gui::Item &item) {
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if (item.focus) {
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this->setBottomBarText(utils::translateI18(style::strings::common::select),
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BottomBar::Side::CENTER);
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}
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return true;
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},
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nullptr,
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gui::option::SettingRightItem::ArrowWhite));
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}
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return optionsList;
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}
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void TorchWindow::toggleSwitchState()
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{
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switchState = !switchState;
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rebuildOptionList();
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bar->setVisible(switchState);
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descriptionText->setVisible(switchState);
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}
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} // namespace gui
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