Files
MuditaOS/module-apps/application-settings/ApplicationSettings.cpp
Piotr Tański 4f3366ee80 [EGD-4157] Actions queue added
All actions shall be queued in order to process them later.
2021-02-24 14:52:20 +01:00

217 lines
8.2 KiB
C++

// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "Application.hpp"
#include "MessageType.hpp"
#include "application-settings/windows/EinkModeWindow.hpp"
#include "windows/BtScanWindow.hpp"
#include "windows/BtWindow.hpp"
#include "windows/DateTimeWindow.hpp"
#include "windows/FotaWindow.hpp"
#include "windows/Info.hpp"
#include "windows/LanguageWindow.hpp"
#include "windows/SettingsMainWindow.hpp"
#include "windows/ColorTestWindow.hpp"
#include "windows/UITestWindow.hpp"
#include "windows/TestMessageWindow.hpp"
#include "ApplicationSettings.hpp"
#include "service-cellular/ServiceCellular.hpp"
#include <service-cellular/CellularServiceAPI.hpp>
#include "windows/SettingsMainWindow.hpp"
#include "windows/SimSelectWindow.hpp"
#include "windows/CellularPassthroughWindow.hpp"
#include "OptionChangePin.hpp"
#include <i18n/i18n.hpp>
#include <service-evtmgr/EventManagerServiceAPI.hpp>
#include <service-bluetooth/BluetoothMessage.hpp>
#include <service-db/Settings.hpp>
#include <module-services/service-db/agents/settings/SystemSettings.hpp>
namespace gui::window::name
{
inline constexpr auto date_time = "DateTime";
}
namespace app
{
ApplicationSettings::ApplicationSettings(std::string name, std::string parent, StartInBackground startInBackground)
: Application(name, parent, startInBackground)
{
bus.channels.push_back(sys::BusChannel::AntennaNotifications);
addActionReceiver(manager::actions::SelectSimCard, [this](auto &&data) {
switchWindow(app::sim_select);
return actionHandled();
});
}
ApplicationSettings::~ApplicationSettings()
{
}
// Invoked upon receiving data message
sys::MessagePointer ApplicationSettings::DataReceivedHandler(sys::DataMessage *msgl,
sys::ResponseMessage * /*resp*/)
{
auto retMsg = Application::DataReceivedHandler(msgl);
// if message was handled by application's template there is no need to process further.
if (reinterpret_cast<sys::ResponseMessage *>(retMsg.get())->retCode == sys::ReturnCodes::Success) {
return retMsg;
}
if (auto btmsg = dynamic_cast<BluetoothScanResultMessage *>(msgl); btmsg != nullptr) {
auto devices = btmsg->devices;
LOG_INFO("received BT Scan message!");
auto data = std::make_unique<gui::DeviceData>(devices);
windowsFactory.build(this, gui::name::window::name_btscan);
switchWindow(gui::name::window::name_btscan, gui::ShowMode::GUI_SHOW_INIT, std::move(data));
render(gui::RefreshModes::GUI_REFRESH_FAST);
}
if (auto btmsg = dynamic_cast<BluetoothPairResultMessage *>(msgl); btmsg != nullptr) {
if (btmsg->status) {
LOG_INFO("Paired successfully");
}
else {
LOG_ERROR("Pairing error!");
}
}
// this variable defines whether message was processed.
bool handled = true;
if (handled)
return std::make_shared<sys::ResponseMessage>();
else
return std::make_shared<sys::ResponseMessage>(sys::ReturnCodes::Unresolved);
}
// Invoked during initialization
sys::ReturnCodes ApplicationSettings::InitHandler()
{
board = EventManagerServiceAPI::GetBoard(this);
auto ret = Application::InitHandler();
if (ret != sys::ReturnCodes::Success)
return ret;
settings->registerValueChange(
settings::SystemProperties::lockPassHash,
[this](std::string value) { lockPassChanged(value); },
settings::SettingsScope::Global);
createUserInterface();
setActiveWindow(gui::name::window::main_window);
return ret;
}
sys::ReturnCodes ApplicationSettings::DeinitHandler()
{
return sys::ReturnCodes::Success;
}
void ApplicationSettings::createUserInterface()
{
windowsFactory.attach(gui::name::window::main_window, [](Application *app, const std::string &name) {
return std::make_unique<gui::OptionWindow>(
app, utils::localize.get("app_settings_title_main"), mainWindowOptions(app));
});
windowsFactory.attach(app::sim_select, [this](Application *app, const std::string &name) {
return std::make_unique<gui::OptionWindow>(app, name, simSelectWindow(app, this));
});
windowsFactory.attach(app::change_setting, [this](Application *app, const std::string &name) {
return std::make_unique<gui::OptionWindow>(app, name, settingChangePinWindow(app, this, lockPassHash));
});
windowsFactory.attach("Languages", [](Application *app, const std::string &name) {
return std::make_unique<gui::LanguageWindow>(app);
});
windowsFactory.attach("Bluetooth", [](Application *app, const std::string &name) {
return std::make_unique<gui::BtWindow>(app);
});
windowsFactory.attach(gui::name::window::name_btscan, [](Application *app, const std::string &name) {
return std::make_unique<gui::BtScanWindow>(app);
});
windowsFactory.attach("TEST_UI", [](Application *app, const std::string &name) {
return std::make_unique<gui::UiTestWindow>(app);
});
windowsFactory.attach(gui::window::hw_info, [](Application *app, const std::string &name) {
return std::make_unique<gui::Info>(app);
});
windowsFactory.attach(gui::window::name::date_time, [this](Application *app, const std::string &name) {
return std::make_unique<gui::DateTimeWindow>(app, europeanDateTimeFormat);
});
windowsFactory.attach(gui::window::name::fota_window, [](Application *app, const std::string &name) {
return std::make_unique<gui::FotaWindow>(app);
});
windowsFactory.attach(gui::window::name::eink, [](Application *app, const std::string &name) {
return std::make_unique<gui::EinkModeWindow>(app);
});
windowsFactory.attach(gui::window::name::color_test_window, [](Application *app, const std::string &name) {
return std::make_unique<gui::ColorTestWindow>(app);
});
if (board == bsp::Board::T4) {
windowsFactory.attach(gui::window::cellular_passthrough::window_name,
[](Application *app, const std::string &name) {
return std::make_unique<gui::CellularPassthroughWindow>(app);
});
}
}
void ApplicationSettings::destroyUserInterface()
{}
void ApplicationSettings::setSim(Store::GSM::SIM sim)
{
CellularServiceAPI::SetSimCard(this, sim);
}
void ApplicationSettings::setPin(unsigned int value)
{
settings->setValue(
settings::SystemProperties::lockPassHash, std::to_string(value), settings::SettingsScope::Global);
lockPassHash = value;
}
void ApplicationSettings::clearPin()
{
settings->setValue(settings::SystemProperties::lockPassHash, "", settings::SettingsScope::Global);
lockPassHash = 0U;
}
void ApplicationSettings::lockPassChanged(std::string value)
{
auto newLockPassHash = 0U;
if (!value.empty()) {
newLockPassHash = utils::getNumericValue<unsigned int>(value);
}
if (lockPassHash != newLockPassHash) {
lockPassHash = newLockPassHash;
auto currentWindow = getCurrentWindow();
if (app::change_setting == currentWindow->getName()) {
currentWindow->rebuild();
}
}
}
void ApplicationSettings::timeDateChanged(std::string value)
{
auto newTimeDateFormat = utils::getNumericValue<bool>(value);
if (newTimeDateFormat != europeanDateTimeFormat) {
europeanDateTimeFormat = newTimeDateFormat;
auto currentWindow = getCurrentWindow();
if (gui::window::name::date_time == currentWindow->getName()) {
currentWindow->rebuild();
}
}
}
} /* namespace app */