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MuditaOS/module-sys/SystemManager/SystemManager.hpp
lblach 76dc6f9f5b [EGD-5771] Create post update info window
Add post update info window.
2021-03-02 09:30:15 +01:00

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6.3 KiB
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// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
/*
* Service.hpp
*
* Created on: Mar 7, 2019
* Author: mati
*/
#ifndef SYSTEMMANAGER_SYSTEMMANAGER_HPP_
#define SYSTEMMANAGER_SYSTEMMANAGER_HPP_
#include <functional>
#include "thread.hpp"
#include "condition_variable.hpp"
#include "mutex.hpp"
#include "Service/Mailbox.hpp"
#include "Service/Service.hpp"
#include "Service/ServiceCreator.hpp"
#include "PowerManager.hpp"
#include "PhoneModes/Subject.hpp"
#include <common_data/RawKey.hpp>
#include "Constants.hpp"
#include "CpuStatistics.hpp"
#include "DeviceManager.hpp"
#include <chrono>
#include <vector>
namespace sys
{
namespace constants
{
using namespace std::chrono_literals;
inline constexpr std::chrono::milliseconds timerInitInterval{30s};
inline constexpr std::chrono::milliseconds timerPeriodInterval{100ms};
} // namespace constants
class PhoneModeRequest; // Forward declaration
class TetheringStateRequest; // Forward declaration
enum class Code
{
CloseSystem,
Update,
Reboot,
None,
};
class SystemManagerCmd : public DataMessage
{
public:
SystemManagerCmd(Code type = Code::None) : DataMessage(BusChannel::SystemManagerRequests), type(type)
{}
Code type;
};
class SystemManager : public Service
{
public:
using InitFunction = std::function<bool()>;
enum class State
{
Running,
Suspend,
Shutdown,
ShutdownReady,
Reboot,
} state = State::Running;
explicit SystemManager(std::vector<std::unique_ptr<BaseServiceCreator>> &&creators);
~SystemManager() override;
void set(enum State state);
void initialize();
void StartSystem(InitFunction sysInit, InitFunction appSpaceInit);
// Invoke system close procedure
static bool CloseSystem(Service *s);
static bool Update(Service *s, const std::string &updateOSVer, std::string &currentOSVer);
static bool Reboot(Service *s);
static void storeOsVersion(Service *s, const std::string &updateOSVer, const std::string &currentOSVer);
static bool SuspendService(const std::string &name, Service *caller);
static bool ResumeService(const std::string &name, Service *caller);
/// Runs a service
static bool RunService(std::shared_ptr<Service> service, Service *caller, TickType_t timeout = 5000);
/// Destroy existing service
/// @note there is no fallback
static bool DestroyService(const std::string &name, Service *caller, TickType_t timeout = 5000);
/// Translates a slider state into a phone mode.
/// \param key Slider button state
/// \return Phone mode.
static phone_modes::PhoneMode translateSliderState(const RawKey &key);
/// Kill service
/// @note - this is final, it straight takes service, calls it's close callback and it's gone
/// please mind that services & apps not registered in SystemManager cant be killed - these should be handled by
/// parents (as above in Destroy) ApplicationManager somehow propagates this, but I would call how it's done
/// `imperfect`
///
/// @note there is no timeout on deinit handler, might be worth to consider blocking `message` DeinitHandler
/// instead
void kill(std::shared_ptr<Service> const &toKill);
private:
MessagePointer DataReceivedHandler(DataMessage *msg, ResponseMessage *resp) override;
ReturnCodes InitHandler() override;
ReturnCodes DeinitHandler() override
{
return ReturnCodes::Success;
}
ReturnCodes SwitchPowerModeHandler(const ServicePowerMode mode) final
{
return ReturnCodes::Success;
}
void Run() override;
void StartSystemServices();
/// Sysmgr stores list of all active services but some of them are under control of parent services.
/// Parent services ought to manage lifetime of child services hence we are sending DestroyRequests only to
/// parents.
/// It closes all workers except EventManager -as it needs information from Eventmanager that it's safe to
/// shutdown
void CloseSystemHandler();
void UpdateSystemHandler();
void RebootHandler();
/// loop to handle prior to full system close
/// for now for rt1051 we need to
/// 1. check if we have power plug in
/// 2. if power is in, if we didn't get request for poweron ( this triggers reboot)
/// this is needed as we can't just shutdown phone with power in - it would end in phone unable to boot (as
/// red key won't work to power it on. For more information follow up with schematics
bool PreShutdownLoop();
/// periodic update of cpu statistics
void CpuStatisticsTimerHandler();
MessagePointer handlePhoneModeRequest(PhoneModeRequest *request);
MessagePointer handleTetheringStateRequest(TetheringStateRequest *request);
bool cpuStatisticsTimerInit{false};
std::vector<std::unique_ptr<BaseServiceCreator>> systemServiceCreators;
std::unique_ptr<sys::Timer> cpuStatisticsTimer;
std::unique_ptr<phone_modes::Subject> phoneModeSubject;
InitFunction userInit;
InitFunction systemInit;
static std::vector<std::shared_ptr<Service>> servicesList;
static cpp_freertos::MutexStandard destroyMutex;
static std::unique_ptr<PowerManager> powerManager;
static std::unique_ptr<CpuStatistics> cpuStatistics;
static std::unique_ptr<DeviceManager> deviceManager;
};
} // namespace sys
inline const char *c_str(sys::SystemManager::State state)
{
switch (state) {
case sys::SystemManager::State::Running:
return "Running";
case sys::SystemManager::State::Suspend:
return "Suspend";
case sys::SystemManager::State::Shutdown:
return "Shutdown";
case sys::SystemManager::State::Reboot:
return "Reboot";
case sys::SystemManager::State::ShutdownReady:
return "ShutdownReady";
}
return "";
}
#endif /* SYSTEMMANAGER_SYSTEMMANAGER_HPP_ */