Files
MuditaOS/module-apps/application-onboarding/windows/UpdateDialogWindow.cpp
T
Artur Śleszyński 71465d8990 [EGD-3119] Hide InputEvent's member fields
Use the InputEvent's convenience methods to express intent.
2021-04-29 08:01:18 +02:00

38 lines
1.4 KiB
C++

// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "UpdateDialogWindow.hpp"
#include <i18n/i18n.hpp>
#include <Style.hpp>
#include <module-apps/application-onboarding/ApplicationOnBoarding.hpp>
#include <module-apps/application-onboarding/data/OnBoardingSwitchData.hpp>
#include <module-apps/messages/DialogMetadataMessage.hpp>
namespace app::onBoarding
{
UpdateDialogWindow::UpdateDialogWindow(app::Application *app)
: gui::Dialog(app, gui::window::name::onBoarding_update)
{
bottomBar->setText(gui::BottomBar::Side::CENTER, utils::translate(style::strings::common::ok));
bottomBar->setActive(gui::BottomBar::Side::RIGHT, false);
}
bool UpdateDialogWindow::onInput(const gui::InputEvent &inputEvent)
{
if (inputEvent.isShortRelease()) {
if (inputEvent.is(gui::KeyCode::KEY_ENTER)) {
application->switchWindow(gui::window::name::onBoarding_start_configuration,
gui::ShowMode::GUI_SHOW_INIT,
std::make_unique<OnBoardingSwitchData>());
return true;
}
if (inputEvent.is(gui::KeyCode::KEY_RF)) {
return true;
}
}
return AppWindow::onInput(inputEvent);
}
} // namespace app::onBoarding