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* [EGD-2569] added # and * as numeric inputs * [EGD-2569] added '+' input sign * [EGD-2569] created defines with window names for call app * [EGD-2547] contact recognition during call * [EGD-2547] moved UiCommon * [fix][EGD-2547] fix for setting empty UTF string to text gui field * [EGD-2547] adding new contact from call enter window * [EGD-2547] minor clean up and added param validation * [EGD-2547] easier method to add contact * [EGD-2569] added new keyboard profile (numeric with special signs) Desktop is passing it properly to Call app. * [EGD-2569] added transaltor to enternumberwindow * [EGD-2569] reverted unnecessary changes [EGD-2569] revert [EGD-2569] revert of not needed changes * [EGD-2569] fix in phone.kprof * [EGD-2547] unified API to call and send sms * [EGD-2547] changed default to true * [EGD-2547] minor clean up. * [EGD-2569] revert changes in PinLockWindow.cpp * [EGD-2569][fix] eneter as null char * [EGD-2547] PR fixes [EGD-2547] code review fixes / refactored UiCommon [EGD-2547] more code review fixes [EGD-2547] rem not needed cast * [EGD-2547] PR fixes * [EGD-2547] splitting of UiCommon * [EGD-2547] typo fix * [EGD-2547] revereted one line conversion from char to string.
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
/*
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* @file EmergencyCallWindow.cpp
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* @author Robert Borzecki (robert.borzecki@mudita.com)
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* @date 4 lip 2019
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* @brief
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* @copyright Copyright (C) 2019 mudita.com
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* @details
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*/
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#include "../data/CallSwitchData.hpp"
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#include "../ApplicationCall.hpp"
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#include "service-appmgr/ApplicationManager.hpp"
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#include "i18/i18.hpp"
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#include "EmergencyCallWindow.hpp"
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namespace gui {
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EmergencyCallWindow::EmergencyCallWindow(app::Application *app) : EnterNumberWindow(app, app::window::name_emergencyCall)
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{
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numberLabel->setText(utils::localize.get("app_call_emergency"));
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}
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void EmergencyCallWindow::rebuild() {
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}
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void EmergencyCallWindow::buildInterface() {
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AppWindow::buildInterface();
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}
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void EmergencyCallWindow::destroyInterface() {
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AppWindow::destroyInterface();
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}
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EmergencyCallWindow::~EmergencyCallWindow() {
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// TODO Auto-generated destructor stub
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}
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bool EmergencyCallWindow::onInput( const InputEvent& inputEvent ) {
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bool ret = EnterNumberWindow::onInput( inputEvent );
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// if( number.empty() ) {
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// numberLabel->setText( utils::localize.get("app_call_emergency") );
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// }
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return ret;
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}
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bool EmergencyCallWindow::handleSwitchData( SwitchData* data ) {
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bool ret = EnterNumberWindow::handleSwitchData( data );
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return ret;
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}
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} /* namespace gui */
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