Files
MuditaOS/module-apps/application-call/windows/EmergencyCallWindow.cpp
T
Alek-Mudita 8585ea8cf4 Call app - contact recognition (#169)
* [EGD-2569] added # and * as numeric inputs

* [EGD-2569] added '+' input sign

* [EGD-2569] created defines with window names for call app

* [EGD-2547] contact recognition during call

* [EGD-2547] moved UiCommon

* [fix][EGD-2547] fix for setting empty UTF string to text gui field

* [EGD-2547] adding new contact from call enter window

* [EGD-2547] minor clean up and added param validation

* [EGD-2547] easier method to add contact

* [EGD-2569] added new keyboard profile (numeric with special signs)
Desktop is passing it properly to Call app.

* [EGD-2569] added transaltor to enternumberwindow

* [EGD-2569] reverted unnecessary changes

[EGD-2569] revert

[EGD-2569] revert of not needed changes

* [EGD-2569] fix in phone.kprof

* [EGD-2547] unified API to call and send sms

* [EGD-2547]  changed default to true

* [EGD-2547] minor clean up.

* [EGD-2569] revert changes in PinLockWindow.cpp

* [EGD-2569][fix] eneter as null char

* [EGD-2547] PR fixes

[EGD-2547] code review fixes / refactored UiCommon

[EGD-2547] more code review fixes

[EGD-2547] rem not needed cast

* [EGD-2547] PR fixes

* [EGD-2547] splitting of UiCommon

* [EGD-2547] typo fix

* [EGD-2547] revereted one line conversion from char to string.
2020-02-28 09:37:25 +01:00

54 lines
1.3 KiB
C++

/*
* @file EmergencyCallWindow.cpp
* @author Robert Borzecki (robert.borzecki@mudita.com)
* @date 4 lip 2019
* @brief
* @copyright Copyright (C) 2019 mudita.com
* @details
*/
#include "../data/CallSwitchData.hpp"
#include "../ApplicationCall.hpp"
#include "service-appmgr/ApplicationManager.hpp"
#include "i18/i18.hpp"
#include "EmergencyCallWindow.hpp"
namespace gui {
EmergencyCallWindow::EmergencyCallWindow(app::Application *app) : EnterNumberWindow(app, app::window::name_emergencyCall)
{
numberLabel->setText(utils::localize.get("app_call_emergency"));
}
void EmergencyCallWindow::rebuild() {
}
void EmergencyCallWindow::buildInterface() {
AppWindow::buildInterface();
}
void EmergencyCallWindow::destroyInterface() {
AppWindow::destroyInterface();
}
EmergencyCallWindow::~EmergencyCallWindow() {
// TODO Auto-generated destructor stub
}
bool EmergencyCallWindow::onInput( const InputEvent& inputEvent ) {
bool ret = EnterNumberWindow::onInput( inputEvent );
// if( number.empty() ) {
// numberLabel->setText( utils::localize.get("app_call_emergency") );
// }
return ret;
}
bool EmergencyCallWindow::handleSwitchData( SwitchData* data ) {
bool ret = EnterNumberWindow::handleSwitchData( data );
return ret;
}
} /* namespace gui */