Update Crucial Ballistix RGB controller to new RGBController API

This commit is contained in:
Adam Honse
2020-03-07 17:55:41 -06:00
parent e0094915fe
commit 4b4e939d10
4 changed files with 59 additions and 39 deletions

View File

@@ -318,7 +318,7 @@ void DetectRGBControllers(void)
DetectAuraGPUControllers(busses, rgb_controllers);
DetectCorsairControllers(busses, rgb_controllers);
DetectCorsairProControllers(busses, rgb_controllers);
//DetectCrucialControllers(busses, rgb_controllers);
DetectCrucialControllers(busses, rgb_controllers);
DetectHyperXControllers(busses, rgb_controllers);
//DetectPatriotViperControllers(busses, rgb_controllers);
DetectPolychromeControllers(busses, rgb_controllers);

View File

@@ -36,7 +36,7 @@ INCLUDEPATH += \
# Controllers/CorsairKeyboardController/ \
Controllers/CorsairLightingNodeController/ \
Controllers/CorsairProController/ \
# Controllers/CrucialController/ \
Controllers/CrucialController/ \
Controllers/Hue2Controller/ \
Controllers/HuePlusController/ \
Controllers/HyperXController/ \
@@ -89,8 +89,8 @@ SOURCES += \
Controllers/CorsairLightingNodeController/CorsairLightingNodeControllerDetect.cpp \
Controllers/CorsairProController/CorsairProController.cpp \
Controllers/CorsairProController/CorsairProControllerDetect.cpp \
# Controllers/CrucialController/CrucialController.cpp \
# Controllers/CrucialController/CrucialControllerDetect.cpp \
Controllers/CrucialController/CrucialController.cpp \
Controllers/CrucialController/CrucialControllerDetect.cpp \
Controllers/Hue2Controller/Hue2Controller.cpp \
Controllers/Hue2Controller/Hue2ControllerDetect.cpp \
Controllers/HuePlusController/HuePlusController.cpp \
@@ -128,7 +128,7 @@ SOURCES += \
# RGBController/RGBController_CorsairKeyboard.cpp \
RGBController/RGBController_CorsairLightingNode.cpp \
RGBController/RGBController_CorsairPro.cpp \
# RGBController/RGBController_Crucial.cpp \
RGBController/RGBController_Crucial.cpp \
RGBController/RGBController_Dummy.cpp \
RGBController/RGBController_Hue2.cpp \
RGBController/RGBController_HuePlus.cpp \

View File

@@ -9,28 +9,6 @@
#include "RGBController_Crucial.h"
void RGBController_Crucial::UpdateLEDs()
{
if(modes[active_mode].value == 0xFFFF)
{
crucial->SetAllColorsDirect(&colors[0]);
}
else
{
}
}
void RGBController_Crucial::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Crucial::UpdateSingleLED(int led)
{
UpdateLEDs();
}
RGBController_Crucial::RGBController_Crucial(CrucialController * crucial_ptr)
{
crucial = crucial_ptr;
@@ -127,26 +105,63 @@ RGBController_Crucial::RGBController_Crucial(CrucialController * crucial_ptr)
modes.push_back(Static);
#endif
SetupZones();
}
void RGBController_Crucial::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = "DRAM";
new_zone.type = ZONE_TYPE_LINEAR;
std::vector<int> new_zone_map;
new_zone.name = "DRAM";
new_zone.type = ZONE_TYPE_LINEAR;
new_zone.leds_min = 8;
new_zone.leds_max = 8;
new_zone.leds_count = 8;
zones.push_back(new_zone);
for(int led_idx = 0; led_idx < 8; led_idx++)
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(int led_idx = 0; led_idx < zones[0].leds_count; led_idx++)
{
colors.push_back(0x00000000);
led new_led;
new_led.name = "DRAM LED";
new_led.name = "DRAM LED ";
new_led.name.append(std::to_string(led_idx));
leds.push_back(new_led);
new_zone_map.push_back(led_idx);
}
new_zone.map.push_back(new_zone_map);
SetupColors();
}
zones.push_back(new_zone);
void RGBController_Crucial::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_Crucial::UpdateLEDs()
{
if(modes[active_mode].value == 0xFFFF)
{
crucial->SetAllColorsDirect(&colors[0]);
}
else
{
}
}
void RGBController_Crucial::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Crucial::UpdateSingleLED(int led)
{
UpdateLEDs();
}
void RGBController_Crucial::SetCustomMode()

View File

@@ -16,6 +16,11 @@ class RGBController_Crucial : public RGBController
{
public:
RGBController_Crucial(CrucialController* crucial_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);