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https://github.com/CalcProgrammer1/OpenRGB.git
synced 2026-05-24 06:25:01 -04:00
Use block writes for updating all LEDs at once on ASUS Aura SMBus
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@@ -194,38 +194,38 @@ unsigned char AuraSMBusController::GetLEDBlue(unsigned int led)
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return(AuraRegisterRead(direct_reg + ( 3 * led ) + 1));
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}
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void AuraSMBusController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
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void AuraSMBusController::SetAllColorsDirect(RGBColor* colors)
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{
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unsigned char* colors = new unsigned char[led_count * 3];
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unsigned char* color_buf = new unsigned char[led_count * 3];
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for (unsigned int i = 0; i < (led_count * 3); i += 3)
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{
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colors[i + 0] = red;
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colors[i + 1] = blue;
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colors[i + 2] = green;
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color_buf[i + 0] = RGBGetRValue(colors[i / 3]);
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color_buf[i + 1] = RGBGetBValue(colors[i / 3]);
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color_buf[i + 2] = RGBGetGValue(colors[i / 3]);
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}
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AuraRegisterWriteBlock(direct_reg, colors, led_count * 3);
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AuraRegisterWriteBlock(direct_reg, color_buf, led_count * 3);
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delete colors;
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delete color_buf;
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}
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void AuraSMBusController::SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
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void AuraSMBusController::SetAllColorsEffect(RGBColor* colors)
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{
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unsigned char* colors = new unsigned char[led_count * 3];
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unsigned char* color_buf = new unsigned char[led_count * 3];
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for (unsigned int i = 0; i < (led_count * 3); i += 3)
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{
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colors[i + 0] = red;
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colors[i + 1] = blue;
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colors[i + 2] = green;
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color_buf[i + 0] = RGBGetRValue(colors[i / 3]);
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color_buf[i + 1] = RGBGetBValue(colors[i / 3]);
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color_buf[i + 2] = RGBGetGValue(colors[i / 3]);
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}
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AuraRegisterWriteBlock(effect_reg, colors, led_count * 3);
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AuraRegisterWriteBlock(effect_reg, color_buf, led_count * 3);
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AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
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delete[] colors;
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delete[] color_buf;
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}
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void AuraSMBusController::SetDirect(unsigned char direct)
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@@ -7,6 +7,8 @@
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| Adam Honse (CalcProgrammer1) 8/19/2018 |
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\*-----------------------------------------*/
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#include "RGBController.h"
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#include <string>
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#include "i2c_smbus.h"
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@@ -87,8 +89,8 @@ public:
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unsigned char GetLEDRed(unsigned int led);
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unsigned char GetLEDGreen(unsigned int led);
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unsigned char GetLEDBlue(unsigned int led);
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void SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
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void SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue);
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void SetAllColorsDirect(RGBColor* colors);
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void SetAllColorsEffect(RGBColor* colors);
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void SetDirect(unsigned char direct);
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void SetLEDColorDirect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
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void SetLEDColorEffect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
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@@ -58,20 +58,13 @@ int RGBController_AuraSMBus::GetDeviceMode()
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void RGBController_AuraSMBus::DeviceUpdateLEDs()
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{
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for(std::size_t led = 0; led < colors.size(); led++)
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if(GetMode() == 0)
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{
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unsigned char red = RGBGetRValue(colors[led]);
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unsigned char grn = RGBGetGValue(colors[led]);
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unsigned char blu = RGBGetBValue(colors[led]);
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if (GetMode() == 0)
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{
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aura->SetLEDColorDirect(led, red, grn, blu);
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}
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else
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{
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aura->SetLEDColorEffect(led, red, grn, blu);
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}
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aura->SetAllColorsDirect(&colors[0]);
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}
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else
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{
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aura->SetAllColorsEffect(&colors[0]);
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}
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}
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