Add direction support for NZXT Hue 2

This commit is contained in:
Adam Honse
2020-01-23 12:28:50 -06:00
parent 7ba610df77
commit 64f11b42f4
4 changed files with 34 additions and 13 deletions

View File

@@ -19,8 +19,9 @@ Hue2Controller::Hue2Controller(libusb_device_handle* dev_handle)
Hue2Controller::~Hue2Controller()
{
current_mode = HUE_2_MODE_FIXED;
current_speed = HUE_2_SPEED_NORMAL;
current_mode = HUE_2_MODE_FIXED;
current_speed = HUE_2_SPEED_NORMAL;
current_direction = false;
}
unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
@@ -84,10 +85,11 @@ unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
return(ret_val);
}
void Hue2Controller::SetMode(unsigned char mode, unsigned char speed)
void Hue2Controller::SetMode(unsigned char mode, unsigned char speed, bool direction)
{
current_mode = mode;
current_speed = speed;
current_mode = mode;
current_speed = speed;
current_direction = direction;
}
void Hue2Controller::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
@@ -127,6 +129,12 @@ void Hue2Controller::SetChannelLEDs(unsigned char channel, std::vector<RGBColor>
| Set speed in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x05] = current_speed;
/*-----------------------------------------------------*\
| Set direction in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x06] = current_direction ? 0x01 : 0x00;
/*-----------------------------------------------------*\
| Set color count in USB packet |
\*-----------------------------------------------------*/

View File

@@ -59,7 +59,7 @@ public:
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
void SetMode(unsigned char mode, unsigned char speed);
void SetMode(unsigned char mode, unsigned char speed, bool direction);
unsigned int channel_leds[HUE_2_NUM_CHANNELS];
@@ -68,4 +68,5 @@ private:
unsigned char current_mode;
unsigned char current_speed;
bool current_direction;
};

View File

@@ -24,8 +24,9 @@ static void Sleep(unsigned int milliseconds)
HuePlusController::HuePlusController()
{
current_mode = HUE_PLUS_MODE_FIXED;
current_speed = HUE_PLUS_SPEED_NORMAL;
current_mode = HUE_PLUS_MODE_FIXED;
current_speed = HUE_PLUS_SPEED_NORMAL;
current_direction = false;
}
HuePlusController::~HuePlusController()

View File

@@ -35,37 +35,41 @@ RGBController_Hue2::RGBController_Hue2(Hue2Controller* hue2_ptr)
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = HUE_2_MODE_SPECTRUM;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
SpectrumCycle.speed_min = HUE_2_SPEED_SLOWEST;
SpectrumCycle.speed_max = HUE_2_SPEED_FASTEST;
SpectrumCycle.speed = HUE_2_SPEED_NORMAL;
SpectrumCycle.direction = MODE_DIRECTION_RIGHT;
modes.push_back(SpectrumCycle);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = HUE_2_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Marquee.speed_min = HUE_2_SPEED_SLOWEST;
Marquee.speed_max = HUE_2_SPEED_FASTEST;
Marquee.speed = HUE_2_SPEED_NORMAL;
Marquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Marquee);
mode CoverMarquee;
CoverMarquee.name = "Cover Marquee";
CoverMarquee.value = HUE_2_MODE_COVER_MARQUEE;
CoverMarquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
CoverMarquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
CoverMarquee.speed_min = HUE_2_SPEED_SLOWEST;
CoverMarquee.speed_max = HUE_2_SPEED_FASTEST;
CoverMarquee.speed = HUE_2_SPEED_NORMAL;
CoverMarquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(CoverMarquee);
mode Alternating;
Alternating.name = "Alternating";
Alternating.value = HUE_2_MODE_ALTERNATING;
Alternating.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Alternating.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Alternating.speed_min = HUE_2_SPEED_SLOWEST;
Alternating.speed_max = HUE_2_SPEED_FASTEST;
Alternating.speed = HUE_2_SPEED_NORMAL;
Alternating.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Alternating);
mode Pulsing;
@@ -163,7 +167,14 @@ void RGBController_Hue2::SetMode(int mode)
if(channel_colors.size() > 0)
{
hue2->SetMode(modes[mode].value, modes[mode].speed);
bool direction = false;
if(modes[mode].direction == MODE_DIRECTION_LEFT)
{
direction = true;
}
hue2->SetMode(modes[mode].value, modes[mode].speed, direction);
hue2->SetChannelLEDs(channel, channel_colors);
}
}