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https://github.com/CalcProgrammer1/OpenRGB.git
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Add direction support for NZXT Hue 2
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7ba610df77
commit
64f11b42f4
4 files changed
+34
-13
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@@ -19,8 +19,9 @@ Hue2Controller::Hue2Controller(libusb_device_handle* dev_handle)
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Hue2Controller::~Hue2Controller()
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{
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current_mode = HUE_2_MODE_FIXED;
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current_speed = HUE_2_SPEED_NORMAL;
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current_mode = HUE_2_MODE_FIXED;
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current_speed = HUE_2_SPEED_NORMAL;
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current_direction = false;
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}
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unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
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@@ -84,10 +85,11 @@ unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
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return(ret_val);
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}
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void Hue2Controller::SetMode(unsigned char mode, unsigned char speed)
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void Hue2Controller::SetMode(unsigned char mode, unsigned char speed, bool direction)
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{
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current_mode = mode;
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current_speed = speed;
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current_mode = mode;
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current_speed = speed;
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current_direction = direction;
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}
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void Hue2Controller::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
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@@ -127,6 +129,12 @@ void Hue2Controller::SetChannelLEDs(unsigned char channel, std::vector<RGBColor>
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| Set speed in USB packet |
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\*-----------------------------------------------------*/
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usb_buf[0x05] = current_speed;
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/*-----------------------------------------------------*\
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| Set direction in USB packet |
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\*-----------------------------------------------------*/
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usb_buf[0x06] = current_direction ? 0x01 : 0x00;
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/*-----------------------------------------------------*\
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| Set color count in USB packet |
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\*-----------------------------------------------------*/
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@@ -59,7 +59,7 @@ public:
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char* GetLEDString();
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unsigned int GetStripsOnChannel(unsigned int channel);
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void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
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void SetMode(unsigned char mode, unsigned char speed);
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void SetMode(unsigned char mode, unsigned char speed, bool direction);
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unsigned int channel_leds[HUE_2_NUM_CHANNELS];
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@@ -68,4 +68,5 @@ private:
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unsigned char current_mode;
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unsigned char current_speed;
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bool current_direction;
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};
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@@ -24,8 +24,9 @@ static void Sleep(unsigned int milliseconds)
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HuePlusController::HuePlusController()
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{
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current_mode = HUE_PLUS_MODE_FIXED;
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current_speed = HUE_PLUS_SPEED_NORMAL;
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current_mode = HUE_PLUS_MODE_FIXED;
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current_speed = HUE_PLUS_SPEED_NORMAL;
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current_direction = false;
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}
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HuePlusController::~HuePlusController()
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