PNY ARGB Epic-X GPU: Add additional modes

This commit is contained in:
Adam Honse
2026-02-13 16:27:30 -06:00
parent 801e655c09
commit 880dc1450d

View File

@@ -28,24 +28,115 @@
RGBController_PNYARGBEpicXGPU::RGBController_PNYARGBEpicXGPU(PNYARGBEpicXGPUController* controller_ptr)
{
controller = controller_ptr;
controller = controller_ptr;
name = controller->GetDeviceName();
vendor = "PNY";
description = "PNY ARGB Epic-X GPU Device";
location = controller->GetDeviceLocation();
type = DEVICE_TYPE_GPU;
name = controller->GetDeviceName();
vendor = "PNY";
description = "PNY ARGB Epic-X GPU Device";
location = controller->GetDeviceLocation();
type = DEVICE_TYPE_GPU;
mode Direct;
Direct.name = "Direct";
Direct.value = PNY_GPU_MODE_ARGB_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.brightness = 0xFF;
Direct.brightness_min = 0;
Direct.brightness_max = 0xFF;
Direct.name = "Direct";
Direct.value = PNY_GPU_MODE_ARGB_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = PNY_GPU_MODE_ARGB_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Cycle;
Cycle.name = "Spectrum Cycle";
Cycle.value = PNY_GPU_MODE_ARGB_CYCLE;
Cycle.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Cycle.color_mode = MODE_COLORS_RANDOM;
Cycle.speed = 0x09;
Cycle.speed_min = 0x0F;
Cycle.speed_max = 0x00;
Cycle.brightness = 0xFF;
Cycle.brightness_min = 0;
Cycle.brightness_max = 0xFF;
modes.push_back(Cycle);
mode Neon;
Neon.name = "Neon";
Neon.value = PNY_GPU_MODE_ARGB_NEON;
Neon.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Neon.color_mode = MODE_COLORS_RANDOM;
Neon.speed = 0x09;
Neon.speed_min = 0x5F;
Neon.speed_max = 0x00;
Neon.brightness = 0xFF;
Neon.brightness_min = 0;
Neon.brightness_max = 0xFF;
modes.push_back(Neon);
// mode Explosion;
// Explosion.name = "Explosion";
// Explosion.value = PNY_GPU_MODE_ARGB_EXPLOSION;
// Explosion.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
// Explosion.color_mode = MODE_COLORS_MODE_SPECIFIC;
// Explosion.brightness = 0xFF;
// Explosion.brightness_min = 0;
// Explosion.brightness_max = 0xFF;
// Explosion.colors_min = 1;
// Explosion.colors_max = 1;
// Explosion.colors.resize(1);
// modes.push_back(Explosion);
// mode Supernova;
// Supernova.name = "Supernova";
// Supernova.value = PNY_GPU_MODE_ARGB_SUPERNOVA;
// Supernova.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
// Supernova.color_mode = MODE_COLORS_RANDOM;
// Supernova.brightness = 0xFF;
// Supernova.brightness_min = 0;
// Supernova.brightness_max = 0xFF;
// modes.push_back(Supernova);
mode Infinity;
Infinity.name = "Infinity";
Infinity.value = PNY_GPU_MODE_ARGB_INFINITY;
Infinity.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Infinity.color_mode = MODE_COLORS_RANDOM;
Infinity.speed = 0x09;
Infinity.speed_min = 0x5F;
Infinity.speed_max = 0x00;
Infinity.brightness = 0xFF;
Infinity.brightness_min = 0;
Infinity.brightness_max = 0xFF;
modes.push_back(Infinity);
mode Streamer;
Streamer.name = "Streamer";
Streamer.value = PNY_GPU_MODE_ARGB_STREAMER;
Streamer.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Streamer.color_mode = MODE_COLORS_RANDOM;
Streamer.speed = 0x09;
Streamer.speed_min = 0x5F;
Streamer.speed_max = 0x00;
Streamer.brightness = 0xFF;
Streamer.brightness_min = 0;
Streamer.brightness_max = 0xFF;
modes.push_back(Streamer);
mode Wave;
Wave.name = "Rainbow Wave";
Wave.value = PNY_GPU_MODE_ARGB_WAVE;
Wave.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Wave.color_mode = MODE_COLORS_RANDOM;
Wave.speed = 0x09;
Wave.speed_min = 0x5F;
Wave.speed_max = 0x00;
Wave.brightness = 0xFF;
Wave.brightness_min = 0;
Wave.brightness_max = 0xFF;
modes.push_back(Wave);
SetupZones();
active_mode = 0;
@@ -205,6 +296,16 @@ void RGBController_PNYARGBEpicXGPU::UpdateSingleLED(int led)
void RGBController_PNYARGBEpicXGPU::DeviceUpdateMode()
{
if(modes[active_mode].color_mode == MODE_COLORS_NONE || modes[active_mode].color_mode == MODE_COLORS_RANDOM)
{
controller->SetZoneMode(PNY_GPU_REG_ZONE_FRONT, modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, 0, 0);
controller->SetZoneMode(PNY_GPU_REG_ZONE_ARROW, modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, 0, 0);
if(controller->IsLargeVariant())
{
controller->SetZoneMode(PNY_GPU_REG_ZONE_LOGO, modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, 0, 0);
}
}
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
controller->SetZoneMode(PNY_GPU_REG_ZONE_FRONT, modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, 0, modes[active_mode].colors[0]);