Add Cooler Master GD160 ARGB Gaming Desk support

This commit is contained in:
Logan Phillips
2025-10-16 21:54:36 -04:00
committed by Adam Honse
parent d4e802f3b3
commit 8a63cfbf25
5 changed files with 582 additions and 0 deletions

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/*---------------------------------------------------------*\
| CMGD160Controller.cpp |
| |
| Driver for Cooler Master GD160 ARGB Gaming Desk |
| |
| Logan Phillips (Eclipse) 16 Oct 2025 |
| |
| This file is part of the OpenRGB project |
| Adapted from CMMonitor controller code |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include <cstring>
#include "CMGD160Controller.h"
#include "StringUtils.h"
CMGD160Controller::CMGD160Controller(hid_device* dev_handle, const hid_device_info& info, const std::string& name)
{
dev = dev_handle;
device_name = name;
location = info.path;
ResetDevice();
}
CMGD160Controller::~CMGD160Controller()
{
hid_close(dev);
}
std::string CMGD160Controller::GetDeviceName()
{
return(device_name);
}
std::string CMGD160Controller::GetDeviceLocation()
{
return("HID: " + location);
}
std::string CMGD160Controller::GetSerialString()
{
wchar_t serial_string[128];
int ret = hid_get_serial_number_string(dev, serial_string, 128);
if(ret != 0)
{
return("");
}
return(StringUtils::wstring_to_string(serial_string));
}
/*------------------------------------------------------------*\
| Desk requires 2 sets of packets sent for the front and back |
| Technically you could have both sides do something different |
| Not sure why you would though.... |
| Cooler Master's software doesn't allow that anyways |
\*------------------------------------------------------------*/
void CMGD160Controller::SetMode(uint8_t mode_value, uint8_t speed, uint8_t brightness, const RGBColor& color)
{
if(is_software_mode_enabled)
{
SetControlMode(false);
}
uint8_t usb_buf[CM_GD160_PACKET_LENGTH];
for(int side = 1; side <= 2; side++)
{
memset(usb_buf, 0x00, CM_GD160_PACKET_LENGTH);
usb_buf[1] = 0x80;
usb_buf[2] = (mode_value == CM_GD160_OFF_MODE) ? 0x0F : 0x0B;
usb_buf[3] = 0x02;
usb_buf[4] = side; // 0x01 for front, 0x02 for back
usb_buf[5] = mode_value;
usb_buf[6] = (mode_value == CM_GD160_OFF_MODE) ? 0x00 : 0x08;
usb_buf[7] = speed;
usb_buf[8] = brightness;
usb_buf[9] = RGBGetRValue(color);
usb_buf[10] = RGBGetGValue(color);
usb_buf[11] = RGBGetBValue(color);
hid_write(dev, usb_buf, CM_GD160_PACKET_LENGTH);
}
}
/*-------------------------------------------------*\
| How to request current color in custom mode. |
| Not like it matters since we default to direct |
| mode and it seems to clear the current colors... |
| |
| memset(usb_buf, 0x00, CM_GD160_PACKET_LENGTH); |
| usb_buf[1] = 0x80; |
| usb_buf[2] = 0x10; |
| usb_buf[3] = 0x01; or 0x02 |
| usb_buf[4] = 0x02; |
| usb_buf[5] = 0x80; |
| hid_write(dev, usb_buf, CM_GD160_PACKET_LENGTH); |
\*-------------------------------------------------*/
void CMGD160Controller::SendColorData(const std::vector<RGBColor>& colors, uint8_t command, uint8_t mode_byte, uint8_t brightness, bool desired_control_mode)
{
if(is_software_mode_enabled != desired_control_mode)
{
SetControlMode(desired_control_mode);
}
uint8_t color_data[CM_GD160_COLOR_DATA_LENGTH];
memset(color_data, 0x00, CM_GD160_COLOR_DATA_LENGTH);
for(unsigned int i = 0; i < colors.size() && i < (CM_GD160_LEDS_PER_SIDE * 2); i++)
{
unsigned int side = i / CM_GD160_LEDS_PER_SIDE;
unsigned int led_in_side = i % CM_GD160_LEDS_PER_SIDE;
unsigned int buffer_offset = (side * CM_GD160_SIDE_DATA_LENGTH) + (led_in_side * 3);
color_data[buffer_offset] = RGBGetRValue(colors[i]);
color_data[buffer_offset + 1] = RGBGetGValue(colors[i]);
color_data[buffer_offset + 2] = RGBGetBValue(colors[i]);
}
uint8_t usb_buf[CM_GD160_PACKET_LENGTH];
for(unsigned int side = 1; side <= 2; side++)
{
unsigned int offset = (side - 1) * CM_GD160_SIDE_DATA_LENGTH;
for(unsigned int packet = 0; packet < 7; packet++)
{
memset(usb_buf, 0x00, CM_GD160_PACKET_LENGTH);
usb_buf[1] = (packet < 6) ? packet : 0x86; // Last packet uses 0x86
/*---------------------------------------------------------*\
| First packet contains static data |
\*---------------------------------------------------------*/
if(packet == 0)
{
usb_buf[2] = command;
usb_buf[3] = 0x02;
usb_buf[4] = side; // 0x01 for front, 0x02 for back
usb_buf[5] = mode_byte;
usb_buf[6] = brightness;
memcpy(&usb_buf[7], &color_data[offset], CM_GD160_FIRST_PACKET_DATA_SIZE);
offset += CM_GD160_FIRST_PACKET_DATA_SIZE;
}
else
{
memcpy(&usb_buf[2], &color_data[offset], CM_GD160_PACKET_DATA_SIZE);
offset += CM_GD160_PACKET_DATA_SIZE;
}
hid_write(dev, usb_buf, CM_GD160_PACKET_LENGTH);
}
}
}
/*------------------------------------------------------*\
| True enables software mode |
| False enables hardware mode |
\*------------------------------------------------------*/
void CMGD160Controller::SetControlMode(bool software_mode)
{
uint8_t usb_buf[CM_GD160_PACKET_LENGTH];
for(int side = 1; side <= 2; side++)
{
memset(usb_buf, 0x00, CM_GD160_PACKET_LENGTH);
usb_buf[1] = 0x80;
usb_buf[2] = 0x07;
usb_buf[3] = 0x02;
usb_buf[4] = side; // 0x01 for front, 0x02 for back
usb_buf[6] = software_mode;
hid_write(dev, usb_buf, CM_GD160_PACKET_LENGTH);
}
is_software_mode_enabled = software_mode;
}
/*------------------------------------------------------*\
| Reset device on discovery in case it somehow landed |
| in a bad / unresponsive state |
\*------------------------------------------------------*/
void CMGD160Controller::ResetDevice()
{
uint8_t usb_buf[CM_GD160_PACKET_LENGTH];
memset(usb_buf, 0x00, CM_GD160_PACKET_LENGTH);
usb_buf[1] = 0x80;
usb_buf[2] = 0x11;
hid_write(dev, usb_buf, CM_GD160_PACKET_LENGTH);
memset(usb_buf, 0x00, CM_GD160_PACKET_LENGTH);
usb_buf[1] = 0x80;
usb_buf[2] = 0x0B;
usb_buf[3] = 0x01;
usb_buf[4] = 0x02;
hid_write(dev, usb_buf, CM_GD160_PACKET_LENGTH);
memset(usb_buf, 0x00, CM_GD160_PACKET_LENGTH);
usb_buf[1] = 0x80;
usb_buf[2] = 0x18;
usb_buf[3] = 0x01;
usb_buf[4] = 0x02;
hid_write(dev, usb_buf, CM_GD160_PACKET_LENGTH);
is_software_mode_enabled = false;
}

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/*---------------------------------------------------------*\
| CMGD160Controller.h |
| |
| Driver for Cooler Master GD160 ARGB Gaming Desk |
| |
| Logan Phillips (Eclipse) 16 Oct 2025 |
| |
| This file is part of the OpenRGB project |
| Adapted from CMMonitor controller code |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include <hidapi.h>
#include "RGBController.h"
#define CM_GD160_PACKET_LENGTH 65
#define CM_GD160_COLOR_DATA_LENGTH 872
#define CM_GD160_SIDE_DATA_LENGTH 436 // 96 LEDs * 3 bytes + header = 436 bytes per side
#define CM_GD160_LEDS_PER_SIDE 96
#define CM_GD160_FIRST_PACKET_DATA_SIZE 58 // CM_GD160_PACKET_LENGTH - 7 (header bytes)
#define CM_GD160_PACKET_DATA_SIZE 63 // CM_GD160_PACKET_LENGTH - 2 (header bytes)
enum
{
CM_GD160_DIRECT_MODE = 0xFF,
CM_GD160_CUSTOM_MODE = 0xFE,
CM_GD160_SPECTRUM_MODE = 0x00,
CM_GD160_RELOAD_MODE = 0x01,
CM_GD160_RECOIL_MODE = 0x02,
CM_GD160_BREATHING_MODE = 0x03,
CM_GD160_REFILL_MODE = 0x04,
CM_GD160_OFF_MODE = 0x06
};
enum
{
CM_GD160_BRIGHTNESS_MAX = 0xFF,
CM_GD160_BRIGHTNESS_MIN = 0x00,
CM_GD160_SPEED_MAX = 0x04,
CM_GD160_SPEED_MIN = 0x00,
};
class CMGD160Controller
{
public:
CMGD160Controller(hid_device* dev_handle, const hid_device_info& info, const std::string& name);
~CMGD160Controller();
std::string GetDeviceName();
std::string GetSerialString();
std::string GetDeviceLocation();
void SetMode(uint8_t mode_value, uint8_t speed, uint8_t brightness, const RGBColor& color);
void SendColorData(const std::vector<RGBColor>& colors, uint8_t command, uint8_t mode_byte, uint8_t brightness, bool enable_software_mode);
private:
std::string device_name;
std::string serial_number;
std::string location;
hid_device* dev;
bool is_software_mode_enabled = false;
void SetControlMode(bool value);
void ResetDevice();
};

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/*---------------------------------------------------------*\
| RGBController_CMGD160Controller.cpp |
| |
| RGBController for Cooler Master GD160 ARGB Gaming Desk |
| |
| Logan Phillips (Eclipse) 16 Oct 2025 |
| |
| This file is part of the OpenRGB project |
| Adapted from CMMonitor controller code |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_CMGD160Controller.h"
/**------------------------------------------------------------------*\
@name Cooler Master GD160 ARGB Gaming Desk
@category Accessory
@type USB
@save :robot:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectCoolerMasterGD160
@comment
\*-------------------------------------------------------------------*/
RGBController_CMGD160Controller::RGBController_CMGD160Controller(CMGD160Controller* controller_ptr)
{
controller = controller_ptr;
name = controller->GetDeviceName();
vendor = "Cooler Master";
type = DEVICE_TYPE_ACCESSORY;
description = "Cooler Master GD160 Gaming Desk Device";
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = CM_GD160_DIRECT_MODE;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Spectrum;
Spectrum.name = "Spectrum Cycle";
Spectrum.value = CM_GD160_SPECTRUM_MODE;
Spectrum.flags = MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Spectrum.color_mode = MODE_COLORS_NONE;
Spectrum.speed_min = CM_GD160_SPEED_MIN;
Spectrum.speed_max = CM_GD160_SPEED_MAX;
Spectrum.speed = CM_GD160_SPEED_MAX/2;
Spectrum.brightness_min = CM_GD160_BRIGHTNESS_MIN;
Spectrum.brightness_max = CM_GD160_BRIGHTNESS_MAX;
Spectrum.brightness = CM_GD160_BRIGHTNESS_MAX;
modes.push_back(Spectrum);
mode Reload;
Reload.name = "Reload";
Reload.value = CM_GD160_RELOAD_MODE;
Reload.flags = MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Reload.color_mode = MODE_COLORS_MODE_SPECIFIC;
Reload.colors_min = 1;
Reload.colors_max = 1;
Reload.colors.resize(1);
Reload.speed_min = CM_GD160_SPEED_MIN;
Reload.speed_max = CM_GD160_SPEED_MAX;
Reload.speed = CM_GD160_SPEED_MAX/2;
Reload.brightness_min = CM_GD160_BRIGHTNESS_MIN;
Reload.brightness_max = CM_GD160_BRIGHTNESS_MAX;
Reload.brightness = CM_GD160_BRIGHTNESS_MAX;
modes.push_back(Reload);
mode Recoil;
Recoil.name = "Recoil";
Recoil.value = CM_GD160_RECOIL_MODE;
Recoil.flags = MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Recoil.color_mode = MODE_COLORS_MODE_SPECIFIC;
Recoil.colors_min = 1;
Recoil.colors_max = 1;
Recoil.colors.resize(1);
Recoil.speed_min = CM_GD160_SPEED_MIN;
Recoil.speed_max = CM_GD160_SPEED_MAX;
Recoil.speed = CM_GD160_SPEED_MAX/2;
Recoil.brightness_min = CM_GD160_BRIGHTNESS_MIN;
Recoil.brightness_max = CM_GD160_BRIGHTNESS_MAX;
Recoil.brightness = CM_GD160_BRIGHTNESS_MAX;
modes.push_back(Recoil);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_GD160_BREATHING_MODE;
Breathing.flags = MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(1);
Breathing.speed_min = CM_GD160_SPEED_MIN;
Breathing.speed_max = CM_GD160_SPEED_MAX;
Breathing.speed = CM_GD160_SPEED_MAX/2;
Breathing.brightness_min = CM_GD160_BRIGHTNESS_MIN;
Breathing.brightness_max = CM_GD160_BRIGHTNESS_MAX;
Breathing.brightness = CM_GD160_BRIGHTNESS_MAX;
modes.push_back(Breathing);
mode Refill;
Refill.name = "Refill";
Refill.value = CM_GD160_REFILL_MODE;
Refill.flags = MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Refill.color_mode = MODE_COLORS_MODE_SPECIFIC;
Refill.colors_min = 1;
Refill.colors_max = 1;
Refill.colors.resize(1);
Refill.speed_min = CM_GD160_SPEED_MIN;
Refill.speed_max = CM_GD160_SPEED_MAX;
Refill.speed = CM_GD160_SPEED_MAX/2;
Refill.brightness_min = CM_GD160_BRIGHTNESS_MIN;
Refill.brightness_max = CM_GD160_BRIGHTNESS_MAX;
Refill.brightness = CM_GD160_BRIGHTNESS_MAX;
modes.push_back(Refill);
mode Custom;
Custom.name = "Custom";
Custom.value = CM_GD160_CUSTOM_MODE;
Custom.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Custom.color_mode = MODE_COLORS_PER_LED;
Custom.brightness_min = CM_GD160_BRIGHTNESS_MIN;
Custom.brightness_max = CM_GD160_BRIGHTNESS_MAX;
Custom.brightness = CM_GD160_BRIGHTNESS_MAX;
modes.push_back(Custom);
mode Off;
Off.name = "Off";
Off.value = CM_GD160_OFF_MODE;
Off.flags = MODE_FLAG_AUTOMATIC_SAVE;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
SetupZones();
}
RGBController_CMGD160Controller::~RGBController_CMGD160Controller()
{
delete controller;
}
void RGBController_CMGD160Controller::SetupZones()
{
zone front;
front.name = "Front Desk";
front.type = ZONE_TYPE_LINEAR;
front.leds_min = CM_GD160_LEDS_PER_SIDE;
front.leds_max = CM_GD160_LEDS_PER_SIDE;
front.leds_count = CM_GD160_LEDS_PER_SIDE;
front.matrix_map = NULL;
zones.push_back(front);
for(unsigned int i = 0; i < CM_GD160_LEDS_PER_SIDE; i++)
{
led l;
l.name = "Front LED " + std::to_string(i + 1);
l.value = i;
leds.push_back(l);
}
zone back;
back.name = "Back Desk";
back.type = ZONE_TYPE_LINEAR;
back.leds_min = CM_GD160_LEDS_PER_SIDE;
back.leds_max = CM_GD160_LEDS_PER_SIDE;
back.leds_count = CM_GD160_LEDS_PER_SIDE;
back.matrix_map = NULL;
zones.push_back(back);
for(unsigned int i = 0; i < CM_GD160_LEDS_PER_SIDE; i++)
{
led l;
l.name = "Back LED " + std::to_string(i + 1);
l.value = i;
leds.push_back(l);
}
SetupColors();
}
void RGBController_CMGD160Controller::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CMGD160Controller::DeviceUpdateLEDs()
{
switch(modes[active_mode].value)
{
case CM_GD160_DIRECT_MODE:
controller->SendColorData(colors, 0x07, 0x01, 0xFF, true);
break;
case CM_GD160_CUSTOM_MODE:
controller->SendColorData(colors, 0x10, 0x80, modes[active_mode].brightness, false);
break;
default:
break;
}
}
void RGBController_CMGD160Controller::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_CMGD160Controller::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_CMGD160Controller::DeviceUpdateMode()
{
switch(modes[active_mode].value)
{
case CM_GD160_OFF_MODE:
case CM_GD160_SPECTRUM_MODE:
controller->SetMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, 0);
break;
case CM_GD160_RELOAD_MODE:
case CM_GD160_RECOIL_MODE:
case CM_GD160_BREATHING_MODE:
case CM_GD160_REFILL_MODE:
controller->SetMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, modes[active_mode].colors[0]);
break;
default:
break;
}
}

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/*---------------------------------------------------------*\
| RGBController_CMGD160Controller.h |
| |
| RGBController for Cooler Master GD160 ARGB Gaming Desk |
| |
| Logan Phillips (Eclipse) 16 Oct 2025 |
| |
| This file is part of the OpenRGB project |
| Adapted from CMMonitor controller code |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CMGD160Controller.h"
class RGBController_CMGD160Controller : public RGBController
{
public:
RGBController_CMGD160Controller(CMGD160Controller* controller_ptr);
~RGBController_CMGD160Controller();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
private:
CMGD160Controller* controller;
};

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@@ -27,6 +27,7 @@
#include "RGBController_CMRGBController.h"
#include "RGBController_CMR6000Controller.h"
#include "RGBController_CMMonitorController.h"
#include "RGBController_CMGD160Controller.h"
#include "RGBController_CMKeyboardController.h"
/*-----------------------------------------------------*\
@@ -76,6 +77,11 @@
\*-----------------------------------------------------*/
#define COOLERMASTER_GM27_FQS_PID 0x01BB
/*-----------------------------------------------------*\
| Coolermaster Desks |
\*-----------------------------------------------------*/
#define COOLERMASTER_GD160_PID 0x01A9
/******************************************************************************************\
* *
* DetectCoolerMasterControllers *
@@ -295,6 +301,20 @@ void DetectCoolerMasterMonitor(hid_device_info* info, const std::string& name)
}
}
void DetectCoolerMasterGD160(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
CMGD160Controller* controller = new CMGD160Controller(dev, *info, name);
RGBController_CMGD160Controller* rgb_controller = new RGBController_CMGD160Controller(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
/*-----------------------------------------------------*\
| Coolermaster Keyboards |
| PIDs defined in `CMKeyboardDevices.h` |
@@ -356,3 +376,8 @@ REGISTER_HID_DETECTOR_I ("Cooler Master Radeon RX 6900 GPU", DetectCoole
| Coolermaster Monitors |
\*-----------------------------------------------------*/
REGISTER_HID_DETECTOR_IPU("Cooler Master GM27-FQS ARGB Monitor", DetectCoolerMasterMonitor, COOLERMASTER_VID, COOLERMASTER_GM27_FQS_PID, 0, 0xFF00, 1);
/*-----------------------------------------------------*\
| Coolermaster Desks |
\*-----------------------------------------------------*/
REGISTER_HID_DETECTOR_IPU("Cooler Master GD160 ARGB Gaming Desk", DetectCoolerMasterGD160, COOLERMASTER_VID, COOLERMASTER_GD160_PID, 0, 0xFF00, 1);