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OpenRGB/Controllers/CoolerMasterController/RGBController_CMSmallARGBController.cpp

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12 KiB
C++

/*-------------------------------------------------------------------*\
| RGBController_CMSmallARGBController.cpp |
| |
| Driver for Coolermaster Small ARGB USB Controller |
| |
| Chris M (Dr_No) 31st Jan 2021 |
| |
\*-------------------------------------------------------------------*/
#include "RGBController_CMSmallARGBController.h"
/**------------------------------------------------------------------*\
@name Coolermaster Small ARGB
@category LEDStrip
@type USB
@save :robot:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectCoolerMasterSmallARGB
@comment The Coolermaster Small ARGB device supports `Direct` mode
from firmware 0012 onwards. Check the serial number for the date
"A202104052336" or newer.
\*-------------------------------------------------------------------*/
RGBController_CMSmallARGBController::RGBController_CMSmallARGBController(CMSmallARGBController* controller_ptr)
{
controller = controller_ptr;
unsigned char speed = controller->GetLedSpeed();
name = cm_small_argb_header_data[controller->GetZoneIndex()].name;
vendor = "Cooler Master";
type = DEVICE_TYPE_LEDSTRIP;
description = controller->GetDeviceName();
version = "2.0 for FW0012";
serial = controller->GetSerial();
location = controller->GetLocation();
if(serial >= CM_SMALL_ARGB_FW0012)
{
mode Direct;
Direct.name = "Direct";
Direct.value = CM_SMALL_ARGB_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Direct.brightness_min = 0;
Direct.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Direct.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
}
mode Off;
Off.name = "Turn Off";
Off.value = CM_SMALL_ARGB_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Reload;
Reload.name = "Reload";
Reload.value = CM_SMALL_ARGB_MODE_RELOAD;
Reload.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Reload.colors_min = 1;
Reload.colors_max = 1;
Reload.colors.resize(Reload.colors_max);
Reload.brightness_min = 0;
Reload.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Reload.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Reload.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Reload.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Reload.color_mode = MODE_COLORS_RANDOM;
Reload.speed = speed;
modes.push_back(Reload);
mode Recoil;
Recoil.name = "Recoil";
Recoil.value = CM_SMALL_ARGB_MODE_RECOIL;
Recoil.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Recoil.colors_min = 1;
Recoil.colors_max = 1;
Recoil.colors.resize(Recoil.colors_max);
Recoil.brightness_min = 0;
Recoil.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Recoil.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Recoil.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Recoil.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Recoil.color_mode = MODE_COLORS_RANDOM;
Recoil.speed = speed;
modes.push_back(Recoil);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_SMALL_ARGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(Breathing.colors_max);
Breathing.brightness_min = 0;
Breathing.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Breathing.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Breathing.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_RANDOM;
Breathing.speed = speed;
modes.push_back(Breathing);
mode Refill;
Refill.name = "Refill";
Refill.value = CM_SMALL_ARGB_MODE_REFILL;
Refill.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Refill.colors_min = 1;
Refill.colors_max = 1;
Refill.colors.resize(Refill.colors_max);
Refill.brightness_min = 0;
Refill.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Refill.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Refill.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Refill.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Refill.color_mode = MODE_COLORS_RANDOM;
Refill.speed = speed;
modes.push_back(Refill);
mode Demo;
Demo.name = "Demo";
Demo.value = CM_SMALL_ARGB_MODE_DEMO;
Demo.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Demo.brightness_min = 0;
Demo.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Demo.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Demo.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Demo.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Demo.color_mode = MODE_COLORS_NONE;
Demo.speed = speed;
modes.push_back(Demo);
mode Spectrum;
Spectrum.name = "Spectrum";
Spectrum.value = CM_SMALL_ARGB_MODE_SPECTRUM;
Spectrum.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Spectrum.brightness_min = 0;
Spectrum.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Spectrum.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Spectrum.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Spectrum.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Spectrum.color_mode = MODE_COLORS_NONE;
Spectrum.speed = speed;
modes.push_back(Spectrum);
mode PassThru;
PassThru.name = "Pass Thru";
PassThru.value = CM_SMALL_ARGB_MODE_PASSTHRU;
PassThru.color_mode = MODE_COLORS_NONE;
modes.push_back(PassThru);
Init_Controller(); //Only processed on first run
SetupZones();
int temp_mode = controller->GetMode();
for(std::size_t mode_idx = 0; mode_idx < modes.size() ; mode_idx++)
{
if (temp_mode == modes[mode_idx].value)
{
active_mode = mode_idx;
break;
}
}
if (modes[active_mode].flags & MODE_FLAG_HAS_MODE_SPECIFIC_COLOR)
{
modes[active_mode].colors[0] = ToRGBColor(controller->GetLedRed(), controller->GetLedGreen(), controller->GetLedBlue());
}
modes[active_mode].color_mode = (controller->GetRandomColours()) ? MODE_COLORS_RANDOM : MODE_COLORS_MODE_SPECIFIC;
if (modes[active_mode].flags & MODE_FLAG_HAS_SPEED)
{
modes[active_mode].speed = controller->GetLedSpeed();
}
}
RGBController_CMSmallARGBController::~RGBController_CMSmallARGBController()
{
delete controller;
}
void RGBController_CMSmallARGBController::Init_Controller()
{
int zone_idx = controller->GetZoneIndex();
int zone_led_count = cm_small_argb_header_data[zone_idx].count;
bool boolSingleLED = ( zone_led_count == 1 ); //If argb_header_data[zone_idx].count == 1 then the zone is ZONE_TYPE_SINGLE
zone ARGB_zone;
ARGB_zone.name = std::to_string(zone_idx);
ARGB_zone.type = (boolSingleLED) ? ZONE_TYPE_SINGLE : ZONE_TYPE_LINEAR;
ARGB_zone.leds_min = CM_SMALL_ARGB_MIN_LEDS;
ARGB_zone.leds_max = CM_SMALL_ARGB_MAX_LEDS;
ARGB_zone.leds_count = zone_led_count;
ARGB_zone.matrix_map = NULL;
zones.push_back(ARGB_zone);
}
void RGBController_CMSmallARGBController::SetupZones()
{
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
bool boolSingleLED = (zones[zone_idx].type == ZONE_TYPE_SINGLE); //Calculated for later use
if (!boolSingleLED)
{
controller->SetLedCount(cm_small_argb_header_data[zone_idx].header, zones[zone_idx].leds_count);
}
for(unsigned int lp_idx = 0; lp_idx < zones[zone_idx].leds_count; lp_idx++)
{
led new_led;
unsigned int i = std::stoi(zones[zone_idx].name);
if(boolSingleLED)
{
new_led.name = i;
new_led.value = cm_small_argb_header_data[i].header;
}
else
{
new_led.name = i;
new_led.name.append(" LED " + std::to_string(lp_idx));
new_led.value = cm_small_argb_header_data[i].header;
}
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_CMSmallARGBController::ResizeZone(int zone, int new_size)
{
if((size_t) zone >= zones.size())
{
return;
}
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
zones[zone].leds_count = new_size;
SetupZones();
}
}
void RGBController_CMSmallARGBController::DeviceUpdateLEDs()
{
for(size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
UpdateZoneLEDs(zone_idx);
}
}
void RGBController_CMSmallARGBController::UpdateZoneLEDs(int zone)
{
if(serial >= CM_SMALL_ARGB_FW0012)
{
controller->SetLedsDirect( zones[zone].colors, zones[zone].leds_count );
}
}
void RGBController_CMSmallARGBController::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
void RGBController_CMSmallARGBController::SetCustomMode()
{
/*-------------------------------------------------*\
| The small ARGB may not support "Direct" mode |
| in which case this will select "Pass Thru" |
\*-------------------------------------------------*/
if(serial >= CM_SMALL_ARGB_FW0012)
{
active_mode = 0;
}
else
{
active_mode = 7;
}
}
void RGBController_CMSmallARGBController::DeviceUpdateMode()
{
bool random_colours = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
RGBColor colour = (modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC) ? modes[active_mode].colors[0] : 0;
controller->SetMode( modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, colour, random_colours);
}